Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

[LR] GOH A&Rm - Authenticity & Realism (addon - LongRange HardCore)
143 Comments
Deo-te-Hero 14 minutes ago 
would love an addon to guarantee units bleedout instead of dying and extend the bleedout to 30 mins
Kilroy 7 Oct @ 2:30am 
It crash with MACE after the patch when i pick any tank on the conquest.

Exemple im picking the m4a1_75_dd

gui2:lre:spawn(m4a1_75_dd/m4a1_75_dd.def

Entity:raw

File " /entity/-vehicle/usa/tank_medium/m4a1_75_dd.def"

File "/Properties/tank.ext"

File "tank_unarmed.ext"

Error: 101: ("m2_fuel"<<repair(30) thickness(3.5));--MACE
Ptachu 27 Sep @ 6:17am 
Failed to load mod D:\SteamLibrary\steamapps\workshop\content\400750: String expected

Best option on this mod +ARM - RobZ mod have BEST range mod. Use that values. ARM is garbage mod with 400m range on 88's. Same story with infantry Damage
Weezio 24 Sep @ 11:17am 
Yep wish there was a mod to lower the range...
( T-17 ) Oberst-Klink 23 Sep @ 9:34am 
Too bad there is no mod that leaves the range on normal I think that would be pretty cool too
Tylo 22 Sep @ 7:08pm 
Yes I am experiencing the same issue as 150КГ люблю СВЕРХУ
Путь до папки D:\SteamLibrary\steamapps\workshop\content\400750
Ребят хз у кого есть эта проблема но вот фикс если у вас также как и у меня {mod
{name " (LR) GOH ARm - (<c(008B8B)>addon: LongRange HardCore</c>) ]"}
{desc "[Updated] A submod for A&Rm to increase weapon range, vision range, accuracy, and weapon damage to human. Please load A&R first before loading this Mod. \nMod inspired from HDC, developed by Nikral.\n//Vision range 1.25, Weapon range 1.2 (2 in manual), Increased accuracy, Hardcore damage, One-Shot kill in TPC\n (c)Nikral (c)HDC 2023-2025"}
{minGameVersion "1.054"}
{maxGameVersion "1.054}

{require "mod_2867922286"} ;-OFF wDEV
;// {require "2867922286"} ;-ON wDEV
}
в этой строке {maxGameVersion "1.054} забыта ковычка в конце то есть должно выглядеть так {maxGameVersion "1.054"}
Скачиваю мод захожу в игру после перехожу в рвзное чтобы включить этот мод и мне пишет вот это Предупреждение: не удалось загрузить мод (путь до мода) : Ожидаемая строка
Max Drechsler [©ARm]  [author] 19 Sep @ 2:11pm 
@Dodocan @DendroHondro
The addon has been pre-integrated into ARm for at least 3 months [LR]
If you look at the infographic in the mod activation menu in the game, you will see the correct load order.
HDC  [author] 17 Sep @ 7:15am 
I will check
Dodocan 10 Sep @ 9:48am 
yes i am also getting crashes
DendroHondro 9 Sep @ 2:00pm 
***************** Exception *****************
[00:02:15] define not found (eSDLReader.cpp:455) @ [main_loop]
------------------------------------------------------------------
>>>>>>>> gui.cmd.exec_all
>>>>>>> gui.cmd.exec(generic)
>>>>>> gui:cmd:exec_generic
>>>>> gui.sdp.procq(<F(POBEDA)S(27)B+C(FAEACB)E(SHADOW)>CONFIRM)
>>>> gui.mmd.onModApply
>>> mmd.apply
>> mod.s_apply
> file "/set/stuff/bazooka/20mm_swe.ap.ammo"

15: ("ap_blast"« args 0.9)
16: }

CALL TO ARMS - GATES OF HELL - v1.054.0 - standard x64
2025.08.21 14:01 - x64 - b2d0b57d1 - 0x01660DFC
DendroHondro 9 Sep @ 1:58pm 
anyone else having crashes when loading LongRange HardCore For A&Rm since today's update?
I used to only load MACE, ARM and this mod. But since today it crashed.
Loading only MACE and ARM is fine, no crash.
Dodocan 9 Sep @ 10:19am 
is there a way to lower accuracy of soldiers? I do like the idea of longer range engagement but they shoot accurately way too easy :/
HuskyStrylight 9 Sep @ 9:59am 
No its the main mod, however we cant leave comments over there, my bad.
Nikral晓杉同学  [author] 9 Sep @ 9:49am 
@HuskyStrylight
I didn't reduce the damage of artillery, at least I didn't do it intentionally. I will test this problem

