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Multiplayer work not for whole map, only in player radius will repaired.
I notice many bot float at end of radius from palyer. (stuck then vanish)
Updating to Riftbreaker 2.0.
I can't make a beta-only version of the mod.
Tried using the Repair All Buildings across the entire map Tool and it crashed my entire game.
If you can please update this awesome mod.
Thanks!
Updating LastSelectedBlueprintsListUtils script.
Using PlayerInitializedEvent and PlayerCreatedEvent events.
Adding Chinese localization (Great thanks STAR-KY-XH @ discord).
Update mod to DLC3 and WE3.
Use mouse wheel to select the previous selected building.
Use mouse wheel to select the previous selected category.
yes, traps charges restore to max value.
i hope it can also "repair" the traps so that their trap charges are reset to max.