Total War: WARHAMMER III

Total War: WARHAMMER III

Lizardmen Campaign Variants - Compilation
120 Comments
Ubermorgen  [author] 4 Sep @ 2:32am 
@navabean: Probably not. There are already quite a few variants mods out there, for example snek's variant mods adding tons of new ones to empire, bretonnia, dwarfs and kislev. Also some other mods for dark elves and cathay and I bet there are more.
navabean 3 Sep @ 7:16pm 
Sick mod tbh, but could you add this for other factions too
Ubermorgen  [author] 3 Sep @ 3:48am 
@Lizardman2340: Probably not. I don't have as much time for modding as I used to and rather focus on my own mods for now. Better ask the original mod creator.
Ubermorgen  [author] 3 Sep @ 3:47am 
updated for 6.3
Lizardman2340 8 Aug @ 1:45am 
@Ubermorgen love the mod any chance of making a variant mod for the lord and heros added in by Lustria rises if at all possible cheers.
Mecha Neko 30 Jul @ 11:20am 
Thank you
Ubermorgen  [author] 30 Jul @ 10:57am 
update:
- added 1 new variant for Saurus Scar Veteran
1loco_motion1 19 Jun @ 7:43pm 
awesome mod
Ubermorgen  [author] 18 Jun @ 6:00am 
updated for 6.2
Ubermorgen  [author] 25 Mar @ 3:29pm 
updated for 6.1
Ubermorgen  [author] 15 Mar @ 9:32am 
@KarlFooknTanner: Alright, thank you!
KarlFooknTanner 15 Mar @ 9:18am 
It was actually 04 variant and it's fixed.
KarlFooknTanner 15 Mar @ 9:03am 
@Ubermorgen, I reported the same issue in Lustria Rises page as well, the author said it was on their end and fixed it, I think. I will go and check now, the variant was the one which shows up on custom battles., possibly 07.
Ubermorgen  [author] 15 Mar @ 5:16am 
@KarlFooknTanne: which variant is affected by the visual bug?
Ubermorgen  [author] 15 Mar @ 5:16am 
@MVGkaiser: It's a problem with the base game animations, the same happens for the 3 variants CA made, let's hope they fix this soon.
KarlFooknTanner 1 Mar @ 8:42am 
Sorry, double commenting - Apparently there is an incompatibility with Lustria Rises, once I disable that - the visual bug is gone.
KarlFooknTanner 1 Mar @ 8:25am 
@Ubermorgen

Hello,

I am using this fine variant mod and I noticed a bug on Saurus Oldblood model closest lod, it has some kind of visual bug above his head like a stretched texture collage or something. It is the model that is by default in custom battle/skirmish mode.

I see you made an update on feb.7 to address a similar issue and I redownloaded the mod just in case to be absolutely sure, but the visual bug persists. I also use your Lustria Rises Overhaul, Linling's lizardmen characters and Thom Landmark Lizards + Blessed Lizard Spawning + Red Host of Tehenauin (?) + Decomposed temporary Fixed RoR Compilation.

I can try to disable these mods one by one, see if the problem persists?
MVGkaiser 25 Feb @ 10:05am 
Hi!

thanks for this! amazing work!

I just noticed a slight visual bug, the weapons of the saurus seem to be held in a weird disoriented manner, when they are mounted.

