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Tanks that are directly inside the road in front of me cannot be seen by troops, because the FoW is so manipulative that you see them at the earliest BEHIND the enemy, and that is not even guaranteed
Though when change camera stance to flat, the game stutters a lot, I guess that's unavoidable.
all building and town object are very beautiful and looks real.
but a little bad point is the edge of map seems a little fuzzy for me, because all reinforcement came in from inside of this map, not from outside of this map... maybe you should make a borderline around the map's edge, let these reinforcement troopers come in from outside...
another bad point is some reinforcement points is at middle of the map, that is not a good design, because AI's reinforcement can come in from them without captured the flag around it!! it gives more cheat chance for AI, not fair for players....but i know it's not your fault....i suggest you remove these reinforcement point in the middle of this map, that will make it more perfect!!^_^
Best regards,
CasTroy
thanks for your time you put in.
Just played it and from my opinion it should be in an official map pack.
Keep up the good job :)
It supports population caps up to 500 for Victory Points and Annhilation.
is one of my favourite and I'm playing it more and more just to enjoy
the amazing atmosphere and find out another nice detail you build in.
Please, more of your outstanding work!
Cheers *Loui*
Thank you.
Speaking of AI, Ober Kommando West machinegun car's clear the lines (riding over fences and walls) other troops use the pathways like clockwork, reaching the frontline quicker then other AI and players.
If you wan't a tight grip on this map, choose OKW, if you try your hardest you can reach their fuel before them.
8/10 ^^ gj.