Ravenfield

Ravenfield

(TSA) Canon de 155 GPF mle.1917
31 Comments
JOE-🟢🟢😎🌴🐬🌊 6 Sep, 2024 @ 5:09pm 
Hi Snoderchild

This weapon is awesome but is it possible to make this weapon like battlefield 1 for artillery .

See the enemy on the map and shot , because there we have a circle as a target but nothing more, the shell goes straight, it does not go into the sky and does not fall back down .
Dark Shadow 8 Jan, 2024 @ 4:10am 
Please for the game Easy Red 2
KAMPFZWERG 25 Dec, 2023 @ 6:35pm 
Hey sorry i've just got an slight feedback on this mod is that i Can't tell if I'm hitting anything...
savaryalbain74 12 Dec, 2023 @ 4:04am 
hi can you make a caesar artillery cannon please
FrostyDawn  [author] 1 Oct, 2023 @ 12:44am 
The problem is in the actual shooting frequency parameters. Not in any reloading issue whatsoever. I've modified what I know modifies the shooting frequency, I don't know if there's much left to that.
Scattologie 27 Sep, 2023 @ 9:44pm 
And I wish the explosion range was a little wider compared to the caliber of the cannon.
The explosion range is my personal opinion, so you don't have to worry about it. However, it seems like the AI firing issue really needs to be resolved.
Scattologie 27 Sep, 2023 @ 9:41pm 
It is never my intention to bother you. Bots are still not able to utilize it properly even after update. To explain this better, for example, create your 10 cm K. 14 and this cannon on the test map and compare them. This seems to be a problem of AI perception ability, not a reloading problem.
FrostyDawn  [author] 24 Sep, 2023 @ 8:04am 
I have updated some parameters.
FrostyDawn  [author] 24 Sep, 2023 @ 8:01am 
It should be fixed now.
Scattologie 23 Sep, 2023 @ 8:37am 
But this is my personal opinion, and I still respect your decision.
Scattologie 23 Sep, 2023 @ 8:36am 
I researched the cannon on Wikipedia and it says the cannon fires 2 rounds per minute.
but i never see their firing. Is it true that bots fire artillery anyway? we don't have to be too obsessed with reality, but I think it's too harsh.
FrostyDawn  [author] 23 Sep, 2023 @ 7:28am 
@Scattologie the problem is that the setting that decides how often bots fire is set to pretty damn high levels. I have no idea what's going on lol.
FrostyDawn  [author] 23 Sep, 2023 @ 7:24am 
The morser 10 will have that feature soon. I'm figuring that out.
ItsMeBen 22 Sep, 2023 @ 1:08pm 
could u make a Dicke Bertha the german artillery piece from world war 1
Scattologie 21 Sep, 2023 @ 4:52pm 
They just moved the turret left and right and didn't fire. It's the same problem I mentioned with your old 10 cm K. 14, 155mm Schneider M1917.
FrostyDawn  [author] 21 Sep, 2023 @ 9:14am 
@Scattologie ugh. I've set that properly though. Could you please explain the issue in further detail?
Scattologie 21 Sep, 2023 @ 5:58am 
i'v tested this and found bots didn't know how to shoot. maybe AI problem
FrostyDawn  [author] 21 Sep, 2023 @ 5:34am 
I've got an msta somewhere.
YUNG TRAPPA 21 Sep, 2023 @ 5:07am 
Make m777 or msta pls
Scattologie 21 Sep, 2023 @ 2:39am 
one of the best modders in ravenfield!
KRAN 20 Sep, 2023 @ 11:56pm 
Cool.Can you make M40 turret ?
Teredor 20 Sep, 2023 @ 11:30pm 
OMG
bluedream 20 Sep, 2023 @ 10:09pm 
cool
rduon0 20 Sep, 2023 @ 6:56pm 
The sky fall
Titanus 20 Sep, 2023 @ 5:09pm 
Noice
Faceless Moron 20 Sep, 2023 @ 4:38pm 
omg TSA is back
Samwell 20 Sep, 2023 @ 3:33pm 
Sweet
Ebeck 20 Sep, 2023 @ 3:31pm 
Fuck yea
Ebeck 20 Sep, 2023 @ 3:31pm 
HURRAY!!!!!!!!!!!!!
FrostyDawn  [author] 20 Sep, 2023 @ 3:00pm 
I believe some south American artillery producers have got even worse nomenclatures lol.
TheVeritasAlliance 20 Sep, 2023 @ 2:01pm 
Sweet! Good to see WW1 content. The Grand Puisance Filloux are also the most wierdly name artillery manufacturer ever lol.