Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Now I can finally enjoy 1.6!
Sending you my deepest thanks and appreciation.
Screenshot previews are nice, but, they lack information about the turrets and how they operate for the most part. Is it possible to provide a TLDR in a mod description on steam, or the intent here is to have player figure the things out in-game?
Keep up the great work — I’m rooting for you!
For the progress, i mean almost all the turret is done, except one and still need to balance around specially the cost and giving some more text and stuff. I cant give exact date but i want to makr this done as i want to play oddesy
Is there a problem with this mod where the energy cores don't start to be assembled or manufactured? The pawns are just sitting there doing nothing.
Energy Burst Turret > Railgun Turret > Arc Accelerator/Beamlance Turret > Orbital Capability > Smite Turret >Energy Burst Turret
This means I can't start anything in the loop as I need something else researched first.