Halo: The Master Chief Collection

Halo: The Master Chief Collection

Paradiso [FF_CTF] - FIREFIGHT BOT MATCH
22 Comments
SEVATAR[SH] 8 Sep @ 9:45am 
good mode had fun
DunkODST  [author] 14 May @ 10:03am 
the game should no longer end if you set lives to infinite.
DunkODST  [author] 13 May @ 9:14pm 
I'll make a fix for the problem. Currently, if lives are infinite or less than 1, then the game ends when all players on a specific team die.
DunkODST  [author] 13 May @ 9:12pm 
there's an unnecessary condition I added. if all players on a team die, and lives are less than 1 (infinite lives is actually -1) then the game ends
DunkODST  [author] 13 May @ 9:10pm 
ok you weren't joking. The game will end itself if you set it to infinite lives and then die
DunkODST  [author] 7 Mar @ 6:53pm 
It's not scripted to do that. That would be impossible.

Even if all lives end, the game cannot end unless a script allows it.

When I get back on my PC I'm going to investigate this.
DunkODST  [author] 7 Mar @ 6:52pm 
What the?
Is that actually happening?
Obsidian 6 Mar @ 11:27pm 
I die once and then it ends the game on me, even if I have lives set to unlimited. ;-;
DunkODST  [author] 7 Feb @ 8:36pm 
I'm currently making a new version of this map and want to keep what makes this map interesting. The new version might not seem too different, but it will improve the pathfinding so that bots can fight inside of forge bases instead of around them.

The bots fighting in the background maps will hopefully stay too, unless the object limit suffers.
Colbolt96 1 Feb @ 11:12pm 
Awesome I apprieciate it mate, if you have a patreon or something, please feel free to send me the link, I'm more then happy to pay for More mods like this!

CTF with Bots, and Big battles with Vehicles simulating Multiplayer, when I can't play the game mode with others, you're mod and other like this will live on.
Praise!
DunkODST  [author] 1 Feb @ 9:29pm 
I only just recently found out how to fix the issue you mentioned. But because I lost all of the source files for my mods, I am remaking them again from scratch. This gives me the opportunity to make a new and improved version of the mod.
Colbolt96 1 Feb @ 9:23pm 
Hey mate, I just tried this out, and after a few mins, I realized the battles only happen in the middle of the map, I was seeing if the enemy or ally units, ever go past the half way point of the map? To give it a bit more tension at all?
DunkODST  [author] 17 Feb, 2024 @ 10:45pm 
mod works again
Echo 25 Jan, 2024 @ 1:25pm 
Okay so a low key thing I want to mention, I would pay you money to work on a mod for AI Bots Infection
DunkODST  [author] 12 Jan, 2024 @ 7:40pm 
Guess not then.
The Full Force 15 Dec, 2023 @ 4:50pm 
sure man i'll find time some day
DunkODST  [author] 14 Dec, 2023 @ 7:36pm 
whats a guy go to do to play his mod with some other players? Anyone want to make a lobby?
DunkODST  [author] 10 Dec, 2023 @ 11:30am 
I don't know why the red ghost despawns very fast, if anyone noticed. I'm looking into it
DunkODST  [author] 9 Dec, 2023 @ 3:22pm 
Invasion would be pretty cool. Would have something for the bots to actually do.
The Full Force 9 Dec, 2023 @ 1:46pm 
would be pretty based
DunkODST  [author] 9 Dec, 2023 @ 11:42am 
Invasion slayer imitation?
Theghostofreach 9 Dec, 2023 @ 5:23am 
make invasion of this?