DUSK
The American Nightmare​
31 Comments
ssS Sss 23 Jun @ 3:43am 
Also, it looks like SDK is still broken. I also could see behind the ladders, could fall through the floor on level 2, had many enemies inside of the walls trying to get me, experienced missing skyboxes, sometimes enemies didn't have their textures too... Kinda sad because this campaign is truly amazing. Hope I'll get to replay it if SDK will ever get fixed, really loved this
ssS Sss 23 Jun @ 3:39am 
Very good campaign. I disagree with all the people saying that the levels should be shorter. I loved to explore all of these big levels, felt like playing original DUSK for the first time.
Soba 26 Nov, 2024 @ 7:55am 
truly a masterpiece, despite SDK currently has some bugs:culty::bigjohn::steamthumbsup:
PrincessToriiLovesYou  [author] 16 Nov, 2024 @ 6:44pm 
The latest SDK update broke secrets unfortunately :(
Demios 20 Oct, 2024 @ 11:12am 
Had the right path right at the beginning on lvl 2 with no floor collision.

Also on level 7 if you enter the teleporter immediatly you cannot progress and become stuck in that bit of level.

Other oddifies I found : some ladders don't have their back texture and multiples water areas don't have their water texture.. (or they don't move at all)
Some monsters are stuck in the geometry or totally outside the game area.
Demios 18 Oct, 2024 @ 2:10pm 
Update: The fix : Right click on dusk in your lib , go to proprieties , betas then choose sdk_testing! And voila! secrets can now be entered yay!

Still on level 1 those things could be fixed:

White pine trees and trash can without collision/ not destructible.
Teleporter without sound.
and finally this one is more of a lill suggeston than anything: You could change the music to something more intense when entering the 1st clearing (The one with the attack speed buff) since there is a lot of enemies
Demios 16 Oct, 2024 @ 10:22pm 
On lvl 1, I cannot get to any secrets, it's like the area for the secrets are solid or something.. Also, you can move through any white pine trees. Otherwise, good job it's pretty nice!
Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸ 30 Sep, 2024 @ 4:18pm 
Cannot get in to any secrets, there is collision blocking them.
milkmonkey 25 Aug, 2024 @ 12:06pm 
whadd'ya wanna talk about?
PrincessToriiLovesYou  [author] 28 Mar, 2024 @ 3:51pm 
Duly noted
flying idiot 23 Mar, 2024 @ 7:57am 
these levels are pretty good but i think they are a little bit too long i think if you made them shorter they would be better
Tetra.Zortch 17 Jan, 2024 @ 6:48am 
Damn, I would still want to learn where to begin modding for dusk, so once the sdk is more stable I can learn it faster
LIGHTS 14 Jan, 2024 @ 11:44am 
@SupremeBartSimpsonWallpaper, right now I'm not sure why these glitches occur. Unfortunately you'd just have to see on a case to case basis if it happens :(
Budlight 14 Jan, 2024 @ 6:38am 
At the second level there are problems with water texture.
If you go to the right at the beginning of the second level, you can fall through the texture
Desert Rose 13 Jan, 2024 @ 3:42pm 
Super fun little custom episode, the crane in M4 and that last stairway descent in M8 were awesome setpieces. Tbh everything in M6 and beyond rules, even when the levels feel a bit huge for comfort. Bugged SDK or not, this was a treat
Leatherneck 13 Jan, 2024 @ 9:25am 
american dream gone wrong
Tetra.Zortch 11 Jan, 2024 @ 7:38pm 
its weird that a pretty simple piece of geometry cant have proper collision with that sdk, i want to start making dusk mods but have no idea if i want to start considering how it runs and how buggy it is, do you know where to start?
Redrockstar00 28 Dec, 2023 @ 10:13pm 
Cody Rhodes would like to talk...
louisfelix08 27 Dec, 2023 @ 8:10pm 
really good , would recommend. one thing tho, whats going on under map 2??? these tunels
Silvertoozh 21 Dec, 2023 @ 2:28pm 
Pretty great! Once the bugs are ironed out, this will be a must play!
Bepis 20 Dec, 2023 @ 7:17am 
I playtested this a bunch last year. It was a really great and fun map set. Some levels I liked even better than official ones.

I will second that when I played this before, it was working as intended. I completed all the levels quite a few times and didn't run into issues. It's exactly as PrincessToriiLovesYou said, the latest SDK update broke it and we will just have to wait.

It's a shame because this is a really great project, and I really encourage anyone who has tried it give it a fresh shot when the SDK is working properly.
PrincessToriiLovesYou  [author] 18 Dec, 2023 @ 10:45pm 
The issues you are experiencing are due to the unfinished state of the SDK. It is outside of my power to resolve these issues with an update. It's entirely in the hands of the developers. If you have complaints regarding these glitches, it is better to lodge them with the devs.
Tetra.Zortch 18 Dec, 2023 @ 12:41pm 
I literally got softlocked since a crucial teleporter keeps teleporting me out of bounds, not to mention the other times i randomly fell through the floor randomly, i really want to like these maps, but please update this
rebelgaming033 15 Dec, 2023 @ 11:02am 
OF AMERICAN DREAMS! COUNTING THE BODIES WHILE YOU COUNT SHEEP!
Serious_Samsung 13 Dec, 2023 @ 1:58pm 
This needs updating.
ATLAS_O7 12 Dec, 2023 @ 12:05pm 
I don't have textures, can anyone tell me how to get them? because I can't find anything about them
farkrits 12 Dec, 2023 @ 6:42am 
WHOA!!
SodaMazing 12 Dec, 2023 @ 4:18am 
ADRENALINE
IN MY SOUL
EVERY THOUGHT OUT OF CONTROL
dense 11 Dec, 2023 @ 7:34pm 
GOATED
PrincessToriiLovesYou  [author] 11 Dec, 2023 @ 12:48pm 
Yeah the SDK is currently very glitchy. The devs are trying to fix it as we speak. Sorry :(
fleshbeast 11 Dec, 2023 @ 12:44pm 
i like what i've played so far, but there are some issues. most importanty there is a large section of the ground near the beginning of M2 that doesnt have any collision. i walked to the right path and fell through the floor into an invisible inescapable pit.