Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
he was lookin like he had such potential too..
do there be hope for a full release or somethin? he seems too cool to just be left forever unfinished in the depths of the workshop
Should totally subscribe
-stomp should have 1 more recovery
-the cool crossup jumping move should be airborne faster so it can beat grab (and probably also be a guardbreak)
I'm the commissioner, a furry who commissioned yet another furry character cause there's not enough yet :P
something i thought might look cool if you incorparate the tonfas on them at all or want to use them like this at all
5: A 3-bar super where they explode in blue fire on frame 6, then teleport behind the opponent appearing in an explosion of blue fire on frame 12.
1: They don't have a guard break yet, so I think a good one could be a dashing back superman punch type attack. They dash back as the start of the attack similar to ninja's backsway, but without invulnerability just the movement, then they jump forward for a superman punch guard break that hits frame 14-16 with lower damage, but higher hitstun, and negative proration to be a combo starter.
2: A 1-bar super where they duck while doing a low-reach uppercut. It'd be frame 4-6 and immune to grabs with good damage and hitstun.
3: Unique movement options are cool and they already have a unique backdash, so I think a unique air movement option could be a "Flame Dash" with the visual effect of flame spin, but it's a faster air dash that can only go in the 4 diagonal directions.