Garry's Mod

Garry's Mod

CAP Enhanced Code
15 Comments
PixelTheCollie ΘΔ 14 hours ago 
There is a merged ver of the cap mod on here, its like 2gb big it seems to have more fixes but is abondend and broken but yet more fixes, add all stuff form it, oh im gettting this error for black hols by or using with ir without stargates?

[CAP Enhanced Code] Cannot destroy physics in a physics callback!
1. unknown - lua/entities/black_hole_power.lua:165
Weighted Sensory Kitty  [author] 29 Jul @ 5:08am 
It sadly does not fix the shotgun issue, I'm not sure why it happens, but if I ever figure it out i'll fix it
Swordman 29 Jul @ 2:53am 
Wanted to add it's nice to see people still working on CAP
Swordman 29 Jul @ 2:52am 
Does this version fix the shotgun issue with CAP? Where all shotgun type weapons no longer have spread?
Weighted Sensory Kitty  [author] 29 Jun @ 4:22pm 
It's bugged because the HD Gates addon was removed from the workshop
Nate, some fluffy Lu 29 Jun @ 2:04pm 
The infinity v2 event horizon is just the universe one on my end. Don't know if its actually working as intended so figure I'd bring it up
PixelTheCollie ΘΔ 18 Jun @ 12:53pm 
No you shouldn't need them i dont have teh old ones. It's all merged and I believe improved and fixed and more to come in this one. So just get thid one and all its requirements and styff like wire mod and spacbuild cuz that styff work with old so makes sense for new one. Yeah thats I what I got.
Doctor1245 18 Jun @ 12:19pm 
Do I need the old CAP addon files apart from what is in this requirements?
Weighted Sensory Kitty  [author] 17 Jun @ 9:23pm 
The error is a conflict with some other addon as it doesn't happen with just this addon and wiremod installed
PixelTheCollie ΘΔ 17 Jun @ 4:25pm 
I said it:
Lua patcher mod
Works so well
Works for older abandoned mods too
Anyways here: https://gtm.steamproxy.vip/workshop/filedetails/?id=2403043112
Doctor1245 17 Jun @ 12:30pm 
I can't seem to get the SGC screens to work do you know the patcher mod name?
PixelTheCollie ΘΔ 17 Jun @ 11:30am 
Idk but I been wondering how. Tho now ofc i dont think I get that problem/error no more it's there ofc just hidden and ig repaired cuz i now use the lua patcher mod that fixes most mods and errors it's pretty amazing. Ofc make sure to be on chromium beta branch and 64 but ver dont have to but it works even better there. Everything does. Same. Anyways Yeah
Doctor1245 17 Jun @ 11:28am 
Does anyone know the fix to the SGC Screens error: [CAP Enhanced Code] lua/entities/sgc_server.lua:324: attempt to perform arithmetic on field 'StartTimer' (a boolean value)
1. unknown - lua/entities/sgc_server.lua:324 (x19)
PixelTheCollie ΘΔ 23 Apr @ 1:47am 
Okay so, does this have all gate spawners and stuff from:
https://gtm.steamproxy.vip/workshop/filedetails/?id=180077636
bascily things to have gates preloaded and already there in worlds, like og worksop ver has bigcity, flatgrass, construct and more, does this have that and maps and stuff, if not please add all from og, btw og cap code updated idk if you knew that, so please fix, add, and improve. Thanks :3
Mishaspace 20 Dec, 2024 @ 11:21am 
hey can you tell me what that map is in the photo?