RimWorld

RimWorld

[FM] Gene Banks Expanded
67 Comments
rowanboel 9 Aug @ 1:18am 
Since the author has stated they have updated it, I'm guessing that they just forgot to update the About.xml file to reflect version compatability. You can edit it yourself using notepad if that really bothers you, by adding the following line within the <supportedVersions/> tag:
<li>1.6</li>
If you need help finding the path to this particular file you might try the following:
[Whatever drive/folder steam is in]\Steam\steamapps\workshop\294100\3138968978\About\About.xml
PartyCowboy 2 Aug @ 10:43am 
@The Wise Old Man I have the same issue. Unsubbed, folder was gone from steamworkshop folder, resubbed. Still no good. The downloaded files also show only support for 1.4 and 1.5. I think Steam is being weird, as author stated they did update to 1.6
Genaeve 31 Jul @ 12:13am 
@The Wise Old Man Try Unsubscribing, deleting, and then resubscribing.
The wise old man 30 Jul @ 2:30pm 
I downloaded the mod for the first time but there doesn't seem to be a 1.6 tag, is this just steam being bad or the mod?
Zombie 30 Jul @ 10:18am 
@Aboliax good looking out. thanks.
Aboliax 30 Jul @ 8:14am 
Had the same issue as Zombie. Its because the name of the mod was changed in the update. If you open up the Gene Banks Expanded mod folder, go to about, then about.xml. Open in a text editor and remove the "[FM] " from the front and save this restored compatibility for me. Likely they'll need to update the reference in the Gene Reprocessor mod to perma fix but at least this does it for now.
Zombie 29 Jul @ 10:58pm 
I'm on 1.5 and I am having an issue with the genepack reprocessor no longer connecting to [FM] Genebanks Expanded, when it was prior to today.
https://imgur.com/a/aEZp3e5 assembler connected
https://imgur.com/arshYUG reprocessor not connected
Genaeve 29 Jul @ 3:46pm 
Thank you, very much :MysteriaGodOfDeathHappy:
Farx  [author] 29 Jul @ 12:58pm 
Mod has been updated to 1.6. Please, also check the description for ORBITAL TRADERS FIX. I've just test it and everything looks just fine.
๖ۣۜмєþħiรţσ 23 Jul @ 8:19am 
@Super Saiyan Jesus
This does't work in 1.5 too, has nothing to do with 1.6. ^^
Super Saiyan Jesus 23 Jul @ 12:34am 
It works but it doesn't seem to interact with Trade beacons
Kowhaifan 19 Jul @ 8:42pm 
i havent had issues
Horhyzon 14 Jul @ 5:14pm 
Has anyone used these in 1.6? it might be compatible as is.
CheekiBreeki 14 Jul @ 3:00pm 
1.6 hero
ACELESTKEY 11 Jul @ 6:59pm 
o7
月吟裔德格 11 Jul @ 6:32pm 
seems can use in 1.6 directly
oscarmdsh69 11 Jul @ 1:29pm 
1.6 update coming?
XakerGoliaff 11 Jul @ 11:51am 
1.6?
Theta 11 Jul @ 8:08am 
Would love a 1.6 update for my gravship if possible! If not thank you for making this mod anyway!
frus-m 9 Jul @ 6:54am 
Vox Krynn а если установить торговый маяк рядом разве не будет работать торговля?
Vox Krynn 24 Jun @ 10:06am 
A update to allow you to sell stored genes from these to orbital traders would be amazing, but this is a great mod even without that.
knots6 4 May @ 12:11pm 
nevermind he added it
knots6 3 May @ 4:21pm 
not sure to ask u or the other mod developer but can you make this work with the biotech cloning (continued) mod
ItsKairoKay 19 Nov, 2024 @ 12:44pm 
orbital trade beacons don't seem to work with these, makes selling duplicates a bit more annoying
夜海 6 Nov, 2024 @ 6:55am 
You may need xpath like this:
<xpath>/Defs/ThingDef[defName = "TargetDef"]/comps/li[@Class="CompProperties_AffectedByFacilities"]/linkableFacilities[li="GeneBank"]</xpath>
This will locate the <linkableFacilities> tag, which contains <li>GeneBank</li>
夜海 6 Nov, 2024 @ 6:14am 
Especially in the case of match, it doesn't seem practical or necessary to replace the entire XML tag.
夜海 6 Nov, 2024 @ 6:11am 
Hi, I noticed that you used PatchOperationReplace in patch, which causes obvious compatibility issues, I suggest you change to use PatchOperationAdd instead.
RedMattis 6 Nov, 2024 @ 12:19am 
Hm. Now I've got reports that it should go both above and below this mod. Can someone please verify which order it correct and get back to me?

