The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Diversified Conjuration
40 Comments
Toothless 6 Nov, 2023 @ 6:18pm 
i must say this is very well made would recommend
Su Lang Manchu 17 Apr, 2017 @ 12:49am 
The summons are permanent ? Can I talk with them ?
Scrantonio Spamderez 23 Jul, 2016 @ 3:44am 
K, thanks. Having done further investigation, the mod thankfully has no issues, so I can keep running around with my imperial shade :D. Seems I have to run as admin, but that's Skyrim's fault.
McSchwang  [author] 22 Jul, 2016 @ 5:12pm 
I do not know. I am still on Windows 7.
Scrantonio Spamderez 21 Jul, 2016 @ 12:09pm 
Do you know if this mod will have any issues with windows 10 (sorry to ask, but you more-or-less insta-fixed the last glitch I found)

Rivox 19 Mar, 2016 @ 2:46pm 
Are they count as undead so that skills like Dark Souls work on them ? (sorry for my bad english)
Птичкинсн 23 Jan, 2016 @ 12:15pm 
Why I have no books, and wandering conjurer?
Ragnar'Khan 16 Dec, 2015 @ 7:34pm 
very fun
Alex 3 Nov, 2015 @ 12:15pm 
who is stronger, the dremora lord or the dremora thrall ?
elrrafa 28 Sep, 2015 @ 2:34pm 
Muy bueno :windhelm:
D 26 Sep, 2015 @ 9:54pm 
cant find wandering conjurer. checked the sleeping giant and he wasnt in his spot. does he leave? and why dont you just add the spells to the conjurer in winterhold?
The Rock Man with the Rock Plan 7 Sep, 2015 @ 5:07pm 
Does the atromancy perk increase the summon time of these?
BullBars1 6 Sep, 2015 @ 9:05pm 
We need some sexshe undead summons. There must have been a few old ladies buried with the old wrinkled guys with horn helmets. Maybe they could all shout at each other. Parthunax was a busy dragon teaching all those drawger how to shout and they can't be dragon born cause there's too many of them.
XerxesThePirate 27 Oct, 2014 @ 8:18am 
im going to avoid adding it for now, probably will add if i make a full on necromancy based file
this is due to multiple crashes i experienced when adding it to my game probably from the extra spells added that clashed with apocalyse and midas magic, i love the idea of this mod though
McSchwang  [author] 25 Oct, 2014 @ 7:20pm 
Shouldn't as far as I know.
XerxesThePirate 25 Oct, 2014 @ 6:44pm 
hey so i'm curious, does this mod conflict with the apocalypse or midas magic mods??
Gyve 1 Oct, 2014 @ 8:52am 
what's the npc id for the wandering summoner? he's not spawning so i want to do it manually
imweezel 29 Sep, 2014 @ 8:54am 
Thank you so much, I tried the other conjuration mods, but they just break the game in terms of balance. But this is a good, sensible Conjouration addon that inreases the things you can summon, while being both sensible and balanced. Thank you again, you've helped this wandering conjurer become quite happy with his practice!
The Dub 20 Sep, 2014 @ 7:29pm 
can you have multiple dead thralls
HermitFromPluto 13 Sep, 2014 @ 6:19am 
One of my favourite mods but the Drauger Death Overlord has no weapon. I Conjured 3 of them and they got owned by a mammoth even on novice. but great mod!
Scrantonio Spamderez 10 Sep, 2014 @ 12:55pm 
For me the wandering Conj. did not appear for a while, but he eventually did, it might just have been a matter of time, or it might have been triggered by a certain quest, but that seems highly unlikely. So I would say just give it some time.
HermitFromPluto 6 Sep, 2014 @ 8:26pm 
I Went in the Sleeping Giants Inn but cannot seem to find the wandering conjuror. and yes I pressed subscribe
McSchwang  [author] 6 Sep, 2014 @ 5:18pm 
Flame Thrall is a Master level spell, if your game says otherwise then one of the mods you have changes it. Draugr Thrall summons a Draugr Death Overlord, as stated in the spell's description. Whether it is a regular Draugr, Restless Draugr, Draugr Wight, or Draugr Deathlord, they are all Draugr, hence the name of the spell is Draugr Thrall. The name does not need to be mpressive, it only needs to say what it summons, a Draugr thrall. An ordinary Draugr would not be worth having even at the Expert level because they only have 50 health, so they die with one hit.
LordXenophon 6 Sep, 2014 @ 4:51pm 
Flame Thrall is an Expert level spell.

