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Description:
A relatively narrow and long map with plenty of built-in defensives structures, defensive setups, and bottlenecks. A veriety of pathways and line-of-sight breakers are available for tactical manuevers. The map is very high on resources and popcap is set at 200.
Each team can carry a fight to the death, with both bases relatively well fortified, and each containing a resource farm that can keep the fight going, even when most of the map is lost.
Get it here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=317400602
http://cloud-4.steampowered.com/ugc/49860820058880534/0B93CF0364D8A53D927603BFC1CA10C3E0CAB47B/
Thanks fo the nice work.