Total War: WARHAMMER III

Total War: WARHAMMER III

All Diplomatic Options - Vassalize, Liberate, Confederate
517 Comments
LikeABith 16 Sep @ 4:26pm 
I keep getting this error right before I CTD: [string "script\campaign\mod\inq_merc_hub.lua"]:37: attempt to index field '?' (a nil value). Is this referencing this mod?
shnavooz85 15 Sep @ 8:12pm 
mods awesome, loved making drycha kill everything near her and then just revive them with liberate lol.
Dod 15 Sep @ 4:57am 
Good sir, can we have a little sub mod that without "Confederation" option? My trusted-blood bound Kislev ally (Brotherhood of the bear) got confederated by others Kislev faction... losing them felt bad... so installed "No confederation mod" but this great mod override it... Also without confederation option, there can be more dynamic geopolitical situation can be appear all around without hard-snowballing! I beg of you sir. All options but No confed would be awesome addition! Thanks for reading.
HotPizza87 14 Sep @ 2:33pm 
Are there still restrictions on Warriors of Chaos / Slaanesh on who they can vassalise in this mod? For example I know Champions of Chaos can't confederate Archaon/Belakor and Slaanesh can't vassalise Dwarfs with seductive influence. Is seductive influence impacted?
The_Inquisitor  [author] 6 Sep @ 8:21pm 
@Balthasar23th
Done. Thanks!


@Flames of Icarus
Not sure, I haven't tested it there.
Balthasar23th 6 Sep @ 3:49pm 
Thanks for this awesome mod. I've made a German translation. I'd be delighted if you could link to it. Keep up the good work!


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3563518591
Flames of Icarus 4 Sep @ 3:28pm 
Is this mod compatible with the old world mod?
Mental Motel 3 Sep @ 12:42am 
Thank you so much, your mod (and the older versions) have been in my play list since Warhammer 1! I am so glad you are maintaining it.
The_Inquisitor  [author] 2 Sep @ 7:53pm 
@all
Updated for Patch 6.3 and added compatibility with the Hung mod.
LEGACYLEO 2 Sep @ 6:37pm 
I love the way you set it up for every faction. Using the Vampires or Orcs as meat shields. Like sending them too war too weaken the army I come with my forces too finish them.
Mental Motel 31 Aug @ 6:13am 
+1 on that Hung mod race proposal, the mod is great but with this on it just results in a very buggy mess.
Frozen_Flame 24 Aug @ 7:15am 
Is there any chance that the Hung mod race could also be added to the list of compatible mod races eventually?
ᛣ Munin ᛉ 18 Aug @ 9:35pm 
hmm I am not getting the confederation buffs as Imrik, I confederated tiranoc after vassalizing them
DocHolliday 18 Aug @ 2:16pm 
This doesn't give the confederate option for so many factions though... Worst of all imo is Vlad, his whole thing is trying to claim the throne of the Empire as it's rightful ruler or whatever, so why can't I confederate the counties i'm conquering on my way to the Reikland?
Tadpole Hunter 16 Aug @ 1:26pm 
love it when a mod doesn't actually tell you what it does in its description lol
14 Aug @ 12:34pm 
Maybe its supposed to be that way but yeah seems to enabling crisis factions to make alliances with other races
14 Aug @ 9:03am 
I think this mod may have caused end game crisis factions to start alliances instead of starting war
Cold 11 Aug @ 11:25pm 
I vassalize karl france every time, and exile them to the north to defend the norscan raids while taking his land and capital. Feels greeat!!
Lexinator 11 Aug @ 3:33pm 
is it possible to make the ai vassalize enemy factions in like an mct setting? could be fun to see karl franz with laurelorn or some weak bretonnian state as a vassal or even some wild stuff like karaz a karak with skarsnik as a vassal
Kniggar 5 Aug @ 12:38am 
This Mod is very inconsistant, sometimes I can reawaken a faction and them sometimes I cant reawaken that same faction from the same spot. Clan Moulder for this example.
Alpha Gong Gong 3 Aug @ 9:31am 
I checked with another faction on another game, I can't liberate ungrim despite me taking hi starting settlement from the ennemy. It worked flawlesly before the last big patch, now I can't awaken or liberate factions anymore
Alpha Gong Gong 2 Aug @ 3:45pm 
I can't seem to be able to liberate krok gar despite me having taken temple of skulls. I it the last settlement they owned, or their first? Any insight would be appreciated ^^
Kniggar 30 Jul @ 9:16pm 
Where is the liberate spot for malakai?
Jessy2299 25 Jul @ 10:12pm 
It sad that this isn't save game compatible :(
DewdMayne 22 Jul @ 6:48am 
Any chance you could update to include compatibility with the reupload of Albion?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3035136715
KingLemonVT/TTV 21 Jul @ 6:21pm 
Mod is broken. Needs to be updated. I was forced into an alliance w/ spirit of the jungle as Itza and I had never even met them on the map yet. Reloaded save 5 times, played it different each time, same result after a few turns, same turn, forced alliance. Mixed with CONSTANT crashing, this is the only mod I have that is out of date and not confirmed to be fully functional after the most recent game updates.
So yeah, wonderful mod, pls fix, thank you! <3
Co1475 19 Jul @ 5:31pm 
I have not seen liberate show up at all? Is this a current glitch?
nubbyclairvoyant 17 Jul @ 2:32am 
Great mod, allowing for vassalization enables superfun gameplay!

