Ravenfield

Ravenfield

LeMieux's Gore 2
854 Comments
AdiMamaliga 11 Oct @ 8:09am 
bodies float in the air
Halflifefan911 9 Oct @ 4:34pm 
what mods do you use
Snekenjoyer6 30 Sep @ 9:22pm 
hey i know you aren't taking requests but

A feature i would realy like to see special torso damage where the character's guts are hanging out after you lets say point blank them with a shotgun
BERIMBALDO BLINDADO 30 Sep @ 6:44pm 
i think its broken now blood comes out in blue team colors when bleeding even for red team
Auto 29 Sep @ 11:33am 
corpses float in the air
Jameegi 28 Sep @ 3:10am 
Are you aware of the blood decals/pools completely killing FPS on certain maps for unknown reasons when they're on the ground? Going near them for example can drop FPS to 11 or lower at times.
Sir Wilhelm of H. S. 25 Sep @ 10:26am 
Its not working, the gore (dismemberment and splats) are just not loading in, anyone else got this issue?
snippyasitgoes1930 24 Sep @ 4:26am 
Question: Can any suggest what is the most realistic configuration for this mod???
Wolffe Commander 22 Sep @ 6:59pm 
the bodies after the end of life jerk pretty often make the ragdolls go into an almost t pose, especially if lying on their backs. this is even with ragdoll values changed too.
Electro lightning 14 Sep @ 12:12am 
Thank you
LeMieux  [author] 14 Sep @ 12:09am 
thx, ill look into it next time i get around to updating this
Electro lightning 14 Sep @ 12:05am 
Also I've tried with only this mutator on stable branch. Same thing occurs
Electro lightning 14 Sep @ 12:04am 
Oh sorry, I thought it's random. Should be (29,12-141)
LeMieux  [author] 13 Sep @ 11:59pm 
shouldnt be, was there anything that looked like (30, 1-52) in the error? the numbers in those parentheses indicate where in the script the error is happening so without them im not sure what the cause could be
Electro lightning 13 Sep @ 11:51pm 
I saw like thousands of this error in the console {Error: LemGoreMaster: attempt to index a nil value (originated as ScriptRuntimeException in Processor ExecIndex} . Is this normal?
LeMieux  [author] 10 Sep @ 3:20pm 
sometimes if the body is moving too much it wont bake before the actor respawns. i put that system in to help prevent floating ragdolls but it doesnt work too well lmao. i def need to redo it somewhat, though im not sure if i can make them *never* despawn without redoing how the body baking works
TheRott 10 Sep @ 11:58am 
Now i know body's staying isn't the main objective here but i put the max body's to 9000 and for some reason the body's still despawn? (most body's stay but some despawn) and i just want a mod where bodys dont despawn (i really like realism):steamsad:
absosute 5 Sep @ 7:37am 
Guys, when you hit an enemy, how do you remove the standard mechanical blue blood particles?
Mr. Yeets 5 Sep @ 12:02am 
To combat this mac incompatibility, I just downloaded windows 10 onto my mac. Works like a charm.
Random texan 3 Sep @ 6:40pm 
Nevermind My dumbass Didn't look hard enough
Random texan 3 Sep @ 6:36pm 
Is there a way to remove the blood Because I want to use this mod only to keep the Dead bodies
Maxverstrappen 31 Aug @ 6:26am 
its not wokring ggs
Gladius 29 Aug @ 7:37am 
for those that have problem with blood textures. Disable mutator override blood texture, and then try to use this mod with blood mod 50% less junk from persona. If you use team config remove blood color parameters.
Roxy 25 Aug @ 10:32am 
all is on mod is not working
tonyboxofdonuts 22 Aug @ 3:19pm 
just got the game and its not working, decals are set correctly
wisplite 14 Aug @ 8:04pm 
I just unsubbed and resubbed and now it works fine. Weird.
wisplite 14 Aug @ 8:00pm 
This mod doesn't work for me. It's on but I don't hear sounds, see blood decals, or any dismemberment.
jonnymox 14 Aug @ 4:51pm 
the mutator dont show up for me
t_alex_v2 13 Aug @ 3:28am 
by default the mutator has overwrite blood decals
Gupiter_Idk 13 Aug @ 1:09am 
Mod breaks all blood decals after use
glinnewe 11 Aug @ 2:46pm 
sad I had high hopes
glinnewe 11 Aug @ 2:46pm 
yeah its on and doesn't work
Desher 11 Aug @ 10:09am 
ffs bruh he said he ain't gonna make it mac compatible
Wibble 10 Aug @ 11:25pm 
Hopper are you deliberately saying the exact opposite to what the big blue text says? Please tell me you're being retarded on purpose, which is still retarded.
hopper 10 Aug @ 10:33pm 
how do i remove paint spheres, and why will it not work when i'm playing on low graphics? can you make this mac compatible?
b1rd5h1t 9 Aug @ 12:17am 
gotta add some kind of corpse decay, when theres 200 dead people around a point the game starts running at 15 frames. maybe even a corpse limit slider if possible
ASÉ TOSÉ 8 Aug @ 4:39pm 
The blood pools arent showing up why
SnowFox 2 Aug @ 12:50pm 
is this potato pc compatible? i think i remember reading it isnt a while back and i dont find it now either im blind or its potato pc compatible?
nigelthewlis 2 Aug @ 5:57am 
please make it more mac accessible ong
Rhino 31 Jul @ 9:36am 
They sometimes freeze mid-air can you fix it?
Nemo'sCoolStuff 29 Jul @ 10:39am 
in ea32, the blood stains are fixed for anybody wondering
Eagle91 25 Jul @ 5:41pm 
Any thought to allowing the units to survive limb dismemberments for a while? It's not usually an immediately fatal injury.
123 19 Jul @ 3:51am 
Is it possible to get rid of the beads that come out of a corpse after death?
Maru_ブリッツ 15 Jul @ 7:31am 
Ts surprisingly makes the game more fun
MI-24 Hind 15 Jul @ 5:37am 
супер мега мутатор настолько что 1 фпс
Sonic SE 13 Jul @ 2:39am 
okay actually its because of the ragdoll being midair and then freezing. If you get blown up mid-air in a helicopter or a plane it just freezes like 40ft above the ground
Sonic SE 12 Jul @ 6:36am 
@lemieux thanks, also, just realised that it could be caused due to ground not being flat or the ragdoll at an angle in a way. When I play urban maps, they seem to float, but when I played a flatter map, it all seemed to not float.
tommisterio 11 Jul @ 11:02pm 
if only you can edit the blood colors
LeMieux  [author] 11 Jul @ 1:42pm 
yeah ill try to when i get around to updating this again
Sonic SE 11 Jul @ 12:20pm 
@lemieux is there a way to fix the floating bodies