Dungeons of Dredmor

Dungeons of Dredmor

Protection Paladin Skill Tree
13 Comments
Firesparq 9 Mar, 2022 @ 4:17pm 
Clashes class IDs with the Breathstealer Aspirant from FAXPAX
transginger  [author] 20 Oct, 2014 @ 2:17am 
@Byron Hmmm. I might as well do that, once I get at least some free time. The heal spell is one of the things I originally planned to implement, but decided to make the paladin more of a dd. Although, the Avenger's Shield is basically an attack spell, which shouldn't be turned into a passive ability (migh as well just lower the damage just a tad and get rid of bonus stats on getting the ability). And, really, I am beginnig to woder if adding the Divine Shield was a good idea after all. I suppose, that a healing spell would be the one to replace it.
TheDeadDude 19 Oct, 2014 @ 9:18am 
Could you release a seperate mod that is more balanced? I really like you're idea but this skill combined with necroecinomicon is pretty much an i win button. You could sit inside your own teneberous rifts blasting away taking no damage at all with +50 DR to everything.

Some ideas worth considering
Add a heal speal, Avenger's sheild should just give peircing resist and armor absorption which essentially does same as blast/slash/crush resistance with 1 buff, decrease stats gained from levels and add % chance when hit to lose focus and gain debuff on divine shield. (lose turn/s or some armor for X amount Y duration.
transginger  [author] 18 Oct, 2014 @ 3:34am 
@mlg_Turner damn! You are right! That's a shame to me, then....
2old2BAcatgirl 17 Oct, 2014 @ 7:55pm 
Um, fish paladin? Overlooked that one, didn't you?! HAH
Skee-Taddle 16 Oct, 2014 @ 10:17am 
Aw lordy necronomiconomics + paladin
Reya 6 Oct, 2014 @ 2:11pm 
Fair enough, i don't play wow
transginger  [author] 6 Oct, 2014 @ 4:00am 
@warriorman300 Okay, I see. It may be the reason, because I had some similar issues, when this mod's skills overlapped with some Emomancy. Then you should probably refine you skill choice a little more or build a completely different skill tree.

@Spleenling Well, it's THE paladin. They are supposed to be like that, according to WoW!
Reya 5 Oct, 2014 @ 3:14pm 
Seems way over powered
Warr 5 Oct, 2014 @ 10:41am 
@Asutoraru_Kujira It seems to be a conflict with faxpax. Is it just that I have too many skills on the skill list and now they're overlapping?
transginger  [author] 5 Oct, 2014 @ 3:08am 
@warriorman300 I honestly don't even know, what kind of bug is that, as while testing I and a couple of guys had no problems at all. But I could advise redownloading, maybe?

@mr.piggyface yeah, I hear you. Managed to hold until Panda tho)
Grubbo 5 Oct, 2014 @ 2:12am 
Looks like an interesting mod.
I used to be an WoW player like you, but then i took a Cataclysm to the knee.
Warr 4 Oct, 2014 @ 3:26pm 
Looks like I'm getting some kinda weird bug where all my paladin active skills are replaced by some kinda wind breath thing