@THE RAVEN
Please consult Max Drechsler, i believe the ARM is now free

@墙壁走资修正主义
感谢你的认可和意见。首先有视野不开火这个不太可能的,应该是你玩家的角度看到了敌人,但是你目前控制的那个单位没有看见。单位之间的信息共享有一个距离,估计那个mod是调大了信息共享距离,或者他就是单纯把所有单位的视野距离都拉满。但这个值还是得考虑一下真实性。
其次远程火炮精度,现在基本对标的是原版的精度,可以截图对比一下,就是这样的()可能相比于现在直瞄火炮精度来说,远程的精度是有点偏低()

@2059991778
我也不是特别清楚,我让HDC回答你一下。作为作者我永远建议把这个子MOD放在最后一个,确保它生效
Nikral晓杉同学  [author] 9 Sep @ 9:40am 
【Updated/已更新】
- Updated some outdated and missing files
- Fixed abnormal accuracy of APHE shells
- Fixed the bug where the rpg did not have penetration ability when it was out of range
- Enhanced the ability of grass to block vision, weakened the circular vision range of units (it is only when they are very close that units can be detected, and tanks can hardly detect enemies behind them).

- 更新了一些老旧和缺失的文件
- 修复了一些火炮用APHE炮弹精度异常问题
- 修复了火箭筒超出射程时没有穿深能力的问题
- 增强了草丛遮挡视野的能力,削弱了单位的环形视野范围(背身很近距离才会被发现,而坦克几乎无法发现自己背身的敌人)。
2059991778 6 Sep @ 6:15am 
我想问下打这个mod需要加这个[FP] Official FIX-patcher ARM - Authenticity and Realism (v3.92bi)吗?加的话哪个mod放前面
HuskyStrylight 13 Aug @ 1:47pm 
@墙壁走资修正主义
Artillery needs to be fixed, the major issue is that its unrealistic in area of effect damage as a "heavy" gun, the maker nerfed it too much that tanks are better to bring for direct HE power and artillery is a waste of space.
墙壁走资修正主义 13 Aug @ 12:43pm 
Second, about artillery accuracy: sometimes it feels wildly off. I understand that this mod aims for a hardcore experience, so artillery shouldn’t be too accurate, but missing almost every shot out of a dozen feels excessive. Also, since ARM adjusts artillery damage, sometimes even a direct hit won’t take out a target, which can be frustrating—especially when the enemy, even on normal difficulty, seems like an artillery master. This imbalance can be pretty tough on the player.
These are my thoughts and suggestions. I really hope the author can see them, and I wish for this mod to keep improving! :steamhappy:
墙壁走资修正主义 13 Aug @ 12:42pm 
That said, I’d like to offer some feedback and suggestions, and I hope you might consider them.
First, there’s the AI behavior: even when they clearly have line of sight, they act as if they can’t see anything and won’t fire unless I manually order them to, which can be overwhelming. Meanwhile, the enemy can instantly spot and fire at me, and my units also don’t return fire after being hit. This applies to tanks, infantry, and emplacements like :goht34:. There’s a mod called AI Modification that improves AI behavior significantly, but unfortunately, it’s not compatible with ARM—perhaps you could take some inspiration from it.
墙壁走资修正主义 13 Aug @ 12:42pm 
Hi there,
After playing the ARM mod for two days, I have to say it’s really impressive overall. The difficulty is also quite high—especially when facing Soviet human-wave assaults, which are truly terrifying. If ARM is a great mod, then your mod is definitely a top-tier (“T0”) support mod within ARM.
墙壁走资修正主义 13 Aug @ 12:42pm 
再就是这个火炮的精度问题只能说歪到姥姥家了 当然 我知道此模组追求硬核火炮精度不应太高 但是也不至于十几发炮弹也无法命中 而ARM对火炮的伤害做了调整 有时候一发炮弹还无法解决对面 就很折磨 而敌人尽管只是normal的难度也基本上人均炮王 此消彼长下着实有点折磨 以上就是我的建议与想法 希望能让作者看见 我希望这个模组越来越好的:steamhappy:
墙壁走资修正主义 13 Aug @ 12:41pm 
首先就是明明有视野 ai装瞎一样不开火 需要手动点着实有点忙不过来 而敌人却能立刻锁定你并开火 并且挨打后也不知道还手 这一点包括坦克士兵和架设:goht34: 有款mod叫做AI Modification 对ai的调整很好 但是与ARM不兼容 希望作者能借鉴一下
墙壁走资修正主义 13 Aug @ 12:41pm 
兄弟 体验了2天ARM模组整体给我的感觉确实不错 难度也很大特别是面对苏联的人海冲锋着实骇人 如果你ARM是个伟大的模组 那你这个模组则是ARM中T0的辅助模组 不过我还是想提一些意见 希望你们能采纳