/ Author of Gene Extractor Tiers
Garlic 24 Oct, 2024 @ 1:13am 
This mod has a load order issue with Gene Extractor Tiers. It only works if it is lower than this mod.
UntouchedWagons 12 Sep, 2024 @ 3:12pm 
There's a typo in the mod's title, "Gene Banks Exapnded"
Reddeyfish 3 Jul, 2024 @ 2:18pm 
this came from me trying to fix Big and Small, though; not sure if there's additional incompatibilities with ReSplice, which I don't have in my modlist
Reddeyfish 3 Jul, 2024 @ 2:17pm 
@NeoSono This mod has a REPLACE instead of an ADD operation on the linkables for the assembler, which messes up any other mod that adds linkables by clearing out whatever they've added as linkable. For now, altering the load order so Gene Banks Expanded is before other gene related mods fixes it
jeesson 12 Jun, 2024 @ 6:36am 
or correct the texture already, why is everything misaligned..
jeesson 12 Jun, 2024 @ 6:34am 
Why make the extended versions better, it's not equal. how does the same cubature fit more slots?
Estredar 21 May, 2024 @ 5:44pm 
What's the difference between this and oops all gene banks?
Molay 16 May, 2024 @ 11:09am 
Does this work with random's gene assistant?
NeoSono 15 May, 2024 @ 11:14am 
yeah because it was a recent patch of resplice core that lead to those problems. I also didnt have any problem with resplcie apart from incompatability to this mod until today. ever since the patch late yesterday trading doesnt work if you resplice active and genes in the banks.
Richy 15 May, 2024 @ 11:11am 
@NeoSono Ah yeah I do. Although I didn't have any issues before, it only just started today
NeoSono 15 May, 2024 @ 11:06am 
@Richy do you have resplice: core installed? because that mod is causing with genes and trades right now.
Richy 15 May, 2024 @ 10:51am 
The mod was working fine since today. Since today I'm getting an error when I'm trying to trade while the genes are in one of the expanded genebanks.

JobDriver threw exception in toil MakeNewToils's initAction for pawn Sparks driver=JobDriver_UseCommsConsole (toilIndex=1) driver.job=(UseCommsConsole (Job_10780786) A = Thing_CommsConsole1637973 Giver = ThinkNode_QueuedJob [workGiverDef: null])
NeoSono 15 May, 2024 @ 7:37am 
any idea why this doesnt work with resplice core? when this is active no building from resplice will connect like the gene vault and repository from that mod.
Farx  [author] 12 Apr, 2024 @ 1:24pm 
forgot to fix typo, thanks!
LordXamon 12 Apr, 2024 @ 1:21pm 
Exapnded?
marccharlton4 12 Apr, 2024 @ 12:40am 
1.5 please
Deadmano 28 Mar, 2024 @ 5:23pm 
@V3rt3x: It isn't an issue with this mod, or any other gene bank mod. Sadly vanilla hardcodes the search to the Gene bank def, and only looks for that, instead of say looking at the comps for CompProperties_GenepackContainer which would cover all modded gene banks. Would require a Harmony patch.
Calozard 28 Feb, 2024 @ 10:28am 
I've been looking for this very mod after seeing the ancient gene bank from alpha gene as well... the art and concept were so good...
Thx !
Genaeve 25 Feb, 2024 @ 12:57pm 
I'm downloading this now! Thank you so much!! :MysteriaGodOfDeathHappy:
Unfunny Joke 21 Feb, 2024 @ 2:03pm 
Sorry for bothering but I found an issue. The Large Gene Bank and Huge Gene Bank aren't registered as gene banks for the Clone extractor (Biotech Cloning-mod name). Could you please try to fix it?
Inglix 14 Feb, 2024 @ 7:00pm 
You haven't added the necessary textures for the large gene bank to be rotated properly. As a result, it ends up looking rather odd when rotated. The small and huge ones look great though, and the large one also looks good so long as you don't rotate it.
V3rt3x 30 Jan, 2024 @ 7:02pm 
Is there any way to make it so genes in the gene banks can be traded? Seems that functionality isn't there for any of them including the regular gene packs like without the mod.