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I’m honestly not sure what you mean about the commando droids causing instability. I know their lighting gets wonky, but I haven’t experienced anything downright unstable . I’m not the modder, but could you explain what’s happening?
Aside from that, it could be easy enough to use the FCS to edit commando droids out of Reworked, you just need to grab your workshop download and move it yourself.
(B1's skeleton without a backpack)
All that comes to mind is when you’re neutral, random Imperial patrols can run up and speak to you. Some will extort you for money, but some will be kind.
Of course, gate guards will also speak to you and search for contraband now and then.
Kenshi doesn’t usually have dialogue for most characters. Every interaction would need to be manually created.
There are more Imperial conversations in Kathun, but they only trigger under specific circumstances.
The newest update about dialogue? No. These edits rarely ever require import.
Imports are mainly required if you need to re-spawn something that is already spawned. Such as changes to NPCs and towns.
Wanted to make only wookies run and make kingdom of wookies but I see it would be hard as RP.
Super Battle Droids are sold by the Droid Engineers, both in their shops and in the caravans that come to visit your outposts.
But you can also recruit SBDs you have imprisoned, using a shared dialogue tree which most droids have.
Ensure your prisoner is disarmed, weaker then the recruiter, and you have accomplished the correct conditions to recruit Jedi in the questline.
No. Granted slight oversight, but the NPC might have a random name over Master/Quartermaster. I never seen them without the name of Jay though.
I don't see any sign that quartermaster Jay is missing. Should still spawn in the Jedi hideaway.
Understood. Thank you.