XCOM 2
Stukovs Mashed Sitreps
22 Comments
Stukov81-T.TV  [author] 9 Nov, 2024 @ 8:01am 
That is totally on purpose and serves an integral part of the mod
oceansoul 9 Nov, 2024 @ 7:47am 
Just noticed a few more minor errors. In the raiderbases/xcomgamedata file you add the following:
+SitReps="DarkEldarRaiders"
+SitReps="MandalorianRaiders"
+SitReps="HuttCartel"
+SitReps="NightsisterCoven"
but create templates and localisation for DarkEldarRaiders2 MandalorianRaiders2 HuttCartel2 and NightsisterCoven2 instead (raiderbases/xcomraiderbases uses the 2 versions as well)

Similarly the 2s are also missing from the ENVIROMENTAL_SITREPS_EXCLUDE entries at the bottom of the page.
Stukov81-T.TV  [author] 8 Nov, 2024 @ 6:58am 
without more than one part is is pretty senseless to use it. because than it just does the same as another sitrep.
oceansoul 7 Nov, 2024 @ 8:01pm 
Two possible errors found:

SKV_ImpregnableStrength is spelt SKV_ImpregnableStrengthy in the XcomGameData.ini, plus all the Strength ones are missing from the default sitreps list (though I think that might not be an error).

Also, a question: how do the portions of mixed sitreps work if only running one of the related mods? I assume you just get the effects of only the parts from the mod you have installed yes?

Thus without CI FoxholeArmy would just give you a militia trooper, or EasyLeaders would just have the pod effects without the ARFMDE mod to grant Deep Cover.
Stukov81-T.TV  [author] 4 Jun, 2024 @ 10:27am 
in a normal game you have less control when and how sitreps are pulled, but otherwise i don't see problems
Canthyse 4 Jun, 2024 @ 10:21am 
ok, tested it, and it works without CI, i used the guaranteed sitreps mod, so they spawned and worked like a charm
Canthyse 2 Jun, 2024 @ 8:42pm 
can still work in a non CI game? i know it requires CI, but im on a "normal" campaign now, and when i played CI with your mixed sitreps, i really liked.
Stukov81-T.TV  [author] 30 Dec, 2023 @ 1:27am 
compatible in the way that nothing will break, but not incorporated yet. But Hudson Savage by himself added some light Covert Infiltration Integration in his Mod
grammarsalad 30 Dec, 2023 @ 1:13am 
Sorry, I know it just released, but is this compatible with Savage's recent sitrep mod?
Stukov81-T.TV  [author] 2 Nov, 2023 @ 9:47am 
Also to the best of my knowledge DABFL is not completly incompatible to better campaign, i think it just overrides some of the changes of ABC
Stukov81-T.TV  [author] 2 Nov, 2023 @ 9:45am 
you can but then about 2/3 of the sitreps won't work
all podsize increase/decrease
all force level increase/decrease
part of the alert level ones (the part that limits podsizes to a speciifc max)
C7 2 Nov, 2023 @ 9:17am 
Can I run it without Diverse Aliens By Force Level? (I have A Better Campaign, which seems to be conflicted with DABFL)
Stukov81-T.TV  [author] 24 Oct, 2023 @ 9:51am 
the memebots are quite fun right :)
jat11241976 23 Oct, 2023 @ 4:08pm 
so far so good! had an awesome crate mission with my nemesis the Pathfinders, the Flood (with your lost notmods), as my second mission after gatecrasher. Luckily, a MEMEBOT sitrep spawned too or it would have went to hell faster than it did:steamhappy:
Stukov81-T.TV  [author] 22 Oct, 2023 @ 1:39pm 
The correct term is notmod, but thanks a lot. That has nothing to do with mashed sitreps. And i have not planned anything like that. Iridars Armour Overhaul made it easy for me to have a fleeting Armour system where even early game armours are useful in the endgame. I do have a hidden 9 tier weapon overhaul though
solvius90 22 Oct, 2023 @ 1:24pm 
Hello, Stukov 🖐️ I love your mods and their originality.
How about making 5 tiers of armor? Will be called a mod "Stukov 5 tier armour overhaul"😊 Can be taken as a basis EU Psi Armor, Playable Titan Armor, Iridar's Armor Overhaul, Augmentations, ADVENT Armor: Reverse-Engineering. Make them single build in Covert Invitation.
How do you like the idea?😉
Stukov81-T.TV  [author] 17 Oct, 2023 @ 7:59am 
Just wonderful how i have a personal fan downvoting pretty much all my notmods without giving a hint what i should change in his/her/its opinion
Stukov81-T.TV  [author] 16 Oct, 2023 @ 1:08pm 
That's the plan
Deacon Ivory 16 Oct, 2023 @ 12:52pm 
Combined with Stukov's Dark Events this is going to be really exciting to watch.
luis.junkeira 16 Oct, 2023 @ 7:59am 
More sitrep variety is always fun. Really like the ones that give you both a good and a bad thing. :D
Hudson Savage 16 Oct, 2023 @ 6:35am 
More sitreps! :steamthumbsup:
jat11241976 15 Oct, 2023 @ 2:32pm 
Can't wait to run this! :steamthumbsup: