DayZ
MegaCaveBunker-MapAssets
12 Comments
fausz-A- 18 Jul @ 11:42pm 
does this still works?
BiGGuN 29 Mar @ 12:15pm 
Weyland works fine on DayZ Editor
Weyland 2 Mar @ 1:49pm 
Mod obsolete, crashes when loading the .dze into DayZ Editor.
Kwin222 4 Feb @ 2:37pm 
another good looking mod that needs work due to 1.26. such a shame
NoobPick 2 Sep, 2024 @ 5:46pm 
What exatly does MegaCaveBunker_EntireMap.xml include? All buildings at the cave or something on the whole chernarus map?
Chicago Faucet 20 Jul, 2024 @ 10:14pm 
@Derkason, quick question. I have the mod installed on my server. Do I also need to have the .dze file in the mission's "EditorFiles" folder?
Chicago Faucet 26 Jun, 2024 @ 4:01pm 
Servers this mod is on:

"Boosted Vanilla"

https://discord.gg/YVcBy5TJru
Derkason  [author] 18 Jun, 2024 @ 7:42am 
It can be put on other maps, just will need adjustments and you would want to try and find terrain that is similar to where the cave is on cherno, I have a friend that as put it on their Deer Isles Server.
PaCo IX 22 May, 2024 @ 4:42am 
ALOT of work went into this. thank you for making it public m8, much respect. Guys look at the picture its in chernarus. doubt that it would work on other maps.
Delgardo 18 Apr, 2024 @ 4:47pm 
after Dabs Framework Update today, the mod didnt work anymore.. there is a boot loop now.. any help possible ? Thx
kingneak85 16 Apr, 2024 @ 10:41pm 
can u use this on deer isle?
Wet Sprinkle 23 Mar, 2024 @ 5:48pm 
Can this be used on any map?