Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Historical and Double Units REDUX
153 kommentarer
Stefano B-312 21. jan. 2024 kl. 11:45 
there is a version of this mod that has the naval units with less ships?
Torax Outlaw  [ophavsmand] 23. juli 2023 kl. 3:42 
Lt. Hans Don't worry about that bud, I've got the game downloading and I'm working on updating it. I've got the game downloading and the mod downloading. When I get chance I can talk you through my process. Like I said drop me a friend request and a message.
Chuck Noris on bathsalts 13. juli 2023 kl. 22:39 
what I mean to say is, how do you for example raise the amount of men in a Roman infantry unit from the basic 160 or so men to over 450? I'm trying to go into the files of a few different units and unit mods to raise the amount of men to put in them.. I just have no clue how to find said unit/units and then the script/code I need to put in/change to make the unit for example now have 300 men in game instead 100.. I hope thats not to confusing and makes sense
Torax Outlaw  [ophavsmand] 9. juli 2023 kl. 5:29 
I don't use console commands. You have to adjust your graphics settings via the menus. In regards to testing, I need players to test the mod, let me know if there's any issues or bugs. Lt. Hans, if you're interested in being a tester, drop me a friend request and a message.
Chuck Noris on bathsalts 3. juli 2023 kl. 13:00 
Hey, don't know you, I just wanna give you props. On two things, the first is taking time to take care of yourself. Take care of your mental health..Also this mod looks frickin awesome!, I'd be willing to help you test a bit.. You gotta show me how to make units larger in console commands
Torax Outlaw  [ophavsmand] 31. maj 2023 kl. 3:23 
Hey guys. Mental Health has gotten better. My laptop is back from repairs, so I've had to re-download the game and the mod. I'm looking for player to help me with testing the mod so I can get it updated and working perfectly. If you're interested in testing and helping with the mod, please leave a comment and I'll get in touch.
Deimos 28. apr. 2023 kl. 17:11 
You are all good. Hope you get better soon, be chill about it and take it easy. Kind regards <3
Torax Outlaw  [ophavsmand] 27. apr. 2023 kl. 10:10 
Yeah sorry guys, IRL been all over the place, mental health ain't been good. Getting better though, I will update the mod as soon as I can. Many apologies.
Deimos 25. mar. 2023 kl. 11:11 
Please update my guy
Torax Outlaw  [ophavsmand] 25. juli 2020 kl. 18:45 
Soon as I get some free time, I will get this updated and have a look.
walker texas ranger 24. juli 2020 kl. 20:10 
Hey, ive been looking for a mod like this one for a while now. The mod worked for me in custom battles, but when i tried to load into a campaign all my units were left at ultra setting numbers. Also, the mod manager says that the mod is out of date if that makes a difference
Nikko 20. maj 2019 kl. 12:15 
the cav have 2 models stuck in one, like 2 people will be stuck inside each other only for the cav
7schemer 15. aug. 2018 kl. 2:01 
i can't see the elephant in battle except for a trainer, is this bug?
Mr_Tarzan 14. aug. 2018 kl. 16:20 
update plz
Torax Outlaw  [ophavsmand] 9. aug. 2018 kl. 9:24 
This mod has been updated to the latest version, if there are any issues please let me know. The mod isn't dead, it's just already the best mod it can be.
ToGG 1. aug. 2018 kl. 11:29 
Love this mod. Please don't be dead!
Professional Bullshitter 5. juli 2018 kl. 13:18 
is this compatible with mods that add units ?
{XII-FULMINATA}IReArtù66I 2. apr. 2018 kl. 15:30 
Hello it is possible an update of the mod. It's a fantastic job and I'm sorry I can not use it better. Thanks for what you do continue like this.
thomaswright 13. mar. 2018 kl. 15:35 
Is there any way to do the same with unit packs mods? That may be a dumb question, but...
thomaswright 12. mar. 2018 kl. 17:02 
great mod, love it!
kellynorty 11. mar. 2018 kl. 7:32 
great mod, dont give up
Robin 9. mar. 2018 kl. 2:41 
update please :)
Lord Castellan Majorian 1. dec. 2017 kl. 20:37 
update my man
Sol 8. okt. 2017 kl. 15:56 
It's a great mod and thank you for finally doing it right, but the most common Roman cavalry unit was 120 men not 300. Besides that though great mod.
