Noita
pay_to_respawn
16 Comments
某路过的toix 15 Nov, 2024 @ 4:36am 
挺好,不和遁入虚空法术冲突
hohohho123  [author] 27 Apr, 2024 @ 12:50am 
@dedoed
This leads to new problems, players can't die, and mixing the two (fixed and percentage) is a good idea, but simple is better
@X
等差数列,设置里的乘数为差值,因为要乘以死亡数所以叫它乘数
@TheVillain
It's strange, but I don't know why, but in my tests dying from electricity will respawn normally
electrococaine 18 Apr, 2024 @ 8:53am 
I like your mod, can you please add percent price instead of the flat price, so if you would die with 200$, you would pay 150$ or 75% of it
X 12 Apr, 2024 @ 7:18pm 
有一个问题:

所以这个mod选项里是指调节每次复活所需金币的乘数(以50为底)。
其增长是等比数列,不是上面描述所举例的等差数列?:steambored:
TheVillain 12 Apr, 2024 @ 2:19pm 
Really great mod, I like the trade off for gold/lives.

Its worked really well, but today I died to 'electricity' and it reset. I had 5k and maybe 10 deaths maximum. Pretty sure I should have respawned?
hohohho123  [author] 9 Apr, 2024 @ 8:48am 
@chaoticsilver You're right
chaoticsilver 8 Apr, 2024 @ 2:02pm 
"you can respawn when you die,with just a little of gold,50 firstly,100,secondly,and so on"

You DO realize there are two possible interpretations for that line. +50, or x2.

+50 adding 50 to the price each subsequent respawn (50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 750...)

x2 doubling the price of each subsequent respawn (50, 100, 200, 400, 800, 1600, 3200, 6400, 12800, 25600, 51200, 102400, 204800...)

The first two numbers in each sequence are exactly the same, but after that, it's obvious how different they are.
CristoElMago 19 Feb, 2024 @ 7:44am 
Thank you very much @hohohho123
You earned a Super Star!!
hohohho123  [author] 19 Feb, 2024 @ 1:42am 
@CristoElMago
You can select a fixed respawn point in the Settings
Similar to mod named dead isnt dead(I'm not sure you've used it)
Now you can respawn on the holy mountain
By the way, controller can also adjust the keys in the beta version
CristoElMago 18 Feb, 2024 @ 11:56am 
@hohohho123 I mean to respawn in the cave entrance, like a normal new game start. That's like removing the custom respawn placement key.

I am playing with controller, the key cannot be changed to a controller button only to keyboard...
hohohho123  [author] 18 Feb, 2024 @ 8:32am 
@CristoElMago
sorry
do you mean that reborn like restart a game (some mods are that way) or only reborn at the fixed location?
In beta version, you can custom key, meaning use other keys such q, kick conflicts can be avoided in this way.
honstly, God knows when release version update.
CristoElMago 16 Feb, 2024 @ 7:03am 
@hohohho123 I like it, it's a good idea!
I think It would be great to respawn on actual game spawn rather than use kick button to change it. More so because of the keybind to kick cannot be changed.
Would you please make a version of this mod to spawn on begin? I'd love it
Quazarr 9 Feb, 2024 @ 6:45am 
Very good ! The game is way more playable (way too hard otherwise). Thank u!
Wandering Stars 12 Jan, 2024 @ 12:00am 
aw, and the concept is quite interesting
hohohho123  [author] 9 Jan, 2024 @ 10:17pm 
I tried, but noita only provides shoot and kick scripts, at least I couldn't find others, there is actually a way not to do that, but it can only be used on the main map, I would like to respawn anywhere
Wandering Stars 9 Jan, 2024 @ 6:53am 
so can you customise the button keybind then?