Library Of Ruina

Library Of Ruina

Yet Another Mod For A Fellow Grade 9 Fixer [EN/CN/TRCN][JP/KR(MTL)]
18 Comments
Shirane  [author] 23 Jun @ 11:01pm 
@JackDemo Huh wasnt expecting this to resurface after all this year. Glad you enjoy it despite some report of the mod breaking.

I stop participated the community for long time at this point especially with the direction PM is heading all these years with ruina and limbus. Honestly development of this has been a trainwreck with admittedly bit spaghetti coded out of bad habit on top of the unintentional dependency because I forgot to turn off Util DLL while developing it and then I lost the source code at some point and had to use the decompiler version for further development. And now think about it, bit regrettably didn't flesh out the player version despite at the time I am fully focused on the reception side.

Bit high of praise but nonetheless appreciate that you enjoyed what little I worked on.
JackDemo 20 Jun @ 11:26am 
the best mod with interesting mechanics
Ray 10 Sep, 2023 @ 9:54am 
It didn't help much.
Shirane  [author] 28 Aug, 2023 @ 6:54am 
@Ray try resubscribing util.dll see if it helps
Ray 27 Aug, 2023 @ 11:10am 
I downloaded all the essential mods, but I don't know what's wrong
Shirane  [author] 26 Aug, 2023 @ 5:50am 
Bug seems to be related to old version of util.dll being used
Make sure you dont have the older version of it or other mods using the older version of util.dll
Shirane  [author] 26 Aug, 2023 @ 5:20am 
@KeyOfVoid just to make sure see if you subscribed and enabled util.dll (which is included as part of the mod's dependency)
https://gtm.steamproxy.vip/workshop/filedetails/?id=2888941331
Shirane  [author] 26 Aug, 2023 @ 5:18am 
@KeyOfVoid do you still have the player.log file with you
file should be around:-
C:\Users\[you]\AppData\LocalLow\Project Moon\LibraryOfRuina
KeyOfVoid 26 Aug, 2023 @ 4:11am 
The combo mechanic seems hella fun
KeyOfVoid 26 Aug, 2023 @ 4:10am 
Same bug, my friend. Played on normal dificulty, during the weapons phase, some disapeared before I could kill them, and after killing Roland, the game just continues but without any enemies
Shirane  [author] 26 Aug, 2023 @ 12:42am 
@Ray @Nolex Sorry I have been relatively busy lately
Are you sure you had util.dll enabled?
Normally Phase 4 went as follows: after Roland hit 399 hp, all 9 weapons would spawn followed with 3cd Prepare to Act which Roland became untargetable then it will proceed to summon 4 more Image of the Bygones where you can finish the receptions

Tested Normal difficulty with all weapons killed, the reception is behaved as normal. It might have been potential mod conflict from your end.

Which version of basemod you have installed? etc
Shirane  [author] 25 Aug, 2023 @ 10:51pm 
@Ray @Nolex which difficulty y'all are played on
Ray 25 Aug, 2023 @ 7:28pm 
However, I destroyed all the weapons and even killed Roland, but the game doesn't end with nothing left and there is no reward if you give up the entertainment.
Nolex 25 Aug, 2023 @ 5:45pm 
Killed Roland in his final phase, all weapons broken beforehand. Just left Gebura standing there as scenes kept passing without it ending. Eventually used the "win" command, leading to the scene of fully realizing the floor of language to play again, and language realization rewards again, even though I already had them. Cant tell if its intentional or not, but it seems purely visual.
Ray 24 Aug, 2023 @ 11:12am 
I don't know why either
Ray 24 Aug, 2023 @ 11:12am 
The game doesn't end after the twisted Roland dies at the end.
Shirane  [author] 22 Aug, 2023 @ 3:09am 
@Ray Can you elaborate any further? Pretty sure that isn't supposed to happen unless you somehow killed Roland when hes untargetable
Ray 20 Aug, 2023 @ 2:04pm 
No matter how long you wait, the game won't end even if you don't use an area attack, destroy all weapons, and kill Roland.