Arma 3
Mosul, Iraq - GameRealisticMap
11 Comments
Josethx 27 Apr @ 4:34am 
How many FPS 2060
Emmanuel LARPsdorff  [author] 1 Jan @ 8:11am 
@Josethx ᛉ I highly doubt it, sorry to break it to you 💀
Emmanuel LARPsdorff  [author] 6 Nov, 2023 @ 11:21am 
@Potts2023 The map took me approximately 7/8 minutes to load in the editor with the following build:
- Intel i5 10600k
- Corsair Vengeance DDR4 64GB
- Nvidia RTX 2060
- Kingston Fury NVMe (the 2TB one that runs at 7300mb/s)
- Corsair 80 Plus Bronze 750W
Potts2023 5 Nov, 2023 @ 5:12pm 
What's your build holy shit
Emmanuel LARPsdorff  [author] 5 Nov, 2023 @ 5:56am 
@xKSAx we thought about it, however this map is just a big test for arma and it's NOT hand made.
We are not currently planning to add such elemets as it's already loaded with more than 1.500.000 assets.
Emmanuel LARPsdorff  [author] 5 Nov, 2023 @ 5:53am 
@MADRAT if you read the description you will understand why
MADRAT 5 Nov, 2023 @ 5:26am 
really too heavy for me, cant even move my lone soldier at custom settings...
Abraham 5 Nov, 2023 @ 4:33am 
hello Montecuccoli just a sugg why dont you add a ruin in the ground around a street because thats what happend in irl some places were heavily bomb that you have to walk through demolish building ruins
Montecuccoli  [author] 5 Nov, 2023 @ 4:16am 
Required compats are JBAD, CUP Terrains Core, Arma Realistic Assets V2 and RHSTERRACORE. Will update them now, thx for reporting
GooD Man 5 Nov, 2023 @ 2:53am 
not working for me ,it have some errors when trying open in editor
Hannibal 4 Nov, 2023 @ 3:00pm 
Pretty impressive. Always makes me wonder if they should just move on to Unreal Engine instead of sticking with their own. Its very limited, and doesnt produce anything special, and looks really dated. Its always a sluggish beast to work with even on lower settings.