Garry's Mod

Garry's Mod

gm_voidplaces
362 Comments
bod>D某 21 Aug @ 3:38am 
Well, it seems that the new map won't be released until after my vacation ends.:steamsad:
Sackyboy 19 Aug @ 5:02am 
Anyone have any idea when the next map is releasing?
tomassh 16 Aug @ 2:37am 
Btw I am using 64bit gmod on archlinux
tomassh 16 Aug @ 2:37am 
I completely reinstalled gmod and installed cefix patch. But i still have problems with textures especialy on doors (some objects like chairs, tables, doors have sometimes tv-noise texture if observed from specific angle). This problems i have only on vp maps. Other maps from different authors works normally.
Tmccanna 10 Aug @ 5:49pm 
i wonder if there are any other npcs in here. i know the one that treis to kill you in corridors but i remember hearing someone mention they placed props and they moved evevntually
NikitosSpetznaz 10 Aug @ 8:35am 
although to get to the hallway that leads to nowhere mall, you have to noclip
NikitosSpetznaz 10 Aug @ 8:19am 
there is a way out of otherside, which leads to nowhere mall
Sgt. Plasma 10 Aug @ 2:33am 
do not worry about the order they are all interconnected and the way i play them is to play until i feel as if im stuck and load up a new map, also can someone lmk if there is anyway out of otherside, i just dont wnana be dumb if there is important stuff to see here.
NikitosSpetznaz 9 Aug @ 12:10pm 
and how to make level transitions work in multiplayer??? can someone tell me
NikitosSpetznaz 9 Aug @ 11:24am 
in what order should i play all of these maps?
Sgt. Plasma 7 Aug @ 11:38pm 
if yall are having trouble with the textures go to properties of gmod, and verify your files also, turn on your compatibilty tool, i picked proton 9-0-4
Vavency 6 Aug @ 4:10pm 
Should add: I'm using CEFfix x86-64 Linux build. (vanilla GMod is busted without CEFfix)
Vavency 6 Aug @ 11:39am 
Model drawing is screwed up, it's picking up other materials on the map for some reason.
tomassh 2 Aug @ 2:08am 
@Alpacalypse I have similar problems with glitching door textures (look at my previous posts)
Alpacalypse 1 Aug @ 4:03pm 
Love this series of maps, two quick little quandaries however. What is the mod for the frenetic camera rolling (Deffering to the one used in the first trailer of white corridors). Second, a small bug, my friend seems to see a strange reflective overlay of a missing texture in white corridors, perhaps an incorrect download, or is there something else perhaps at play, say, missing resources?
Proffesor finnesor 1 Aug @ 12:14pm 
very good experience, and i cant wait to try out the other maps, but theres one small problem, what order am i supposed to play them in???? this is all kind of confusing, the only thing i can think of is just playing the maps in the order theyre in on the collection but there are also other maps that arent in the collection
4thsword 28 Jul @ 4:51am 
masterpiece
tomassh 22 Jul @ 1:23pm 
why is this happening? https://imgur.com/a/KCDJEPp
tomassh 22 Jul @ 1:20pm 
why some textures on doors are glitching?
[FG] Icarus 4 Jul @ 1:19am 
When i passed to the Voidmall... i lost for words. For entire year circling all this and now. Wow.
omniversequirk 30 Jun @ 7:20pm 
Does anyone know what movement addon P'nk Black uses for the youtube teasers and trailers?
Pät Mc Garry 22 Jun @ 10:36am 
James's foreshadowing was amazingly done, from a scary graffiti to the guy himself
Talon 21 Jun @ 4:03pm 
As this series grows, the less these maps become feasible to explore in a single session.

I kinda wish these were their own standalone thing just so that saving and reloading can actually be a thing. Just so you can stop, take a break, and pickup where you left off.
Lose Streak 21 Jun @ 1:14am 
Amazing work with whitecorridors and the suprise, although havent seen anything plot driving in nowheremall, is it supposed to be, well, empty besides a few scripts?
The Thunder Ghost  [author] 19 Jun @ 11:17pm 
Forgot to say, P'nk's computer was fixed. :)
The Thunder Ghost  [author] 10 Jun @ 12:13pm 
Hey VP community, P'nk's computer is in the shop, so new map progress may slow down for a bit. I'll update y'all what happens.
stealthi26 5 Jun @ 5:58pm 
absolute cinema
mars 20 May @ 11:03pm 
p'nk black, I know you are unlikely to see this, but if you do, you should check out the gamemode Echoes Beyond and look at the comments people are leaving in these maps. :rwslugcat:
Hakerro 20 May @ 11:30am 
This is either peak or a cryptominer... hope it's good
The Calcium Commando 2 May @ 3:10pm 
i explored a good bit, trying to activate all the vending machines, found the void_corridors, got up to a certain spot, saw a figure, looked closer, it was not a mannequin,i such extreme goosebumps and that feeling of dread that i had to leave immediately, i'll take some time away from this map from that shit :eli:
Dark 28 Apr @ 12:31am 
W map
4thsword 25 Apr @ 3:18am 
无法形容的地图,太棒了
My Coputer! 20 Apr @ 6:44pm 
THIS IS WHY COLLECTIONS EXIST
дабстеп мытищи 20 Apr @ 4:19pm 
2.5 GB

bro just made every backrooms level in gmod
Der Goldene Scout Dat 25^3^ 19 Apr @ 1:46pm 
one Question what are the mods dat are used in the trailers? i would like to know
Die_ananaswandtapete 22 Mar @ 1:34pm 
There has to be some kind of organisation running this "project", it's either "whit complex" or something else.
They are "observing" the void, wich is an interresting fact to point out.
There's also some kind of "portals" that go to different areas.
Either that, or they are just stabilisors to keep stuff in those areas contained
Die_ananaswandtapete 22 Mar @ 1:31pm 
So what I'm understanding is that those "non-existent doors" are literally a doorway to that alternate reality.
These spaces are non-Euclidean dangerous..?
(I watch Kane Pixels, wich basically means I'm cracked out of my mind at physics)
BongoMaster 22 Mar @ 9:40am 
what order do you play them in?
My Name Is Not Important 16 Mar @ 8:52pm 
may i ask.. why is this so big? its 2 gb?????
pearple 16 Mar @ 6:36pm 
is there a way to get the level transitions to work in multiplayer?
2017_zl1 15 Mar @ 6:11pm 
This is without a doubt the coolest map I have ever played on gmod, incredible!
teammaxie 28 Feb @ 9:00pm 
Made a theoretical title screen and intro for Voidplaces as if it was its own game https://youtu.be/MOYSX1ZDPR4
Die_ananaswandtapete 23 Feb @ 4:02am 
Gloomy manor: Dark moon
What I hear while playing this Map
snow-joke 20 Feb @ 9:59am 
*Thumbs up. Great job!
Karol 18 Feb @ 7:05am 
I am the friend and were just stupid, we found out the solution ;p
Roadkill Arne 18 Feb @ 6:46am 
So me and my friend ended up in a pink hallway with a blinking light, there is just a dead end and the door closed behind us, was there supposed to be something in there or is it just it?
Karol 18 Feb @ 6:40am 
Is pink room an ending?
I am confused
tomassh 16 Feb @ 1:08pm 
now it works on 64bit branch of gmod. 32bit branch does not load this mod (failed to parse addon file). Maybe it does not fit in 32bit size memory (max 4GB mem)
tomassh 13 Feb @ 12:00pm 
@bo en what are you talking about?
bo en 12 Feb @ 2:53am 
paracetamol