But with 6.2.1 & 6.2.2 AI factions are diplo-vassalizing each other in insane ways, especially militarily weak factions vassalizing strong ones: Example, #2 Etaine with 16 settlements just submitted to #46 Dreadfleet with 3 settlements in my current Belegar campaign. Almost all the vassalizations I'm seeing are diplo'd; next to none by conquering last settlement.

You guys might want to tweak the values needed to diplo vassalize ANY target faction (except maybe player faction?). Or even disable diplo vassaliztion altogether?
timba1604 16 Jul @ 10:30pm 
Is the sylvania faction not liberated from they capital?
Señor Pillullis 15 Jul @ 2:12pm 
Is there a version without confederation?
⎝⧹Spinach♰Sack⧸⎠ 9 Jul @ 1:38pm 
dam, this mod is kinda cheaty or is it ?
⎝⧹Spinach♰Sack⧸⎠ 9 Jul @ 11:01am 
save game compatible ?
SuitingGhost 8 Jul @ 9:03pm 
confederating skarsnik will trigger a bug where you can't recruit orc characters
a menacing lemon 7 Jul @ 8:42pm 
so idk if this is a bug or just part of the mod, i was karl vassalized ikit and then later he delcared war on me
Dr. Smoke 2 Jul @ 5:47am 
if i vassalize an empire faction with this mod will i get access to the state troops like with confederation?
A Purple Ogre 29 Jun @ 2:16pm 
I think this mod has been causing my game to crash
Flames of Icarus 27 Jun @ 10:05am 
I am currently playing the current version and playing with Mixu's Unlocker. This mod let me bring back some of the factions added in Bretonia. But it did not let me bring back Castle Artois. Chilfroy's faction. When attacking as the Karl Franz and it was taken by The Barrow Legion. No Liberate tab is on the victory choices.
Espritviril`` 26 Jun @ 5:08am 
Where should I edit with RPFM if I want to remove vassal option for the order factions? Chaos and evil factions can keep it.
nubbyclairvoyant 24 Jun @ 2:07am 
I was too boneheaded to realize that Outpost construction is managed thru Diplo menu. This fabulous mod works 100% with Radious for 6.2.0
nubbyclairvoyant 22 Jun @ 9:56pm 
Update: Works with Radious for 6.2.0. Mostly. All diplo options available; but no option to build outpost in any settlements--large or small--of vassals. Regular alliances still allow normal settlement construction, however.
Psycosick 22 Jun @ 1:33pm 
Amazing mod it's for sure a main stay in my playlist, do you plan on adding compatibility with other modded factions ?
nubbyclairvoyant 21 Jun @ 10:30pm 
Just tried your amazing mod out with 6.20, starting a new Malakai run using the (also) updated Radious mod. And while Confed, Vassalize, etc. options appear--and work wonderfully, btw!--there's also some generalized weird diplomatic glitchiness, in that Dark Elf factions I just discovered--like Scourge of Kaine & Karond Kar--*already* have Military Access treaties with me! Also, four Dwarven minor factions are willing to do trade-only treaties. Not any reason to disable your fabulous mod, but something you might wish to know, irregardless of whether it's due to Radious, the new patch, or whatever..
Bongo In the Congo 18 Jun @ 10:00am 
This is an odd question, but I'm looking for mods that'll let me "confederate anyone." I.e. I play as the Empire but I get a diplomatic option to add an Ork tribe to my empire and gain control of their heroes. Is this possible?
Lisan al Gaib 3 Jun @ 7:39pm 
Can Skaven not make vassals?
TheDarkLordOfAbyss 31 May @ 2:14am 
I also played with Morathi, using this mod and the Fudge mod. And I was able to use Revive only on Caledor, but noone else. If subjugating it didnt allow me any other option, then getting them as vassal. Heck I even destroyed for e.g. Avelorn, abandoned all their starting cities and tried Colonising them to see if I could revive them but nothing hapened, only option was to colonise setlement. Also happened once I was over 50 turns. So perhaps you were lucky or something?
Ratnap 29 May @ 1:58am 
I played past turn 50 with Woodelves using this mod on Old World map and including fudging vassals and had no problems whatsoever to liberate and vassalize other factions, even reviving, subjugating and then immediately confederating worked.
tehswordninja 25 May @ 5:48pm 
Can you liberate Beastmen factions?
Acelga Letal 15 May @ 2:16pm 
no works after 40-50 turns
mikelangelo70 13 May @ 1:44am 
is it compatible with saved games?
ztj199427 4 May @ 8:50am 
didn't work after 50 turns