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There are no special conditions on getting him such having certain spell books so it's just luck of the draw.
Also thank you for the excelent work !
<Skills VALUE="SKILL-SCAVANGER"/>
I'm only guessing the name of the skill here, best is to copy/paste from another unit that already has the skill from the mod's file.
@wingren013 - I think this is a display bug for the ability. It should work properly even though it says 0.
Something like necropolis from heroes games. A Egyptian theme perhaps so they dont look necessarily evil.
Also, could you include your own balancing or bug fixing for the base game too? :) you have mastered MoM. Do you have a patron?
Only this mod + all the dlcs, and the game wont allow saves anymore.
The leveling change to heroes would require new code to the game for sure. Also they are already a bit too powerful as is.
A bit like the Renaissance mod for Warlock 2, i feel the races in the original game lacked a bit of content and deepness (more to build, more choices, more synergies, more units that look and play different than the standard ones...)
Level up of units and heroes is a bit lackluster too, but well, the system was "simple" in the original game, but i would have loved that the remake would introduce some sort of more interesting leveling (more levels, and choices to do), but that may be completely another game aha
That should allow your scripts to call into the base game scripts.
Kudos, Xeth!
Still not as generally deadly as Adamantine Slingers under Warlord+Crusade, but...
Kobold's strength lies in their ability to make towns/population fast and have high production to crank out tons of Contraptions/Igniters. Mystics are really strong for an Arcanus race I feel, especially when you look at the race as a whole and not just its units. Fallen Men Specters can be very good though not as good as Paladins of course. Elders don't benefit from multiple casting true but they are non glass cannon magician type units. Ideally you have a few plus the Black Prayer lowers enemy resistance to let the Medusae stone them.
I probably would have used "Halfling Pony Riders" instead of "Hogs", as they really needed a basic mounted troop type. ("hogs" sounds so Arkansas... )
Also noticed you nerfed the High Men Pikemen a bit. That unit was better than the other races, which gave the humans their special early tier unit. (AP + Negate First-Strike, nice)
Oh well....