THE RAVEN 8 Aug @ 8:02am 
This mod no longer works as the required "addon Test Environment" requires a submod called "Mod_3543278557" I have no clue where to find that and I presume I have to pay for it?
HuskyStrylight 5 Aug @ 4:22pm 
Does this mod change artillery damage? i cant find the main mod page discussion area but i wanted to say that the artillery nerf is abit pointless, if artillery is going to be slow in reloading and inaccurate in long distance, why is the damage especially the blast zone nerfed where infantry can still survive a direct hit as if nothing happen or 50% of their health. It would be great to have their vanilla firepower and blast radius then the nerfed versions.
Max Drechsler [©ARm]  [author] 19 Jul @ 4:50pm 
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Nikral晓杉同学  [author] 6 Jul @ 9:15am 
:heart_eyes_yeti:
Max Drechsler [©ARm]  [author] 2 Jul @ 4:25pm 
After a few years, this mod became the recommended ARM addon and is now official. All future ARM patches will take into account the LR ARM settings.
Have a good game with ARM community.
P.S. @HDC and @nikral - a special greeting and bow. :)
HDC  [author] 18 Jun @ 8:00pm 
@echo4609 : This mod is not intended for mace, but for a mod (ARM) that has been removed from the Steam workshop. Currently, this mod can only be downloaded on the paid - support platform Boosty. This mod itself is the true hardcore version of that mod.:Tokyoheart::steammocking:
echo4609 18 Jun @ 11:03am 
unfortunately it seems any mod like this will just crash your game as soon as you try to enable it when paired with the MACE mod. :(
HDC  [author] 11 Jun @ 11:44pm 
@F C.zhang :直接在淘宝搜索Boosty就可以了,你跟他们交流一下就行:Tokyoheart:
boosty屏蔽了部分节点,挂俄罗斯梯子最好(全局)
墙壁走资修正主义 11 Jun @ 7:49pm 
呜呜呜 作者 我挂梯子还是打不开 淘宝上怎么搜索啊
HDC  [author] 11 Jun @ 5:09pm 
@F C.zhang : 需要 ,淘宝之类的应该也有代充
墙壁走资修正主义 11 Jun @ 6:53am 
作者 这个链接打不开 要挂梯子吗
Prince Sawaii 27 May @ 5:14pm 
Sorry, I am also using the mini-fix v.3.80bcf-2803/f
Prince Sawaii 27 May @ 5:13pm 
Game crashes using ARM v.3.80bcf (GOH V 1.049)
Plz fix when able thanks
Leozingameplays 22 May @ 12:18pm 
How is this one better than Long Range Combat? Does LRC don't affect the modded vehicles or just works the same? Asking cause I think the ranges are way better done there
Filip_Bingo 9 May @ 1:45am 
Hey bud, game is still crashing once activating the long range mod. Could you please see to it? Thanks!
Requiemoi 8 May @ 2:03am 
+
FUA 4 May @ 7:22pm 
Hi! After the auto-medic patch, every time I try to run the mod my game closes :(
Nikral晓杉同学  [author] 18 Apr @ 8:57pm 
@Panzerkampfwagen V


@lab.XoX.QwQ.OwQ.UwU
This is not something that can be determined by mods, this is a mechanism set by the game engine
lab.XoX.QwQ.OwQ.UwU 18 Apr @ 12:19pm 
Вы бы не могли убрать неуязвимость у только что появившихся врагов? это раздражает- когда ты стоишь и ловишь снаряд за снарядом, ожидая, пока неуязвимость спадёт...
Could you remove the invulnerability of newly appeared enemies? It's annoying when you stand there and catch projectile after projectile, waiting for the invulnerability to subside....
Panzerkampfwagen V 16 Apr @ 7:42pm 
战役能用吗
HDC  [author] 31 Mar @ 8:48am 
@jlokau:I checked,it’s okay to :Tokyoheart:use
jlokau 20 Mar @ 2:25pm 
Update please
Max Drechsler [©ARm]  [author] 29 Jan @ 1:18am 
> ARM updated to 3.73ab with support 1.049 <
jlokau 19 Jan @ 4:25pm 
Thank you for update