Left 4 Dead 2

Left 4 Dead 2

MW2019: Concept M4
54 Comments
JOURNEY 30 Jul @ 2:54pm 
Is it possible to make a version where it replaces the M16 instead?
tomaz  [author] 30 Jul @ 3:11am 
in that case, try only following the rigging process of the first link.
the whole $includemodel thing is normally used when the animations you want to use break when decompiling them and are irrecoverable.
since you're using my nmrih anims, you can just resort to the source files bundled in the mod. you don't necessarily have to use $includemodel.

happy modding
Last of the Order 29 Jul @ 9:21pm 
tomaz, thank you for this and for your generosity!

To clarify, I'm trying to learn to take animations from one addon and put them on a weapon model from a different addon for person practice/private use. For example, using NMRIH M16A4 animations and putting them on Querentin M16 Improved model

I'll work through the links and check out the Dead 4 Mods server! This looks like exactly what I need to figure out how to do this, though I really appreciate the offer to potentially assist with small sticking points. You rock :health:
tomaz  [author] 29 Jul @ 9:12am 
don't hesitate to ask for help in the dead 4 mods server too, usually they help

i'm not as active in terms of modding so i can't promise you a direct hotline to me just yet, but if it seems like a simple enough endeavour and you're stuck, feel free to add me if you want and i can try to help you out
tomaz  [author] 29 Jul @ 9:12am 
if i understand what you're asking, you can try following this (in case you haven't yet):
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1946053787

tho i'm not sure what exactly you're trying to do, what gun are you trying to put on which anims or what anims are you trying to put on which gun.
or are you trying to port it to another weapon slot? in that case, try checking this out:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3152369356
Last of the Order 29 Jul @ 12:43am 
Hi tomaz, could you point me in the right direction for where I can learn to transfer an animation set from one weapon model/mod to another? I've found some guides but several seem outdated or assume Source Engine knowledge.
Clark Redgrave 20 Dec, 2024 @ 11:54pm 
Do the concept MP5 please, this model in particular
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3383256243&searchtext=
TimNPT0 23 Oct, 2024 @ 1:54am 
please do the concept mp5 ;-;
tomaz  [author] 24 Jun, 2024 @ 8:40am 
i'm just naming it based on the original port of the animations
Zet_Monster 24 Jun, 2024 @ 8:23am 
Correction: the animations came from BOCW not from MW2019...
ForeverKnifes 2 May, 2024 @ 10:02pm 
hey tomaz, was wondering if you could do a hq mw version of the default pistols using models from modern warfare? doesn't seem anyone has done it yet and that'd be awesome, hope you have a great day!
NickIsDaName 30 Apr, 2024 @ 6:04pm 
it would be cool with a sling attachement area bc as seen in the same concept art, it has a sling attacher
shoemcflex 15 Apr, 2024 @ 10:00am 
Hey mav! I sent you a friend request on something I’ve been working on for a while you might be interested in please add me back!
AngelQuFirestar 16 Mar, 2024 @ 12:38pm 
Can you make a default M16 using this animation? That would be cool because the animations are fitting for an M16
很一bamn啊 23 Feb, 2024 @ 10:03pm 
good
ZachNohKap 7 Feb, 2024 @ 9:52am 
@tomaz. you could just change the speed of the magazine falling out only. the rest can stay the same. you dont need to change the reload time, just the gravity of the magazine falling out
Јамеѕ 7 Feb, 2024 @ 8:57am 
The only peeve i have about this is the flipup sight is still down.
tomaz  [author] 6 Feb, 2024 @ 10:32am 
if i speed up the reload speed any more it's gonna look ridiculous and it's gonna be inconsistent with the default reload speed, which may be a problem while playing online
´-Sylviaᓚᘏᗢᵐᵉᵒʷ 5 Feb, 2024 @ 5:50pm 
is super good but need change reloading speed normal
ZachNohKap 18 Jan, 2024 @ 12:58pm 
you should speed up the mag dropping. it looks like it is in low gravity
CAPT Nowa ★|||| 16 Jan, 2024 @ 4:28pm 
ah, did check it out - it's only a bit rough when magdumping but otherwise seems the peak's far softer now, thank you!
tomaz  [author] 16 Jan, 2024 @ 9:47am 
released an update, the firing sound should be a bit easier on the ears
CAPT Nowa ★|||| 15 Jan, 2024 @ 6:06pm 
really good but loud as fuck
Audacity or Tenacity peak filter that damn thing please
tomaz  [author] 11 Jan, 2024 @ 4:41pm 
also it's just because the model simply fits neatly within the l4d2 world and has the "vanilla plus" vibe that i was trying to go for
tomaz  [author] 11 Jan, 2024 @ 4:41pm 
the last thing a 32-bit game running on a 20 year old engine needs is a stupidly high poly model with 4k textures
CarterG4 11 Jan, 2024 @ 4:25pm 
why are we still using the global offensive model when cs2 is out
Raptor [GER] 10 Jan, 2024 @ 12:51am 
It bugs out my hud weapon icon
Shin Navideño 9 Jan, 2024 @ 3:01pm 
great mod but awful original model. good thing turtle rock studios is the shame of the gaming industry, l4d would have been the most generic thing ever with them at the lead
tomaz  [author] 9 Jan, 2024 @ 1:29pm 
the volume of the sound wasn't changed at all but i suppose i could make it a bit softer
IndyTheCommando 9 Jan, 2024 @ 1:07pm 
Would it be possible to lower the volume of the firing sound? It's a bit loud even at half volume.
Aeo 9 Jan, 2024 @ 4:38am 
3 minute video of this mod in action. Thanks to thomascat and mav for the mod! :steamthumbsup:

https://youtu.be/Jt5obbrUxHM
ZachNohKap 8 Jan, 2024 @ 8:18pm 
i froth
tomaz  [author] 8 Jan, 2024 @ 12:23pm 
this replaces the sg-552, so yes, to an extent. not in the way you probably think though
Lt.Sn@tcher 8 Jan, 2024 @ 11:22am 
Does it Aim Down Sights?
Athøs˚✧☾❆ 6 Jan, 2024 @ 1:47pm 
A correction of details in the description would be a good idea. :Sona:
tomaz  [author] 6 Jan, 2024 @ 1:35pm 
i'm just naming it after the original animation mod. until mav changes the name of the original mod, i'm not renaming anything
Athøs˚✧☾❆ 6 Jan, 2024 @ 1:20pm 
xm4 black ops cold war animation = mw19


ok...
Fox 6 Jan, 2024 @ 12:22pm 
aaah, the pre-sound update sound, missed that. this is good
NAREKO 6 Jan, 2024 @ 11:06am 
bocw animation
GR4PH17E 5 Jan, 2024 @ 11:49pm 
This is something that I've always wanted to see lol, nice job!
Kozeki 5 Jan, 2024 @ 10:50pm 
based
thomas gilada 5 Jan, 2024 @ 9:40pm 
baaaaaassseeeeeeeeeddddddddddd
YourLocalSalamander 5 Jan, 2024 @ 9:37pm 
okay this is cool
hopefully you cover the concept MP5 next
💜Tikal The Echidna💜 5 Jan, 2024 @ 7:27pm 
that animation? suits it quite well on the SG552
ozzy 5 Jan, 2024 @ 6:31pm 
do more of these concepts-to-life please
Enclave Soldier 5 Jan, 2024 @ 6:18pm 
based
Flandre Scarlet 5 Jan, 2024 @ 4:41pm 
keyed
Ethan 5 Jan, 2024 @ 4:17pm 
zased
Avader 5 Jan, 2024 @ 1:58pm 
based