XCOM 2
[WOTC] Training Restrictions
7 Comments
lordabizi  [author] 7 Sep, 2024 @ 7:01am 
looks like you are correct.
grammarsalad 7 Sep, 2024 @ 6:34am 
Or, I guess, the i shouldn't be there. lol, I'm dyslexic, but either way, I think it should be identical(?)
grammarsalad 7 Sep, 2024 @ 6:33am 
Hello, I think there might be a typo in the definitions ini. Specificialy:

[TrainingRestrictions.X2TrainingSet]
...
+TrainingType = "PsioncallyGifted"

'PsioncallyGifted' is missing the 'i' as in:

[PsionicallyGifted X2TrainingTemplate]
...
Stukov81-T.TV 18 Nov, 2023 @ 2:49pm 
Thanks for the work Mr Author
lordabizi  [author] 17 Nov, 2023 @ 10:30pm 
I never really played with augmentations, but if there are unique abilities or unit values related to augmentations, then you can use those to define augmented people. Then you can restrict them from other activities
Since augmentation doesn't require a staff slot, it's impossible to restrict other people from being augmented
The logic is: if you can describe "something" it with a class, character template, unit value, or an ability: then you can restrict "something" from places
if "something" has a staff slot - then you can restrict other people from doing "something"
Vaultwulf 17 Nov, 2023 @ 2:12pm 
Another quality release from LordAbizi! :steamthis: