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does this do something similar?
Time for a new career playthrough after quite some time!
Outstanding work!
I just bought the game, I don't know everything yet
Hello @crystal-hunter. This mission pack includes the vanilla missions, and does not work properly if the "Default Mission Locations" add-on isn't disabled.
Remember to report any weird behaviour or errors, as it's difficult for me to test every possible scenario on my own.
Boats on fire, cars on fire and that's it. Nothing else. No derailed locomotives, no objetive activation...
Am i doing anything wrong?
The command "?mstart" now won't break the script if it can't find a suitable location.
2) I've been thinking about making some addons myself (maybe if you're too busy, I can add those missions myself). I was thinking of something small at first, like a "loss condition" were failing too many missions causes some negative consequence of customizable intensity. Where can I best learn how to do that?
I don't get those errors on my end, maybe make sure you installed them properly. I investigated the code and there is no error.
Above is the stuff written on the left in orange.
Below is the actual message
47: Wrong number of args
A second message came up this time:
H:/SteamLibrary/steamapps/workshop/content/573090/2860307212/playlist
44: attempt to index a nil value (field 'vehicle')
The third and final message read:
H:/SteamLibrary/steamapps/workshop/content/573090/2879598544/playlist
156: wrong number of args
the server also said that i should type in ?reload_scripts but this didnt work and gave me another message identical the the third message written above.
Hello mymailmkk23, all the new missions are listed in the linked google docs.