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How did you manage to change the Sturgian colours? I have done it in the base game files sp kingdoms and sp cultures, which eventually crashed my game, but I figured doing it in your mod files would work, but the changes are not saving for me.
Attempting to start a new game with this mod gives me only blank icon files for the flag, and it crashes on loading the world.
Currently playing fine with other mods, no problem.
This sub-mod can not corrupt saves nor can it crash the game, nor its main mod, Historical Banner Icons, as they are both lightweight, not altering the game files. If you have enabled some other mod in the meantime that alters spclans.xml, spkingdoms.xml, or spcultures.xml, than that is the reason of incompatibility. Also check if you had some of the large dependency modules left enabled at the very top of the mod list (Harmony, ButterLib, UIExtenderEx, Mod Configuration Menu....)
If the issue persists, you can try downloading Better Exception Window mod and then launch the game with mods and then send me the link to exceptions to see what is crashing.
anyway... can u make this mod compatible with MCM? would be great to change hex colors in the MCM for nations, everyone would be able to customize experience to their likings
You can make change any kingdom`s colors yourself in Steam\steamapps\workshop\content\261550\3124993149\ModuleData\spkingdoms.xml
and inside it check for for primary (banner background color and primary uniform color):
primary_banner_color
label_color
color
alternative_color2
For symbol color (and secondary uniform color) change the hexcodes following these:
secondary_banner_color
color2
alternative_color
Just go to any hexcode color website and copy the hexcode of any color you like (should be 6 characters) and copy it after the above mentioned lines after "0xff......" or "ff......" over the current hexcodes.