RimWorld

RimWorld

Slo' turret collection
97 Comments
pklemming 19 Aug @ 3:28am 
Many thanks :)
slomow1540  [author] 11 Aug @ 9:30am 
Hmm i think i will do it if i remember, though not sure how i explain some turret as they are more unique in practice
pklemming 11 Aug @ 8:52am 
It would be nice to post the turret stats in the mod description, so we don't need to trawl the xml, or load up dev test to find the values.
slomow1540  [author] 1 Aug @ 10:23pm 
idk, never tried it
Panco 1 Aug @ 8:24am 
compatiability with turret pipeline?
Rondson 25 Jul @ 10:23am 
Understandable, have a nice day!
slomow1540  [author] 25 Jul @ 9:40am 
on one hand i intend for the player to f around and find out, and on other hand im feeling lazy
Luna-1234 25 Jul @ 8:59am 
Yay!! Thank you so much for the quick update.
Now I can finally enjoy 1.6!
Sending you my deepest thanks and appreciation.
The Ozzman 25 Jul @ 7:15am 
Dope, missed this mod :saradomin:
Rondson 25 Jul @ 1:33am 
Hello!
Screenshot previews are nice, but, they lack information about the turrets and how they operate for the most part. Is it possible to provide a TLDR in a mod description on steam, or the intent here is to have player figure the things out in-game?
slomow1540  [author] 24 Jul @ 11:33pm 
gonna update it now
Luna-1234 24 Jul @ 5:41am 
Thanks so much for the reply, even though you're busy!
Keep up the great work — I’m rooting for you!
slomow1540  [author] 23 Jul @ 9:14pm 
I am working on a update currently, also adding more stuff, you can contact me on the discord server,

For the progress, i mean almost all the turret is done, except one and still need to balance around specially the cost and giving some more text and stuff. I cant give exact date but i want to makr this done as i want to play oddesy
Luna-1234 23 Jul @ 6:33am 
This amazing mod is essential for me—I can’t move to 1.6 without it. I’ll be waiting as long as it takes!
slomow1540  [author] 13 Jul @ 6:51am 
Maybe a week.. cant guarantee, alongside with new content
NyxReaper 13 Jul @ 1:00am 
1.6?
slomow1540  [author] 15 Feb @ 10:35pm 
yes, i do notice the problem, it was some nerd stuff so i wont explain it, not sure when will i have free time to work on this
Scorpio 15 Feb @ 10:20pm 
to clarify heavenly needle only attacks right next to it not even forcing target it attacks invaders
slomow1540  [author] 15 Feb @ 8:07pm 
i wish i had more time to spare
Scorpio 15 Feb @ 5:36am 
heavenly needle also doesn't work at all
Scorpio 19 Jan @ 4:05am 
scorch turret very low range makes it useless
Xalimur 26 Jun, 2024 @ 12:04am 
Thanks
Buchsbaum 12 May, 2024 @ 11:38am 
Thx!
slomow1540  [author] 12 May, 2024 @ 8:13am 
please update the mod.
Buchsbaum 12 May, 2024 @ 8:07am 
There seems to be a cyclic research depenency. Energy Burst Turret needs Smite Turret to be researched. My guess is that should have been Super Heavy Turrets.
chaorain 30 Apr, 2024 @ 2:36am 
Thanks for the quick fixes!
rex6564 30 Apr, 2024 @ 1:19am 
dope afff
slomow1540  [author] 30 Apr, 2024 @ 1:08am 
i have fixed it now, sorry for the inconvinience
slomow1540  [author] 30 Apr, 2024 @ 1:05am 
yeah, lemme make a quick fix
Konnnichiwa。
Is there a problem with this mod where the energy cores don't start to be assembled or manufactured? The pawns are just sitting there doing nothing.
slomow1540  [author] 29 Apr, 2024 @ 11:04pm 
It will still work on 1.4, but expect some error for the VFX
Doomchibi 29 Apr, 2024 @ 1:09pm 
Is this only for 1.5 now or will it still work for 1.4?
slomow1540  [author] 29 Apr, 2024 @ 2:01am 
@chaorain, thx for the feedback, i have updated it, it should be fixed now
slomow1540  [author] 29 Apr, 2024 @ 1:53am 
Ohno, gonna fix it first
chaorain 29 Apr, 2024 @ 12:07am 
I am really looking forward to trying this but I think there is a problem with the prerequisites. There is a loop with the following:
Energy Burst Turret > Railgun Turret > Arc Accelerator/Beamlance Turret > Orbital Capability > Smite Turret >Energy Burst Turret

This means I can't start anything in the loop as I need something else researched first.
slomow1540  [author] 28 Apr, 2024 @ 7:49am 
update here, check change log for whats new
average AI 20 Apr, 2024 @ 5:55am 
mindustry reference???
Sacred Heart 17 Apr, 2024 @ 3:06am 
Looks fantastic. Cant wait for 1.5 version
دانيال أيفان مولا 14 Apr, 2024 @ 9:18pm 
work work work, its for today, jkin
๖ۜPetero48 13 Apr, 2024 @ 3:51am 
Awesome! Thank you for your hard work :heart:
slomow1540  [author] 13 Apr, 2024 @ 1:36am 
Its on the way, currently updating it atm, and introducing new mechanic and turrets
๖ۜPetero48 12 Apr, 2024 @ 3:04am 
Update for 1.5 please?
Ghostman513 23 Feb, 2024 @ 3:47pm 
Awesome, thanks for the info. Going to have to pay more attention to quest rewards for now lol
slomow1540  [author] 22 Feb, 2024 @ 12:07am 
soon i will post an small patch update for balancing and make energy core not a pain to get
slomow1540  [author] 22 Feb, 2024 @ 12:06am 
as of now you can only get it from quest, i do planned an update for this mod later on, making energy core craftable and more late game turrets
Ghostman513 20 Feb, 2024 @ 8:39pm 
Love the mod so far. Quick question though, how do I make the energy core?
slomow1540  [author] 10 Dec, 2023 @ 5:21pm 
Thx
ProfileName 10 Dec, 2023 @ 7:09am 
Wow. This is crazy, I'm loving it.
George Khabez 10 Dec, 2023 @ 4:41am 
Impossible I always mind control people.
slomow1540  [author] 10 Dec, 2023 @ 1:34am 
I'm Sorry Yuri, I'm Afraid I Can't Do That.