Based on the name, I would expect Dragr Thrall to bind one, ordinary zombie, not a Draugr Death Overlord with full power shouts. If that is what this spell does, it needs a more impressive name.

An ordinary but permanent Draugr would be worth having, as an Expert level spell.
McSchwang  [author] 6 Sep, 2014 @ 2:44pm 
I just released an update that should fix the summons dropping their weapons.
Scrantonio Spamderez 6 Sep, 2014 @ 7:05am 
One problem I experienced was occasionally my summons dropped their weapons one death , initially a corrupted imperial shade dropped his ancient nord sword, then my Dremora overlord dropped his daedric battleaxe of the inferno. Just wondered if you knew why this happens, as I am fairly sure it does not happen with the vannila dremora Lord.

Anyways, awesome mod, I especially like The soul rip spell, cause it makes you feel like a total badass:)

Also Lord xenophon, as an utter rule, all thralls are master level and Draugr death overlords are far more powerful than flame, especially with full powered shouts.
LordXenophon 29 Aug, 2014 @ 4:05pm 
Draugr Thrall should only be an Expert level spell, since they aren't any stronger than Flame Atronachs.
Psi 29 Aug, 2014 @ 12:27pm 
Didn't know you could do that thanks. I got some other mods to enhance some Dragons. That was my worry you see that the dragons would be far too easy to kill however this mod i have now the dragons can 1 hit you so i may actually need those summons ^^ Thanks for the offer it's most appreciated :)
McSchwang  [author] 29 Aug, 2014 @ 12:06pm 
You can stop the dragon priests from summoning the atronachs by removing the spell from their spell list in the creation kit. I'd rather not do it for the overall mod, because other people may like the summons. You can do it yourself by simply going into the creation kit and editing the spell list of the npc, if you know how to do it. If not, I can give you a detailed explanation of how to manually remove the spells.
Psi 29 Aug, 2014 @ 9:16am 
This is one gorgeous mod! However is it possible to stop the Dragon Priests from Summoning the Storm Artronachs? I think that can be a little Overkill when fighting dragons etc. Just a personal request as i love challenges but also love being a dark charactor :)
Giant From The East 28 Aug, 2014 @ 8:07pm 
not work for me i lvl 100 summoner and not work
SGTMOMO 27 Aug, 2014 @ 8:57pm 
How do I download this?
McSchwang  [author] 27 Aug, 2014 @ 9:47am 
It works with saves.
Hatty 27 Aug, 2014 @ 7:52am 
Or will it work with saves?
Hatty 27 Aug, 2014 @ 7:52am 
Would this require a "clean" game? New?
SGTMOMO 26 Aug, 2014 @ 6:59pm 
How do I download this mod?
McSchwang  [author] 23 Aug, 2014 @ 2:03pm 
I'm well aware of that, especially since I set the level of dead thrall up to 100. All you need to do is go to the atronach forge and summon an unbound dremora, kill it, and resurrect it. I added the dremora thrall because you can summon them anywhere. With the resurrected dremora, they tended to wander off and disappear when I fast traveled. This way you can instantly bring the dremora back if that happens.
AlienFirefox 22 Aug, 2014 @ 6:51pm 
u can all ready have the dremora thrall if you get your conjuration right up you can permanently resuurect humanoids and the dremora is a good res because they don't moan or make stupid noises and piss you off. best giving them a good weapon though.
Gh05t1nth35h3LL 21 Aug, 2014 @ 12:44pm 
awesome mod
kaare 19 Aug, 2014 @ 6:52am 
this mod sounds great :D!