Crusader Kings III

Crusader Kings III

Cheaper Feudalize
16 Comments
monnoboy 11 Apr @ 9:59pm 
Still works fine for me as of 4/11/25. No crashes or bugs encountered on my part even with my other 33 mods installed.
shlejma 2 Jan @ 1:37pm 
update please
iodessit88 11 Apr, 2024 @ 10:48am 
but we also need cheaper activities! 1000 gold for grand tournament, 700 for grand marriage , etc is insane, even AI can't afford it. It is ridiculous.
Same situation with mercs, after 50 years since the start of campaign AI stops hiring them cause they are way too much expansive. What balance is it, PDX?
twisle  [author] 13 Oct, 2023 @ 9:05am 
@Zax yeah check out the new collection 'Cheaper Collection' There is a brand new mod in there for cheaper buildings
Zax 13 Oct, 2023 @ 7:32am 
Can you make some mods that make buildings and activities cheaper and more reasonable? Thanks!
JurgenNW 17 Sep, 2023 @ 12:26am 
@CaNaDiaN TWiN with an extra unique buldings mods tribal holdings like in Ireland can have a special building related to Insular Christianity that gives 2.0 tax and bonuses to lrn/stew, which makes it worth it then.
Polerion 12 Sep, 2023 @ 7:01am 
I didn't even know that about this, I remember that last time I played for long enough to become an empire, while I was still tribal, most of my vassals adopted feudalism.
CaNaDiaN TWiN 9 Sep, 2023 @ 9:41pm 
Tribal vassals can adopt feudalism through their Liege it's cheaper than doing it independently and it's the best way to feudalize tribal territory
LATVIEŠU GOBLINS 9 Sep, 2023 @ 10:15am 
GOOD!:lunar2019wavingpig:
Simbach Vazo 8 Sep, 2023 @ 4:33pm 
An AI can adopt feudal ways, the same as a player, but that does not change the holding, assuming that's what Canadian was thinking.
net 8 Sep, 2023 @ 10:48am 
@CaNaDiaN TWiN don't they still have to pay the 500 themselves? that might actually make it even slower if their income isn't strong enough
twisle  [author] 8 Sep, 2023 @ 7:35am 
@John2Lionheart yeah the ai cost is only 200 also
John2Lionheart 7 Sep, 2023 @ 11:38pm 
So for AI it cost now 200 gold? If so then very nice.
I like this and i think it makes it for better playthough.
twisle  [author] 7 Sep, 2023 @ 8:46am 
@CaNaDiaN TWiN i dont think there is really a way to play 'wrong' in a sandbox strategy game
CaNaDiaN TWiN 7 Sep, 2023 @ 7:54am 
If you're spending 500 gold to feudalize a holding, then you're playing wrong, you're supposed to grant that to a new vassal so it's a tribal vassal and then they'll do it on their own for free
gallezed 7 Sep, 2023 @ 5:26am 
nice mod