Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Eternity
653 kommentarer
Shatilov For 7 timer siden 
no worries, your mod is great either way.
Chasslo  [ophavsmand] For 8 timer siden 
@Shatilov I would like to but I don't think I can, disabling regiments of renown is much harder.
@奥威尔·切瑞先生 Might be related to the settlement type.
@TreeasaurusRex The SFO mod is a submod, my IEE mod is a whole another mod, you can use it with this one but you don't actually need to. The SFO mod works with both just the same way.
@Riaias Very good observation thanks, I will try to fix it as soon as possible
@Markaslin I don't mind at all, thanks for asking; feel free to do it
Markaslin For 8 timer siden 
Hello! Would you mind terribly, if I made a submod for Cela's overhaul?
Riaias 3. okt. kl. 6:48 
This mod and VCO mod are not compatible regarding the Morathi''s Route (Cult of Pleasure) that requires you to buiild the Landmark at Ghrond. This mod changes the Landmark (the key i think) so you can't complete the Victory Condition.

That's for anyone like me that's was looking what's wrong.
Shatilov 28. sep. kl. 15:10 
can you add an MCT option to disable extra units?
요술 쓰레기통 25. sep. kl. 13:53 
Do you know why recruiting doesn't work in the recruitment window even if you build a RoRs building?
TreeasaurusRex 21. sep. kl. 14:20 
So when using this with SFO and IEE, should I have this and the two submods for each mod on?
奥威尔·切瑞先生 12. sep. kl. 1:23 
May I ask why I can see the Demonic lron Forges landmark, the Chaos Dwarf, but can't build it in Iron Peak Fort?
Chasslo  [ophavsmand] 7. sep. kl. 16:38 
@Unloveable Thanks for the explanation
@Beleth There's just no way around it lol
Beleth 7. sep. kl. 16:05 
It's ridiculous that this mod is dependent on Mixer mode. Without it, some settlements don't even have special signs. This forces us to use Mixer mode.
Unloveable 5. sep. kl. 8:00 
@maxlanz
You can stack Landmarks of Legend, Immortal Landmarks, and Landmarks of Eternity happily for all your landmark needs.

Also this is in the description

"The mod should be compatible with pretty much everything as far as I know. (And yes, it is compatible with other landmark mods)."
maxlanz 5. sep. kl. 7:43 
Is thi compatible with landmarks of legend?
opuntia 30. aug. kl. 14:57 
Hello to all
After a bit (a lot) of fiddling around and testing this is what I have discovered.
If you revert to the previous version of IEE, disable SCCM LCCP (I can't revert because they havn't posted the old version) and then disable Landmarks of Eternity (again...can't revert this one because the old version isn't available) My faction Mods all work for me now.

I hope that this helps us all out in the short term.
CEO Of War Crimes 29. aug. kl. 17:16 
Hey man, love your work. I'd like to request some new landmarks for the tomb kings, Settra specifically since only his faction is missing a specific one and any tomb kings landmarks overall since there are only two that aren't tied to factions.
[GGA] OkelDoctor 29. aug. kl. 14:40 
Getting this crash since the update.

