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All card art is now updated. No more duplicate (just flipped) images from other cards.
Also, both burning strike and elbow strike should be counted as strikes for perfected strike. I think this is working correctly but if someone could help me confirm that, I would appreciate it.
I am taking all the feedback from here and the discord and will make an update with some balance changes this weekend.
- Compare it to After Image, a similar card that grants 1 Block per card rather than per Attack.
- A single unupgraded Feel No Pain is likely to do more than Fury in a combat.
- Rage, while a bit more limited in utility, seems like a much better version of Fury.
Definitely needs a buff of some kind, maybe make it 0 cost by default or move it to Uncommon.
https://docs.google.com/spreadsheets/d/1OOL8faQtKzRbpQE1YVWd1R5i197B7q2Fw8tNXGmO-hs/edit?usp=sharing
I will also work on getting all that info in the mod description.
This is my first mod for Slay the Spire so I thought I would start with something fairly easy - just a dozen new cards and one new relic.
Some of the cards use temporary Thorns (from Downfall) which I had to create my own version.
There is a new mechanic called Push on some of the attack cards which does 50% damage to any monster directly behind the target of the attack!
Everything should be working and no bugs from my initial testing. Please let me know if you have an issue.
The new relic "Spiked Armor" gives 1 Thorn each time you play Body Slam, Elbow Strike, Headbutt, Shield Bash, or Spiked Shield.
Also, I am very interested in hearing feedback on card costs, block and damage values, etc.