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i assume you mean the bay with the shuttle when you say moonpool. how do i open the bottom doors?
We havent found it during gameplay and i also cant really find it in the bubmarine editor.
I found the channel of the wifi component that controls the doors but i cant find the rest.
Thanks in advance.
and I understand English isn't your first language and I can't post a picture of the issue, but here's some more info.
the Armory doors right button for locking the door.
under [Controller] section
"is toggle" is active, this should be off.
compare all other locking buttons to see they are already off.
to test, you can go into the armory and click on the right locking button.
the lights will start to flicker between green and red because it's toggled instead of a single input.
hope this helps, have a nice day :D
2. gun loaders lack indication of which weapon it's related to.
3. personal opinion but the mini sub lacks more inventory capacity for looting/mining.
4. personal opinion but the bottom airlock lacks storage for easier management of looting while EVA in and out of sub.
otherwise I feel this is a AMAZING sub design, both keeps details and performance in check and also have a unique feel, I know people would scream OP because of the turret coverage but personally hate the situations where I can't do anything other than prepare for janky CQC with the raptors.
great work mate.
@pf01 - 2 sonars added
thanks for letting me know.
1. Bots sometimes stuck on ladder trying to repair upper row of electrical. May be add platform to stand on?
2. In tough situation, when whole sub is flooded and broken, bots seem to have trouble coming out of ballast ladder to repair deconstructors. May be waypoint related.
Also, should probably rename button to "shoot" instead of "shot" special weapon ;)