Caves of Qud

Caves of Qud

Eule`s Tehuilotic Weapons [UPDATED]
18 Comments
Zippy 24 Sep @ 3:39am 
MODERROR [Eule`s Tehuilotic Weapons [UPDATED]] - <...>/steamapps/workshop/content/333640/3111763130/XML/Creatures.xml: Duplicate part Name='AISelfPreservation' found at line 156
Eule  [author] 7 Sep @ 2:26pm 
It works now
Eule  [author] 7 Feb @ 2:38am 
I am planning to, but just dont got the time t.t
Clown 6 Feb @ 6:18pm 
Now that 1.0 is out, are you currently planning on repairing the mod? It's one of my favorites :)
Eule  [author] 8 Nov, 2024 @ 7:38am 
yea you can drop public it if youd like. i am going to fix the scripts some time after the game goes full release
Cryptsy Satoshi 6 Nov, 2024 @ 3:47pm 
I have made a scriptless version of this mod that seems to be 100% working. I've sent you a friend request if you'd like to use it. Right now i have it private
Eule  [author] 15 Jun, 2024 @ 4:52am 
ouegh, changes to scripts in the recent update broke a bunch of my mods, and rn i kinda want to wait for the game to fully come out before fixing them
also love steam giving me a notif 4 DAYS later
BoneBoi 11 Jun, 2024 @ 1:19pm 
Heya, Got an error, not dug into it yet but if I can I'll try and see for a possible fix.

Here's the error:

=== Eule`s Tehuilotic Weapons Errors ===
<...>\steamapps\workshop\content\333640\3111763130\Scripts\TehuiloticSickle.cs(26,9): error CS0117: 'IPart' does not contain a definition for 'MarkParentTypeFieldsWithSaveVersion'
== Warnings ==
<...>\steamapps\workshop\content\333640\3111763130\Scripts\TehuiloticSickle.cs(106,23): warning CS0672: Member 'TehuiloticSickle.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'TehuiloticSickle.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\3111763130\Scripts\TehuiloticSickle.cs(109,3): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
Eule  [author] 1 Mar, 2024 @ 4:36pm 
that is because it didnt update on your side yet, try subbing/resubbing/whatever
flemingluiz 1 Mar, 2024 @ 4:03pm 
no. it still not working
flemingluiz 1 Mar, 2024 @ 4:01pm 
that was fast
Eule  [author] 1 Mar, 2024 @ 3:57pm 
Should be working now
flemingluiz 1 Mar, 2024 @ 3:34pm 
=== Eule`s Tehuilotic Weapons Errors ===
<...>\steamapps\workshop\content\333640\3111763130\Scripts\TehuiloticSickle.cs(72,6): error CS1061: 'GetThrownWeaponPerformanceEvent' does not contain a definition for 'Damage' and no accessible extension method 'Damage' accepting a first argument of type 'GetThrownWeaponPerformanceEvent' could be found (are you missing a using directive or an assembly reference?)
== Warnings ==
None
Tcgirl8 20 Dec, 2023 @ 8:56am 
nice
I blame Earthshaker 14 Dec, 2023 @ 8:34am 
Cool, had never really considered that arcology as mesoamerican, but no reason it can't be!
Theta 13 Dec, 2023 @ 2:15am 
Ooh this looks fun!
Eule  [author] 12 Dec, 2023 @ 12:05pm 
I wouldnt call it op, as the weapons seems exceedingly rare.
Macuahuitl has a chance to completely disappear after every hit, while crescent axe is a two-handed weapon which is in itself a big l, vanilla balance wise.
TutterFunks 12 Dec, 2023 @ 11:28am 
Could you provide any ingame photos for reference, or an typed out example stat block? Seems cool but I'm lacking information and I worry it might be a bit OP; might just run it blind tbf.