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first_invalid_database_record:wh3_default_land_melee_infantry_main_frontline_swords_high_qualityksl_kos_1
first_invalid_database_table:cdir_military_generator_unit_qualities_tables
first_invalid_packfile:aux_upload.pack
BadMods
aux_upload.pack
Thanks for creating and maintaining this mod, by the way. Been using it for ages, but the recent changes to the recruitment buildings make it very thematic and I love using it in my campaigns.
@ballxxx123 there is already an amazing Imperial Ogres mod in the Workshop (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2910123474) so I placed my version of Ogres down at the very bottom.
@4ydra I do plan to add more Norscan Mercenaries.
WiP (arranged by priority):
Arabyan Spearmen
Arabyan Swordsmen
Arabyan Handgunners
Arabyan Mounted Archers
Cathayan Spear Levy
Cathayan Crossbowmen
Cathayan Spearmen
Cathayan Swordsmen
Cathayan Lancers
Imperial Celestial Dragon Guard
Norscan Mercenary Skirmishers
Ah, I see! Thank you for the answer.
THE FOLLOWING UNITS CAN NOW BE RECRUITED VIA THE FF: CHAINS AND SPECIAL BUILDINGS:
Kislevites: Bokha Palace, Erengrad Docks, Wild Game
- Elite Kislevites: Bokha Palage, Erengrad Port
Dwarfs: Iron Mining, Marble Quarry, Nuln Cannon Foundry
- Dwarf Rangers: Wild Game, Nuln Cannon Foundry
Asrai: Wild Game, Lumber, Laurelorn Forest, Marienburg Docks
- Zoats: Laurelorn Forest, Exotic Animals
Asur: Orchards
Norsca: Port, Erengrad Docks
Bretonnians: Pastures, Tourney Grounds, Mourceaux Valley Orchards, Bordeleaux Port, Smithy's Tavern,
Estalians: Pastures, Smithy's Tavern, Occupied Miragliano, Ampitheatre of Myrmidia
Added the ff units:
Estalian Greatswords
Estalian Cavalry
Bretonnian men at arms (swords)
Bretonnian men at arms (swords)
Imperial Giants - Model still under improvements, but more or less, it looks nice.
@Augustus, Thank you so much for enjoying my mod!
@Rincewind332, thank you!
Should Asrai, Asur and, Estalians, Bretonnians and Kislevites be also recruitable via Pastures? Considering lore-wise a lot of them should be found tending to the Cattle.
Should Kislevites and Asrai be recruitable vai Lumberyards?
Should Dawi also be recruitable via Gem Workshops?
Should Asrai be recruitable via Herb Gatherer's Camp?
Should Asur be recruitable via Potteries?
Is there a way for the units to ONLY BE USED BY THE PLAYER?
Distributed recruitment of Auxiliaries to their home regions as well as in certain resource buildings.
Dwarfs will now be recruited through the Nuln Foundry, Red Moon Inn, Iron Mines and Quarries.
Dwarf Hammerers and Flamers can be recruited by Iron Mines.
Dwarf Rangers can be recruited through Hunting Grounds.
Wood Elves in Hunting Grounds and in the Laurelorn Forest.
Norscans can be recruited through Ports except the Marienburg Port.
High Elves can be recruited through the Marienburg Port, Bazaars and Wine Markets.
Kislevites can be recruited through Erengrad Docks, Occupied Kislev and the Bokha Palace.
Estalians can be recruited through the Ampitheatre and Occupied Miragliano.
Most units require you to build a Barracks, Menagerie or a Gunsmith. I hope this solution helps the recruitment spam and keep it lore-friendly. Thanks!
Iron Mines, Quarries - Dwarf
Pastures - Asur
What do you guys think?
- In replacement for "Southland" I've added 3 new units:
> Estalian Halberdiers
> Estalian Swordsmen
> Estalian Handgunners
Same stats but slightly higher melee attack.
I would love to have someone send me a file of a Morion Helmet that I can use over these Estalian units, and a blank template for me to finally add custom cavalry units.
I do not know yet what to mix and match to create Estalian Footknights and knights.
NEXT ON THE LIST:
Estalian Footknights
Bretonnian Arquebusiers
Bretonnian Halberdiers
Bretonnian Swordsmen
Bretonnian Footknight Halberdiers
Bretonnian Footknights
Bretonnian Knights (Need to know how to make custom cavalry units first)
Models for the Bretonnian and Southland auxiliaries are complete. Will work on their stats soon. Thank you all for your patience!
I worked to fix some of it over time, but I might've missed a few. Other than the Elite Kossars, what other units have you noticed these frame drops? I will work to fix these sometime around December 6, 2023 or the week following. Thank you!