The following mods cause a crash to the Database.
Chasslo_Landmarks_IEE.pack

The first invalid database record is
cr_minor_secondary_ind_1_3Chasslo_Spice_route_racket in table
slot_template_permitted_building_chains_tables
and pack file Chasslo_Landmark_IEE.pack
Karl Franz 19. aug. kl. 22:09 
Hope so. Noctilus despite being a von carstein doesn't really stick out enough as a Vampire coast leader. His armies and playstyle in general just really makes him feel like another version of Luthor Harkon. Having some relevant sylvanian landmarks and even sylvanian units would be nice.
Chasslo  [ophavsmand] 19. aug. kl. 12:14 
@Karl Frantz I might implement some equivalent in the future
@☠Be'lakor☠ Thalys because you only saw the first sheet, there is one for each races. You can navigate by clicking on them on the bottom of the screen. About half of the landmarks are accessible for every faction within a race
☠Be'lakor☠ 18. aug. kl. 6:42 
Hey, i'm a bit confused you state there over 420 landmarks but in your google docs list its just 10-15? also are there landmarks for EVERY faction or just a few? Thanks for the mod tho!
Karl Franz 14. aug. kl. 22:04 
Any chance you could make the von carstein vampire count landmarks also available to Noctilus?
Spartanmatt 28. juli kl. 10:40 
Walt, yes it is. It says it is.
Walt The Why 27. juli kl. 15:21 
Does this work with the other landmark of legends mods?
Irradiated_Haggis 26. juli kl. 12:56 
One of the units for Bretonia, the tier I axe infantry Regiment of Renown with flaming attacks, doesn't show any name on the unit card, nor does it show any descriptive text when you click the button with three lines on the right side of the unit card.
SFH 6. juli kl. 7:45 
Hello, here is a submod for 2x unit size:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3518388581
Blackshare 5. juli kl. 16:54 
is this MP compatible ?
Chasslo  [ophavsmand] 3. juli kl. 4:00 
@Testikles Nope, it should work well
@Gas Town War Boy In the description
@汤姆 Not sure what you mean, could you specify in the bug report thread?
The Hallow Jack 3. juli kl. 3:43 
you got a link to an excel that shows all the landmarks?
汤姆 28. juni kl. 5:59 
When the mod is opened, the AI potential selection UI disappears
Testikles 22. juni kl. 2:35 
Greetings! Does this require an update?
Big Bad Wolf 9. juni kl. 9:26 
Unique Regiments of Renown for Ogre Kingdom while playing as Skargg are not recruitable after constructing the buildings. Where are they to be recruited from because they are not in the RoR panel?
CHien Than 12. maj kl. 1:54 
Could you please make a double unit size version, pretty please ?
Chasslo  [ophavsmand] 11. maj kl. 13:28 
@Tyronis2054 It's a resource for trade. I'll check later why it didn't pop up on the thread window. If you want to post more things about bug reports please use the related thread.
Tyronis2054 11. maj kl. 8:43 
Just want to report back that I did get the weapon after building the landmark, so all good on that front, however, I'm still confused on the "Gromril Ingots" and what exactly it does...
Tyronis2054 11. maj kl. 7:23 
OMG, as I typed this, I realized I haven't built it yet!!! lol... duh .. I'll report back if it still doesn't spawn .. speaking of which though the new resources you get like Grimril's ingots what exactly will it do, when you get get trade income for that? as it doesn't appear to pop up in the trade window as an available resource, only in the forge window, but nothing in the forge requires that to craft anything.
Tyronis2054 11. maj kl. 7:21 
Hmm, this could be a combination with the SFO sub-mod, not sure, but I don't seem to be getting the unique weapons, armors and such that the mod offers. For example I built Gromil's mine in Gundrickson's Mine as I'm using OWC, and it says I should get Redmane's Axe, however I don't have that weapon in my inventory. Am I missing something?
MalpaMlynarz 10. maj kl. 9:21 
Okay thank you I thought it was only for the IE cause Old World changes a lot with provinces.
Tyronis2054 10. maj kl. 7:28 
Excellent! , thank you as I'm glancing at all the potential landmarks in my current Dwarf campaign this is great and works really well with Landmark of Legends too, so think I finally have all the landmarks I want. Looking forward to future updates of course.
Chasslo  [ophavsmand] 10. maj kl. 7:09 
@MalpaMlynarz As tated in the description, the mod indeed adds landmarks for the Old World.
@M4DD0GJ4CK4L, same thing, the mod are compatible and there is no overlap as far as I know.
@Tyronis2054 Don't worry, I'm still updating the SFO mod. the comments asking for an update was caused by a crash when loading the main mod that I fixed soon after. The mod should work just fine
Tyronis2054 10. maj kl. 6:47 
Hi, are you no longer updating the SFO Sub Mod for LoE ? There has been some comments about issues there, and not sure if you can maybe get in contact with the new author that now controls the SFO sub mod to look into it perhaps? I decided to take the gamble and try it and see what happens and so I'll report back there if I have something more specific as well, but so far the landmarks appear to be there and I did install this mid-save (though make started on a different save, just in case I have to remove it..) In any case, thank you for this mod as there is not many landmark mods that spice up the Old World Campaign Map Mod which I love using!
M4DD0GJ4CK4L 9. maj kl. 13:57 
im sure this has been asked before so i apologize for its most likely redundance, but how is its compatibility and/or overlaps with the other two landmark mods (immortal landmarks and landmarks of legend?) is this mod compatible with either or? Or does it lead to any mutiple of the same landmarks or conflicts?
MalpaMlynarz 4. maj kl. 6:14 
Any possibility to play with Old World expanded? I see than not every landmark spawns there, probably becasue of a lot more provinces?
CelsiuZ 3. maj kl. 6:35 
Hey, crash appears to still be happening - hope the following error message assists you:

"The following mods cause a crash to the Database:
Chasslo_landmarks.pack

The first invalid database record is
mixer_ime_minor_secondary_triebeslaughterChasslo_Dolganyeirs_shadow in table slot_template_permiotted_building_Chains_Tables and pack file Chasslo_landmarks.pack"
Chasslo  [ophavsmand] 2. maj kl. 12:51 
The crash shouldn't occur anymore, I restored the mod's previous version until I can work on a real fix.
L'archiviste 2. maj kl. 11:30 
Solved by adding Mixer to the modpack
L'archiviste 2. maj kl. 10:46 
I have a crash with the new update : mixer_ime_minor_secondary_tribeslaughterChasslo_Dolganyeirs_shadow in table slot_template_permitted_building_chains_tables and pack Chasslo_landmarks.packs
LUNATIC 29. apr. kl. 1:34 
Dude, many landmarks of many factions are missing somehow, Kislev has two landmarks missing.
奥威尔·切瑞先生 18. apr. kl. 21:38 
When playing the Chaos Dwarf, many landmarks are displayed in the landmarks but cannot be built
Kitpony 17. apr. kl. 11:37 
fantastic mod but encountered a bug while playing chaos dwarfs. the vulcanic forges and firemouth landmarks in the firemouth region both appear when you highlight the province. owning it though, neither of them appear as a build able group just furs + usual categories. the landmark category is just not there even though the landmark icon says they should be. are they conflicting maybe?
Maxdoom18 12. apr. kl. 10:57 
I think I saw the Converted Railroads landmark spawn in Tzeentch or another god Chaos Realm in the Old World map. Bug?
Kriega1 2. apr. kl. 15:01 
@purpleV , yes
purpleV 28. mar. kl. 4:03 
Is this mod campatible with "Immortal Landmarks" and "Landmarks of Legend"?