steelwarrior77 23. sep. 2017 kl. 22:22 
Could you make a version for DEI?
ww2master 25. apr. 2017 kl. 15:45 
hey man have you ever considered doing legion packs to go with this ? there are other legion mods out there but they arent compatiable with this mod
㋡ Peacediver ๏̯͡๏ 24. apr. 2017 kl. 10:09 
Yup, it works with mods that modified unit speed, e.g. Better Calvary Speed & Faster Calvary
Torax Outlaw  [ophavsmand] 24. apr. 2017 kl. 8:50 
I have no idea. You can test it out for me and then let me know. I'll add you to the list of testers for the mod. (^_^)
㋡ Peacediver ๏̯͡๏ 22. apr. 2017 kl. 22:23 
Is this compatible with overhaul mods, unit speed and such
Torax Outlaw  [ophavsmand] 14. apr. 2017 kl. 12:22 
No worries my friend. Happy to help.
einesteine 14. apr. 2017 kl. 10:50 
Should of thought of that, cheers top man.
Torax Outlaw  [ophavsmand] 14. apr. 2017 kl. 6:08 
You have to change your unit sizes from Ultra right down to Small in the Advanced Options menu that's within the Graphics Options menu.
einesteine 14. apr. 2017 kl. 5:28 
i need help i subscribed to this mod to see what it was like and its changed every unit for every faction in the game and my pc just cant handle the numbers, so i unsubscribed it delted the mod didnt work i then uninstalled rome and re installed it and im still stuck with unit sizes to big to handle any assistance would be appreciated
Jesus Loves You^_^ 9. apr. 2017 kl. 8:11 
Ok. I think I must make my own.
Torax Outlaw  [ophavsmand] 8. apr. 2017 kl. 15:26 
Because everyone enjoys the double units and the historical Roman units.
Jesus Loves You^_^ 8. apr. 2017 kl. 4:06 
So, why you don't want to change them ?
Torax Outlaw  [ophavsmand] 7. apr. 2017 kl. 12:06 
I know. Hence why the only historical units are Rome.
Jesus Loves You^_^ 7. apr. 2017 kl. 10:53 
I agree. But historically there not so many dogs, chariots and missile troops.
Torax Outlaw  [ophavsmand] 7. apr. 2017 kl. 7:14 
The only historically accurate unit numbers are all the Roman units, the rest are doubled and in some cases tripled to ensure a good balance because the Roman units are bigger.
Jesus Loves You^_^ 7. apr. 2017 kl. 3:13 
It's not logic, historical, or good for playability. Reduce the numbers just I said and fix price and recruitment turns accordingly. Thanks a lot.
Torax Outlaw  [ophavsmand] 6. apr. 2017 kl. 12:59 
i have left the dog handlers, chariots and missile units all the same price and recuritment turns. Mean more men for your buck.
Jesus Loves You^_^ 6. apr. 2017 kl. 10:41 
Brilliant. I have waiting for such thing for years. But I suggest missile units 180, dog handlers 150, chariots 24; do they have accordingly prices and recruitment turns ?
Torax Outlaw  [ophavsmand] 2. apr. 2017 kl. 11:27 
All updated. So guys let me know what you think.
TUFF 1. apr. 2017 kl. 18:17 
Thnx mate :)
Torax Outlaw  [ophavsmand] 1. apr. 2017 kl. 14:29 
You have been added to the description Tuff have a read.
TUFF 1. apr. 2017 kl. 14:03 
I was little bit mistaken :), https://en.wikipedia.org/wiki/Battle_of_Kadesh
Torax Outlaw  [ophavsmand] 1. apr. 2017 kl. 13:19 
I'll add your contribution to the description. thanks buddy. (^_^)
TUFF 1. apr. 2017 kl. 5:19 
Chariots cost lots of money, less then 48 make them useless. Historicaly, Egypth has over 300 of them in some battle I think...
Torax Outlaw  [ophavsmand] 31. mar. 2017 kl. 13:49 
24 is more than enough chariots. But 48 sounds messed up. I like your thinking.
TUFF 31. mar. 2017 kl. 0:24 
I think u could make them 48 like elephants ore even more. There is lot of men on battlefield so 24 is too small.