Stellaris

Stellaris

Clay species 黏土生物
14 Comments
warhammer651 19 Dec, 2024 @ 6:11pm 
Currently nonfunctional
moonraker65 27 Jul, 2024 @ 5:06am 
Any chance of an update for 3.12.5 along with the rest of your species/portrait packs please
by天草  [author] 4 Oct, 2023 @ 12:35am 
@Noire Your suggestion is great, so I made a tropical rainforest species pack
by天草  [author] 4 Oct, 2023 @ 12:33am 
@Marcowarrio Leviathan is a good idea. Perhaps you can take a look at the "Animated Hollow Portraits" mod, which, although not created by me, does indeed restore the portraits in the game
Hua Zhang 24 Sep, 2023 @ 5:30am 
蠢驴应该把你供着
Noire 23 Sep, 2023 @ 5:50pm 
is this from risk of rain?
𝅳𝅳𝅳𝅳𝅳𝅳𝅳𝅳 23 Sep, 2023 @ 5:23pm 
This is because in english, things are not named the same way as in chinese. In english, it is common for name to be random syllables or sounds, rather than random words.
𝅳𝅳𝅳𝅳𝅳𝅳𝅳𝅳 23 Sep, 2023 @ 5:18pm 
I like these mods, however, a suggestion, change the English species names from translation to pinyin.

from sweet potato to Digua
from Lime Soil to Huitu
from radish to Luobo
from sandy soil to Shatu
from potato to Tudou
from soil to Turang
And continuing.

The Pinyin sounds way better in English, than the translations.
Also make sure to capitalize first letter of species.
Marcowarrio 23 Sep, 2023 @ 11:02am 
you are one of the best portrait makers in the stellaris community rn, it would be cool if some leviathan based species pack was released (just suggesting)
by天草  [author] 23 Sep, 2023 @ 3:02am 
@Ashura_01 Good news, I have adopted your opinion. Thank you for your suggestion. Now these portraits no longer shrink or distort, and my other mods have also been changed
by天草  [author] 22 Sep, 2023 @ 10:52pm 
@Reyzel Thank you
by天草  [author] 22 Sep, 2023 @ 10:42pm 
@Ashura_01 I have made some types of characters no longer distorted, but this will make their body size slightly smaller. This is limited by the original animation mode, so I have to make a choice between humanoid and pure biological actions. In this mod, there are three humanoid portraits using human animation.
Ashura_01 22 Sep, 2023 @ 8:01am 
Like the portraits, not a fan of how they move...I mean it works for some of them but the more humanoid looking ones shouldn't be....undulating...for lack of a better word
Reyzel 22 Sep, 2023 @ 12:54am 
I have to thank you for the sheer amount of portraits you are putting out