Garry's Mod

Garry's Mod

Alice Margatroid (Playermodel)
42 opmerkingen
Zaxroxs 1 apr 2024 om 2:53 
hns
22 19 feb 2023 om 0:39 
I cannot find it in playermodel selector
Volksstrum 29 okt 2022 om 0:15 
hns姐贵
太い部屋(有名FLASH) 25 jul 2021 om 6:02 
こわい
r0nii 10 jan 2020 om 8:09 
i know and i did it already.
Akiko  [auteur] 9 jan 2020 om 15:01 
Just download the MMD model and convert it. It's Nigamon Alice.
r0nii 9 jan 2020 om 9:01 
well would fix model but its just too broken ;-;
r0nii 8 jan 2020 om 7:50 
bad promos. but well the model looks so good even on bad promos. also there no better workshop alice model so this one is the best one
Rin Aki 23 jul 2017 om 20:57 
I love her, I really hope Alice could be added in L4D2.:steammocking:
Akiko  [auteur] 24 aug 2016 om 15:37 
No.
Serval Gaming 24 aug 2016 om 15:17 
The proportions look weird on your Touhou models. Do you think you can fix them?
Khun Tid 23 okt 2015 om 23:47 
:steamhappy:Good
Khun Tid 23 okt 2015 om 23:47 
we
活馬當司馬懿 15 feb 2015 om 2:00 
Good job!!
I hope this girl can add in L4D2
[PCP] Lunacy [1979] 29 okt 2014 om 20:55 
Guese I will stick to Gmod.
Akiko  [auteur] 29 okt 2014 om 20:52 
I'd have to look into what animations are required for it and right now I don't have time for that. I wrote my compile code from scratch, so it's unsurprising that it's not perfect.
[PCP] Lunacy [1979] 29 okt 2014 om 20:43 
Was worth a shot since most of my working Touhou models came from gmod. Usualy the NPC models work in most games.
Akiko  [auteur] 29 okt 2014 om 20:35 
Well it's compiled using the general Female animations for gmod. I don't know why it would be missing some in DM, but that's something I'm probably not going to fix because this isn't made for DM anyway. Sorry. I'm guessing it would just take a recompile with a different set of animations to fix that issue.
[PCP] Lunacy [1979] 29 okt 2014 om 20:30 
I tried this Model in HL2DM, had an issue with no walking / running animation. Everything else worked fine. Not sure if this is the same issue being reported about the legs.
Remeus Artenawa 18 sep 2014 om 18:37 
Could you please make a Komachi playermodel? When the time is most convienient for you, that is.
Seafood 18 sep 2014 om 0:11 
It would be pretty cool to see your avatar, it looks like a cute one.
Akiko  [auteur] 17 sep 2014 om 21:01 
No worries, it was just a heads-up if you were interested in knowing what I'm up to!
Many people had been asking for more Touhou models but I'm going to find some different ones before I start on doing more of them. I'm at least done using Nigamon's models for sure.
Seafood 17 sep 2014 om 20:56 
I wasn't actually expecting more, I just felt like it needed to be said XP
RedComet 17 sep 2014 om 20:43 
Looks p good Soph
Akiko  [auteur] 17 sep 2014 om 17:50 
Not working on more Touhou models anytime soon. My current avatar is the model I am working on currently.
Seafood 17 sep 2014 om 17:45 
wait a minute here, first Reimu, now Alice? I like where this is going.
Taikashi 13 sep 2014 om 13:47 
another playermodel to add to my addon list c: thank you. Have this medkit :health:
RedComet 12 sep 2014 om 23:28 
^^
Akiko  [auteur] 11 sep 2014 om 22:09 
I'm new to weighting/rigging. You shouldn't expect greatness.
Not to mention these models have a lot of things that make them even harder to rig than most (*cough* dual-tiered skirts, arm covers, collar *cough*)

I'm going to move onto other type of models which will probably turn out a bit better for my next projects. Porting MMD models just isn't easy, and Nigamon's models are like a step above that.
Krouserthehero 11 sep 2014 om 20:49 
The Joints look a little off on both this AND the Reimu Model...They Look Good! The Bones just seem a little...Odd.
Gravy 11 sep 2014 om 16:31 
looks fine to me and it looks goood nice model btw
RaythalosM 11 sep 2014 om 9:38 
It still doesn't work in the end...
Ah well, sorry if I bothered you.

I guess it really is something borking from my end.
Akiko  [auteur] 11 sep 2014 om 9:31 
I've even reinstalled Gmod and still it works fine for me.
Akiko  [auteur] 11 sep 2014 om 9:25 
You can try and remove that line and see if it fixes it for you, but since it's working fine for me I don't think that could be the issue.
RaythalosM 11 sep 2014 om 9:24 
Hmm, that's weird...
It shouldn't be a problem with the model itself looking at the files.

It's probably a problem on my end, but I'm not sure if it is nor what's causing the problem.

My only suspicion is that the ";" in "player_manager.AddValidModel( "Alice Margatroid", "models/player/alice/alice.mdl" );" is causing it since looking at other playermodel .lua files they don't have it.
Akiko  [auteur] 11 sep 2014 om 9:03 
That's odd, the legs work fine for me.
RaythalosM 11 sep 2014 om 9:02 
Alright, the missing textures are fixed now, but it still doesn't work on Gmod legs.
Sorry for the late reply!
Akiko  [auteur] 11 sep 2014 om 5:16 
@メタルゲア・レイ, let me know if these problems are fixed next time you get on Gmod, please. It's working fine for me but I'll need a second opinion.
Akiko  [auteur] 11 sep 2014 om 4:54 
My guess is the Gmod Legs are broken because the model and ragdoll differ. I'll see if making them duplicates fixes that and that should be released within about an hour.
Akiko  [auteur] 11 sep 2014 om 3:56 
I'll fix the eye texture issue later today, thanks for letting me know of that. As for the leg thing, I'm not sure why it doesn't work for you because that always works fine for me. I'll try to fix that, but I'm not sure what the problem is.
RaythalosM 10 sep 2014 om 21:36 
Also an issue shared with both Reimu and Alice models is that when you use the GMod legs addon and look downwards, it shows an error instead of your model's legs. None of my other (custom) playermodels are having this problem, so there must be something wrong somewhere-
RaythalosM 10 sep 2014 om 21:27 
There are missing textures on the eyeballs.
http://puu.sh/buheg/c884ffed78.jpg