RimWorld

RimWorld

FCP - Fallout Races: Playable Supermutant (Continued)
12 Comments
jadabandon 17 Aug @ 6:05am 
omg I like what the mod author did with this mod! Installed it for the first time with 1.5 and was pleased to see the mod creates faction bases with the supermutants you can raid! just approached my first supermutant base right now! Now to see if I can manage to take one back alive as a prisoner to conduct experiments on!
Always Neutral 6 Jun @ 5:01pm 
In case anyone is wondering, you can just xenotype edit the supermutants (for your own colonies) to have canon fallout abilities and hindrances. Such as 0 fertility, and so on.
Major Mutant 29 Dec, 2024 @ 5:30pm 
could Super mutants and Nightkin be given universal fertility of 0%? Super Mutants are canonically all sterile and cannot reproduce
Boxnami 15 Jun, 2024 @ 10:56pm 
Appreciate the update! Can't wait to use it
Zaljerem  [author] 24 May, 2024 @ 7:39am 
Updated to 1.5.
Boxnami 23 May, 2024 @ 5:49pm 
I'd love to see this mod updated whenever you have the time :D
Zaljerem  [author] 26 Feb, 2024 @ 2:33pm 
No apologies necessary! I just want everyone to find what they need. :)
Nurg 26 Feb, 2024 @ 2:32pm 
I totally missed that link. I apologize.
Zaljerem  [author] 25 Feb, 2024 @ 8:10am 
Because there's no Biotech integration here to speak of. I linked a Biotech mutant xenotype above.
Nurg 25 Feb, 2024 @ 7:46am 
Any reason the Super Mutants just show up as Baseliners?
SnugglyPuffs 17 Feb, 2024 @ 8:44am 
One of my favorites, thanks for all your work bringing these mods back into service.
Nurg 21 Jan, 2024 @ 3:50am 
Thanks for bringing this one back to life. Loved this mod.