RimWorld

RimWorld

Biomes! Fossils
151 Comments
Sekonda 4 Oct @ 2:49pm 
Hello i have the same issue as that guy Picollo, I took am having the sprites spawn incorrectly on your stuff :C
Draegon1993  [author] 2 Sep @ 7:39pm 
@ale I believe they'll spawn on new maps, just not the one you begin on. I could be wrong but that's my understanding.
ale 2 Sep @ 6:21pm 
if i add this mid save, will the amber resource never spawn in any of the maps i visit or settle?
Draegon1993  [author] 9 Aug @ 1:00pm 
@qux That could be fun. I'll look into it
qux 9 Aug @ 9:42am 
Hi, It might be interesting to add an "archaeological zone" landmark which would add a lot of fossils to some maps, what do you think?
Picollo 27 Jul @ 6:50am 
@draegon1993
Nothing particular, game loaded normally, was playing for some time, and when I tried to build museum, randomly this happened. No errors during launch, haven't really checked logs- never needed, don't know how.
Draegon1993  [author] 27 Jul @ 5:53am 
@Picollo Weird, are you getting errors or anything?
Picollo 27 Jul @ 5:15am 
Same issue with other skeletons and display sizes
Picollo 27 Jul @ 5:09am 
I'm getting weird issue. When I place raptor skeleton on a small display case, the skeleton is rendered below the display case.
DigiDragoon 21 Jul @ 2:37pm 
Oh beautiful museums! How I've missed you!
Draegon1993  [author] 18 Jul @ 7:18am 
@The Master That didn't even come to mind tbh. I just made sure it worked in 1.6 in general. Edge cases like a tile turning to water for a bit wasn't something I thought about haha
HyphenTorpedo 18 Jul @ 6:31am 
Thank you! This looks so cool!
The Master 18 Jul @ 4:22am 
Hey, I'm actually really interested in how you updated this to 1.6. Specifically, since I know that sounds like a dumb question, I'm asking because another mod author mentioned how they built their mod around the assumption that the tile a building was on could never change. Did you have to rework things in a similar way?
Draegon1993  [author] 17 Jul @ 12:20pm 
You're welcome! Enjoy!
camomo bbl enjoyer 17 Jul @ 11:48am 
thank you!
IguaniFormer 17 Jul @ 11:18am 
As a palaeontologist and fellow Rimworld player: thank you so much!!!
Talvi Jam 17 Jul @ 9:14am 
THANK YOU <3
Draegon1993  [author] 17 Jul @ 6:26am 
Updated for 1.6 :D
Draegon1993  [author] 12 Jul @ 7:38pm 
@RUNNYFARTSLAVE42 100%, just give us time to update all our mods :D
RUNNYFARTSLAVE42 12 Jul @ 5:03pm 
odds of 1.6?
Head 18 May @ 10:14am 
I would love to build a wildlife conservation center :D
greensniperhat 10 Apr @ 9:14am 
@chnbnystt There should be a button on display cases, 'Install displayable item'.
Draegon1993  [author] 10 Apr @ 6:31am 
@chnbnystt Display cases :D
chnbnystt 10 Apr @ 1:35am 
Probably a super simple question, but how do I put the small fossils/amber into the display?
greensniperhat 14 Mar @ 9:18am 
Well, when I get them working right, I'll make a pull request on the github.
Draegon1993  [author] 14 Mar @ 8:17am 
@greensniperhat Possibly! But probably not easy enough to be worth it
greensniperhat 14 Mar @ 4:23am 
Are there any plans to make the craftable fossils and amber sculptures to have a better, more fitting description? Like a piece of amber saying 'this cloudy piece of torso-sized amber contains a perfectly preserved lepidopteran' or something like that.
Currently trying to add such description in my personal copy but somehow got two qualities. Will report back once it's good enough.
Draegon1993  [author] 5 Jan @ 5:54pm 
@Agraza A room with any museum item should count, if that helps
Agraza 4 Jan @ 11:06pm 
can you tech restrict the learning need? i don't have a museum, but my kids are craving one and I can't build it.
Myphicbowser 23 Sep, 2024 @ 8:59pm 
Thank you Draegon!
Draegon1993  [author] 23 Sep, 2024 @ 12:58pm 
@Myphicbowser They still should use it as such, yes :D
Myphicbowser 23 Sep, 2024 @ 8:22am 
Well I was wanting it to stay a Museum, yah know? Galleries are COOL and all, but I wanted to display the BONES

But by it being a "hidden" room type, does that mean pawns will still use it LIKE a Museum?
Draegon1993  [author] 23 Sep, 2024 @ 8:14am 
@Myphicbowser No, but the room *should* still count for the gallery requirement if I remember right. It's just a sort of "hidden" room type. Like when you put too much rec stuff in a dining room
Myphicbowser 23 Sep, 2024 @ 7:10am 
This is probably not something that can be fixed, but if you have this and VFE: Empire, the Museums become Art Galleries if you add Four or more Fossils, is there anyway to prevent that?
Hexdragon 17 Aug, 2024 @ 6:11am 
GuppyFacesAreCute 15 Aug, 2024 @ 5:25pm 
@2962342497 Are you referring to the dino suit and hats?
GuppyFacesAreCute 15 Aug, 2024 @ 5:22pm 
amber and fossils could use "<veinMineable>true</veinMineable>" in their <building> nodes
2962342497 9 Jul, 2024 @ 5:11am 
The module does not appear to be CE compatible, and some of the clothing in it does not appear to have CE patches.
Malnormalulo 22 Jun, 2024 @ 10:31am 
Not exactly a bug report: Your .gitignore is malformed, looks like an encoding error. It has an extra `[6~` at the beginning. Keeps throwing an error for me when I grep through my mods directory.
Draegon1993  [author] 16 Jun, 2024 @ 5:50am 
Ah that is helpful, thank you :D
Rednowa 16 Jun, 2024 @ 12:51am 
If your curious which mod is incompatible with, its "Sense of Depth For Tall Buildings". But there is an option in that mods setting to disable specific buildings so it's an easy fix
Draegon1993  [author] 15 Jun, 2024 @ 12:28pm 
@Rednowa Ah, glad I was right
Rednowa 15 Jun, 2024 @ 1:11am 
Ahh your right, my batteries are doing the same thing as well, I just hadn't noticed lol
Draegon1993  [author] 14 Jun, 2024 @ 5:26am 
@Rednowa That sounds like a mod incompatibility. Might be one of the perspective mods, because my batteries power display is in a similar position :D
Rednowa 10 Jun, 2024 @ 9:51pm 
Hello! I'm having a bug where only half the fossil is showing up on the display. The texture just abruptly disappears like it was cut straight in half
Draegon1993  [author] 16 May, 2024 @ 3:38pm 
@marshmellowtree28 Please send a log if you can, that's a very weird bug!
marshmellowtree28 8 May, 2024 @ 1:42pm 
This mod only seems to work for me if I have it literally last in load order else wise my world doesn't load. Works great besides that and I have a lot of mods.
Steve30 29 Apr, 2024 @ 2:54pm 
Night at the Museum should be the event name just encase you consider doing a revival event for the all creatures present.
Draegon1993  [author] 26 Apr, 2024 @ 2:22pm 
@Dr. Livesey Not yet at least, no :D
Compineer 26 Apr, 2024 @ 9:42am 
Question, do I have to worry about my fossil dinosaurs coming alive because of the new DLC or?