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翻訳の問題を報告
Could use maybe another Super, but I like how the character's design fits well with the vanilla characters.
quick slash seems to launch but very little(?)
Up slash doesnt launch
Double slash does crazy damage and isnt affected much by di
literally 2 air normals
blunderbuss is ACTUALLY UNBLOCKABLE, not yomi hustle unblockable
I hope you can use some of my ranting to improve this character
I'm really sorry for doing it to you, but I had to.
Blunderbuss looks real small and is real fast and somehow manages to stuff any and all aerial approach that isnt a projectile
executioner's glove takes 40 frames to complete, that's way too long.
and for the supers
Old hunter bone is ok, I guess
but visceral attack has a really short range, making it a grab that dashes or something like Great Split Vertical(see Red Mist) would be very helpful
Now for the specials
All the specials also have bad range, every single one of them.
they all do stupid amounts of damage, but it feels like being forced to land bad moves in order to win and it doesnt feel good.
- the normals arent really worth their frames either, charge attack isnt worth landing with 18 frames of startup and the transformed low slash trades 13 frames for not much reach