Stormworks: Build and Rescue

Stormworks: Build and Rescue

[Rythena] Krakatoa - EWS Pod
13 Comments
Cailean.Coleman  [author] 4 Apr, 2024 @ 2:25pm 
Well, it basicly shot a laser downward and im guessing it gave the illusion of it, because now im pretty sure that its not physicly possible to do that. I think what i was seeing was missiles 9on multiplayer having lag and visually changing course suddenly giving the illusion of laser missile deflection.
uberdash64 4 Apr, 2024 @ 12:22pm 
how does it deflect laser guided missiles?
DR731 24 Jan, 2024 @ 5:43pm 
ok thanks
Cailean.Coleman  [author] 18 Jan, 2024 @ 2:02pm 
I was gonna do something like that soon to replace this fossil of code. I made the code a very long time ago, but uploaded it mid last year. Eaither which way its all old, dont use it for now.
DR731 18 Jan, 2024 @ 1:01pm 
is there a way you make a compact system that is always detecting signals from ppls vehicles and puts the channel of the signal on a 1x1 screen or smthng like that?
Cailean.Coleman  [author] 18 Sep, 2023 @ 6:21pm 
just a number value on chan.1
DR731 18 Sep, 2023 @ 5:30pm 
what do i need to link up for them to work?
Cailean.Coleman  [author] 17 Sep, 2023 @ 9:31am 
XD
SnazzyDazzy 17 Sep, 2023 @ 9:25am 
Then they are doing their job :>
Cailean.Coleman  [author] 3 Sep, 2023 @ 3:28pm 
XD, I think they jam eachother if you do that sadly (Unless you set each to a diff freq)
SnazzyDazzy 3 Sep, 2023 @ 12:17am 
Time to put four of these on my plane to 'increase efficency'
Cailean.Coleman  [author] 1 Sep, 2023 @ 6:34pm 
I mean I did make the NNTC IFF have a mental breakdown XD, It sends scrambled signals through a given freq, and can deflect laser missiles, so i would say its nice to have on stuff like vtols and stuff.
drunk driving compilation #42 1 Sep, 2023 @ 6:06pm 
does it work well?