RimWorld

RimWorld

[KD] Pickled Vegetables (Continued)
18 Comments
Retrogam3r_96 4 Sep @ 3:37pm 
Is this patched for the vanilla brewing ex bar the "higher tech" brewery? Can't seem to find in the bills tab
Zaljerem  [author] 23 Aug @ 12:54pm 
I've just pushed an update that should adjust it, let me know what you see. Thanks!
JayleeVT 23 Aug @ 12:21pm 
My pickle barrel says it requires a temperature between "32 and 120 degrees." I assume this is celcius? Becuase at 80 degrees fahrenheit my pickles froze. 32 celcius is a really hard temperature to maintain for my tribals (i put 4 campfires in there and the hottest I got was 85. in fall.) so I feel like somethings' wrong here.

On the processes tab, it says the process takes "0.8 days" to complete which is very different from the 6 days listed in the description?
Zaljerem  [author] 17 Jul @ 3:34pm 
Are you trying to run this in 1.6? I haven't updated it yet, it's never gonna work.
idreamofgeni 17 Jul @ 3:31pm 
I have all the VE mods listed, and there doesn't seem to be a "pickle barrel" item. It doesn't show up as a spawnable thing in dev mode, nor does it show up when viewing the mod's features with Cherry Picker. If it's meant to use the regular fermenting barrel used for beer, then this mod won't fully function in 1.6 without an update, because the processor UI has changed and pickles don't show up as a process for the fermenting barrel.
modisLTU 31 Jan @ 10:48am 
I have salt. but it says that I am missing 1 salt...
Bongwater 26 Oct, 2024 @ 11:33am 
I can't seem to rate the pickle barrel's interaction spot, is that intentional?
oscyp 16 Aug, 2024 @ 3:48am 
Just noticed the change, thank you!
Zaljerem  [author] 12 Aug, 2024 @ 1:14pm 
Thanks, I'll push a fix and a balance pass as you described ASAP.
oscyp 12 Aug, 2024 @ 1:04pm 
For reference, this error appeared in my debug log after taking out 25 pickles out of the barrel (I presume it was supposed to be 75, but was truncated to 25 due to stackLimit):
https://pastebin.com/i0VPQrPV
oscyp 12 Aug, 2024 @ 4:55am 
Love this mod, but the production ratios need some patching... it takes 7.5 nutrition to fill one barrel with 75 pickle brine (50 tomatoes -> 25 brine, do that three times), while the end product is only 25 pickled vegetables, which is 25 * 0.05 = 1.25 nutrition. I suggest you either increase the number of pickles you get from each pickling cycle, or boost the pickles' nutritional and market value.
pinguinegggod10 25 Feb, 2024 @ 8:18pm 
I just need a jar of pickles but this must suffice :spiffo:
Pasaway 2 Oct, 2023 @ 9:30am 
I'm Pickle Rick!!!!
Smiley Face Killer 1 Oct, 2023 @ 7:05pm 
@Cacato
Honestly, I have all the required mods in my list and active just haven't ever used it because I knew it was going to be a long time to pickle them but I didn't know exactly how long tbh
And I think 6 days to pickle is fair actually, but I'll keep that in mind
Cacato 1 Oct, 2023 @ 6:16pm 
@Smiley Face Killer It most likely wouldn't requires more than modifying a single value to change that to whatever you feels good to you.
Smiley Face Killer 1 Oct, 2023 @ 1:54pm 
Honestly surprised it wasn't a randy face plastered on pickle rick
Pickle Randy, randomly turns your pawns into pickles as an event
Thanks for the mod, I like the idea of pickling stuff but 12 days is a stretch
XxHyde840xX 1 Oct, 2023 @ 10:18am 
oh hey! nice update Zal! :steamhappy:
Dustin Echoes 1 Oct, 2023 @ 8:14am 
I turned myself into a pickle, Mortyyyyyyy