Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1)LINE 393: replace UIManager.getMillisSinceLastRender() to win.deltaTime
2)LINE 407: replace UIManager.getMillisSinceLastRender() to win.deltaTime
3)LINE 461-472: change BobbyPinWindow.onTick function to the code used in this patch mod (and
the "local lastMillis" line is no more needed)
Finally the file should be like this. https://pastebin.com/Znu1K9rf
This is a patch to improve the performance of the original mod, when you have the off screen ui rendering enabled.
In the base mod it's recommended you disable it for better performance during the mini-games and this mod is made to give better performance without disabling the ui off screen rendering setting. The original mod still works to date and this is an optional add on depending on your personal preferences.