Banished

Banished

Building Example
27 Comments
ᗷᑌᒪᗩᗰᗩTᗩRI 10 Oct, 2022 @ 1:32pm 
Guys, read the description, for chrissake, and keep your criticisms to yourself. Get the toolkit and do what you want with the apiary. If you can. The clue is in the title: "Building EXAMPLE " ... and "[...] can be found in [...] yadda, yadda, yadda"
Shadoll 9 Feb, 2020 @ 4:39am 
这是被放逐工具包中的exampe mod。这个模型增加了养蜂场建筑和养蜂人的职业。这个mod的源数据可以在mod kit中找到 www.shiningrocksoftware.com/mods
hipsu 7 Jul, 2019 @ 1:46pm 
Nice mood but produces way too much honey, should be 1/3 of it so be balanced
SwordMaiden13 15 Jun, 2017 @ 11:38pm 
sometimes my beepkeepers are the difference between life and death.
Claudis560 5 May, 2016 @ 12:06pm 
deffinetly helps make the game easier to play.
OnceMoreIntoTheBreach 19 Jun, 2015 @ 4:33pm 
Building looks fantastic but I wish honey was valued slightly higher for trade. If the author is taking feedback I'd like to see it just increased slightly to 2 to make it a more premium product.
Parker Free 18 Dec, 2014 @ 9:29pm 
I love this addition! So sad that mods ruin achievements, but I'll use them anyways since so many like this one add a lot to the game. :cupcakeelf:
ashley.wxwx 13 Dec, 2014 @ 8:42pm 
Kinda cool, works well.
gladysuniverse 10 Dec, 2014 @ 3:23pm 
Definitely good, but it's not valuable for trade so it's not TOO good.
Aelfrey 5 Dec, 2014 @ 6:19pm 
Actually, ishKiia, it would only be unrealistic to pull honey during the winter. Bees make honey all of the rest of the year. :)
ishKiia 23 Nov, 2014 @ 11:33am 
way OP like it is. and but the harvest should be seasonal like crops. it isn't realistic to pull in honey at a constant rate year round
Cat_Mandu 18 Nov, 2014 @ 1:04pm 
very good job. 3 workers ca 2000/year honey. good for food or trading
KulliKello66 14 Nov, 2014 @ 2:51pm 
nice
spooky-ghost 9 Nov, 2014 @ 9:32am 
I think a lot of people are misunderstanding the point in this plugin - it's not meant as an addition to the game (though I'm sure can be used) it's meant as a bootstrap for building your own customized building
Heeby 9 Nov, 2014 @ 5:11am 
I think honey should be tradables, for a value of about 2 per honey resource
humanityslastloser 8 Nov, 2014 @ 9:11pm 
having honey ale would be amazing :3
Fox 8 Nov, 2014 @ 2:45am 
If someone could remake this to be far less OP... I'd subscribe to it. It's a great concept, but I don't want to make my game easier... I just want more variety.
longshot629 4 Nov, 2014 @ 11:27am 
Honey should be an item that can also be used by the brewer to make mead
Rumiak 3 Nov, 2014 @ 4:57am 
Mmmm, beekeeping! Dude, you are a God - I'm also a beekeeper. Maybe you will add hives?
Nice-Job-26 24 Oct, 2014 @ 5:53am 
I like it that it is OP. :D
just like :whiterun:! :P
Chronos 23 Oct, 2014 @ 1:05am 
Way too powerful to use.
[GW] Darling 6 Oct, 2014 @ 8:19am 
This building is great but I think its a little OP, you get roughly 600 food per worker and you don't need any space apart from the building. It is a great concept though.
FT 3 Oct, 2014 @ 5:10pm 
The mod won't work. How to make it download and run properly?
Tissemand 29 Sep, 2014 @ 1:31pm 
The apiary could be a lot more interesting than it currently is. How about a boost to yields in nearby orchards (and orchards in the vicinity in turn boosting honey production)?
BUFFALO 27 Sep, 2014 @ 7:36pm 
Does this upload include the fixes detailed here [banishedinfo.com]?
zioone 26 Sep, 2014 @ 11:08am 
@John: yes
Daniel Mtanous - USA - INACTIVE 26 Sep, 2014 @ 10:54am 
Does this also add honey to the game?