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Sorry for been late with this.
GetInspectString exception on VFEA_AncientComputerDesk123895:
System.InvalidCastException: Specified cast is not valid.
[Ref 4795D6BB] Duplicate stacktrace, see ref for original.
But they still seem to be working as a research station.
Is it OK?
VED_Make_Techprint_BrainWiring (mod VFE - Ancients: Computers Not Junk) has an empty product, it will error out on map loading. and will not work properly.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch5 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal
Disabling those specific recipes with Cherry Picker will resolve the issue (but of course means you can't use that functionality of this mod)
Research can't be forced. They do it when they want.
also i have in general a suggestion for a new mod -> filter/stock tab rework ui, so that it can display infinite items... if that could get to the right hands it would be amazing
techprint compiler is bugged cannot select it in filter tab and does not display any description when i click on the element
There red error: https://pastebin.com/uv2ZzMfh
Hugslib log:
https://gist.github.com/HugsLibRecordKeeper/8a1b88b398f7603adf7993de6116afe2
Error message could also be due to that mod, and the error is just coincidentally related to ancient computer desks.
PowerNet adding powerComp CompPowerTrader(parent=VFEA_AncientComputerDesk59866 at=(159, 0, 134)) which it already has.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Failing that maybe make it so that each one of these within 20 tiles link to the hi-tech/low-tech and up it's speed by 10% per So it's acting like a data mainframe but it would lose the recreation (they don't use it for that anyway unless they are reserching on it.)