Example, if it's wielding an axe, the blade is facing the side, rather than pointing down.
General Vibes 7 Feb @ 1:05pm 
my man!
Ubermorgen  [author] 7 Feb @ 1:02pm 
small update:
- made wsmodels for all weapons and shields for all variants of Saurus Old Bloods to fix a visual bug, as a bonus these things can now get covered in blood.
General Vibes 7 Feb @ 12:25pm 
found the one of the culprits, added to steam to send you a screenshot, just shoot me a message so I don't forget
General Vibes 7 Feb @ 9:55am 
I will try and find it again, as I realised and intended reporting back that its not ALL of them
Ubermorgen  [author] 7 Feb @ 9:11am 
@General Vibes: Could you tell me which variant it is please?
General Vibes 6 Feb @ 11:28am 
Hey I notice my saurus old blood has a weird blurry fuzzy effect on his shield when moving
Ubermorgen  [author] 2 Feb @ 11:04am 
@Leroy Sinclair: work with everything
Leroy Sinclair 2 Feb @ 10:10am 
work with radious
Ubermorgen  [author] 27 Dec, 2024 @ 2:38am 
@LoveHeart041: Cannot reproduce this, so it's either a botched download from steam or someone else uses the same IDs in their mod.
LoveHeart041 27 Dec, 2024 @ 1:12am 
small bug with some kroxigors, they seem to be invisible. primarily the ones varient 7 and 4
Ubermorgen  [author] 22 Dec, 2024 @ 4:23pm 
update:
- added 1 variant for Saurus Scar Veteran
Ubermorgen  [author] 12 Dec, 2024 @ 3:13pm 
updated for 6.0
Saw It In A Pro Game Once 6 Dec, 2024 @ 11:23pm 
Any chance you will do a few slaan?
Ubermorgen  [author] 6 Dec, 2024 @ 2:48pm 
@Arker: thanks, glad you like it :happymeat:
I'll keep adding some variants from time to time.
Arker 6 Dec, 2024 @ 2:19pm 
sir, this mod is already PERFECT
yet you keep updating and mastering it
truly one of the heroes of warhammer community
Ubermorgen  [author] 6 Dec, 2024 @ 12:48pm 
update:
- added 1 variant for Saurus Scar Veteran
- fixed minor incompatibility with Skink Mage Priest (accidentally used the same ID for their art set)
Dahorsh 1 Nov, 2024 @ 8:26am 
Great mod! Thanks for keeping it updated.
Ubermorgen  [author] 1 Nov, 2024 @ 3:41am 
updated for 5.3
Ubermorgen  [author] 11 Sep, 2024 @ 2:09am 
@Scubert: no plans for slann atm
Scubert 10 Sep, 2024 @ 2:16pm 
sorry if this has been asked before but do you ever plan to do one for slann?
Ubermorgen  [author] 25 Aug, 2024 @ 1:52am 
update:
- added 2 variants for Saurus Scar Veteran
Squedo 94 24 Aug, 2024 @ 4:16pm 
Thank You!
Ubermorgen  [author] 21 Aug, 2024 @ 1:33pm 
update:
- 1 new variant for Red Crested Skink Chief
Ubermorgen  [author] 20 Aug, 2024 @ 8:55am 
updated for 5.2
Ubermorgen  [author] 12 Aug, 2024 @ 12:38pm 
update:
- added 1 variant for Saurus Old Blood
- minor fixes for Kroxigor 05 and Saurus Old Blood 05
Slamurmum 4 Aug, 2024 @ 12:21am 
Thank You for adding more <3
Ubermorgen  [author] 3 Aug, 2024 @ 4:21pm 
update:
- added 2 new variants for Kroxigor Ancient
- added some details to Kroxigor 07
- minor fixes for Kroxigor 05
Ubermorgen  [author] 31 Jul, 2024 @ 11:16am 
small update:
- added a bit of variation and some details to saurus old blood 05, 06, 08
- fixes for saurus old blood 05, 06, 08
Ubermorgen  [author] 29 Jul, 2024 @ 11:42am 
@WolfofDarkness: Very low chance, never zero but still very unlikely
WolfofDarkness 29 Jul, 2024 @ 11:21am 
Any chance for saurus scar-veterans?
Ubermorgen  [author] 13 Jul, 2024 @ 12:10am 
@Ratling Rattington VXII: I look forward to that day!
Ubermorgen  [author] 13 Jul, 2024 @ 12:09am 
@Dignan Zazumba: Works with everything