Stormworks: Build and Rescue

Stormworks: Build and Rescue

Zizo's Complete Missions Pack
107 Comments
Raxlye 4 Sep @ 2:39am 
Could you please explain what "Natural Disaster Spawn Rate (%)" Means. I assume it means that there is a (%) chance of a mission spawning related to a natural disaster that just happened. Thanks
AeryToast 30 Aug @ 9:39am 
For submarine wreck mission, it spawns inside the terrain so you get 4 Logic FPS and its impossible to winch it up without sinking your ship.
LynxarA 7 Jul @ 12:36am 
Is it optimized for multiplayer compared to default missions or expands on the standard pool? Currently I have slowmo in multiplayer playing with only 3 players, so searching for mission replacement, this seems like a good option
Dan.Norway 3 Jul @ 1:13pm 
thanks for the response and keep up the good work
Zizo  [author] 3 Jul @ 11:42am 
Hello Dan.Norway, this mod does not limit based on tiles purchased as I liked how the game pushes the player onto new challenges and exploring new areas.
Dan.Norway 30 Jun @ 6:29am 
i saw another mod that has mission locations based on distance from purchased tiles
does this do something similar?
GrumpyOldMan 2 Apr @ 3:12am 
Can't believe I didn't know about this until now.

Time for a new career playthrough after quite some time!

Outstanding work!
Zizo  [author] 20 Mar @ 2:33am 
Hello @Джозер, you have to start a new game
Джозер 16 Mar @ 7:20am 
Hello, do I need to start a new game with this mod or can I continue my own?
I just bought the game, I don't know everything yet
Zizo  [author] 10 Feb @ 1:47am 
Hello @westinon3, creatures should already spawn. I've had a few deers to heal lately, I'll investigate the issue with the hunt ones.
westinon3 6 Feb @ 4:06pm 
When i try to spawn creature hunt missions it says an error.. is the creatures in a future update?
Zizo  [author] 19 Jan @ 4:47am 
Hello @lilbat, I'm afraid you cannot change the max range, I'll add that option in the next release. For now you can edit that in the script at line 3107.

Hello @crystal-hunter. This mission pack includes the vanilla missions, and does not work properly if the "Default Mission Locations" add-on isn't disabled.
lilbat 17 Jan @ 10:31am 
Can we change the max range of the missions spawn ?
crystal-hunter 6 Dec, 2024 @ 4:37am 
can I not turn off vanilla missions or is it necessary for correct operation?
SKIRT4DIRT 3 Oct, 2024 @ 5:50am 
I have no friends to use it with Anyone want to help
Greatbobglob 17 Sep, 2024 @ 10:38am 
How do i create a copy of the addon
Zizo  [author] 10 Sep, 2024 @ 1:29pm 
Addon fixed finally, now that it seems to be stable, I'll start working towards additional new missions.
Remember to report any weird behaviour or errors, as it's difficult for me to test every possible scenario on my own.
Zizo  [author] 15 Aug, 2024 @ 9:50am 
Train missions and other stuff doens't spawn anymore after the past updates, I'm working on it.
friendz.mrx 3 Aug, 2024 @ 10:11pm 
Is it me, or this mod is not working for me?
Boats on fire, cars on fire and that's it. Nothing else. No derailed locomotives, no objetive activation...

Am i doing anything wrong?
Zizo  [author] 12 Jul, 2024 @ 4:43am 
Hello @DasChaos, it does give research points too.
DasChaos 11 Jul, 2024 @ 8:30am 
Hello @Zizo, I have a Question, so I want to start a new Classic Carrer Mode world in a few day, and in the description is, that it uses the normal reward system, does it mean it also gives me research points, or is it only the money reward system?
Zizo  [author] 28 May, 2024 @ 2:54pm 
Hello @Addvi_1, I'm afraid you'll need to be a little more specific. That does not even make sense as a phrase.
Addvi_1 28 May, 2024 @ 9:57am 
hello, there is a problem with the boat and the equipment is not fulfilled after completing the mission, what should I do?
Zizo  [author] 11 Mar, 2024 @ 1:36am 
Hello @Habtamu, the frequency for land missions is already increased over the default missions. If that's not enough, you can sleep away the missions you don't want.
alex7k 10 Mar, 2024 @ 1:55pm 
hey can you make it so a bit more land missions spawn since if your starting on land vehicles its almost impossible to progress after 2 or 3 missions, as all of the missions will be 20km+ and not land related at all
Zizo  [author] 22 Feb, 2024 @ 8:49am 
Hello @Beginner, thank you for reporting the issue, fixed it.
The command "?mstart" now won't break the script if it can't find a suitable location.
Beginner  [developer] 22 Feb, 2024 @ 2:36am 
I'm getting 2877 line error (attempt to index a nil value in global mission)
123 6 Feb, 2024 @ 4:12pm 
I have tried installing this one, and the desert DLC improvement one you made, but IF i remove the things it says in installation, there is no sell points and there is no missions (with this one) other add-ons work perfectly tho, so I assumed there is something necessary in addon editor, also Could you please make a discord server? as it would be easier to communicate
Zizo  [author] 5 Feb, 2024 @ 11:08pm 
Hello 123. You don't need the addon editor to use addons. You can run this addon the same way you run any other addon on a dedicated server. There are guides out there to help you.
123 5 Feb, 2024 @ 5:50pm 
How to make this work on dedicated server as we dont hae addon editor
NARC 28 Nov, 2023 @ 3:10am 
Thank you for your awesome work!
Alexolas 15 Nov, 2023 @ 8:10pm 
1) Awesome. Care to hear some concepts of missions I think might be interesting?

2) I've been thinking about making some addons myself (maybe if you're too busy, I can add those missions myself). I was thinking of something small at first, like a "loss condition" were failing too many missions causes some negative consequence of customizable intensity. Where can I best learn how to do that?
Killman88 7 Nov, 2023 @ 11:11am 
Is it possible for you to add some random pirate encounters while doing SAR missions? So we can use weapons at the same time.
Zizo  [author] 6 Nov, 2023 @ 7:25am 
Hello Alexolas, that's the plan. I hope sooner than later but I've been quite busy lately.
Alexolas 5 Nov, 2023 @ 10:35pm 
curious: do you ever still add new types of missions to this addon?
liasluca 28 Oct, 2023 @ 4:07am 
am i the only one that sees water comming out of the doors but im literally on land and the jet engines have started to make an unusual amount of smoke pls help :steamsad:
CqmrdeUwU 24 Oct, 2023 @ 2:59pm 
love how you have to do the dev's jobs
Zizo  [author] 22 Oct, 2023 @ 7:28am 
Hello XISKIX, this addon should work, it does for me. People is having issues installing it properly or with other addons from my workshop. If you encounter any bugs please report it so I can fix it.
XISKIX 21 Oct, 2023 @ 7:52pm 
was this mod broken by the up date its not working for me ?
Zizo  [author] 21 Oct, 2023 @ 4:55am 
Hello CaptainNutCase, those errors actually come from 2 other addons: fixed resource storage and better hospital ship.
I don't get those errors on my end, maybe make sure you installed them properly. I investigated the code and there is no error.
vectray26se 19 Oct, 2023 @ 12:00pm 
It seems that the errors CaptainNutCase described only affect certain missions, because other missions spawn and work properly. So as long as one doesn't mind getting a few errors it is usable and Zizo can take his time to fix said errors.
CaptainNutCase 16 Oct, 2023 @ 9:48pm 
H:/SteamLibrary/steamapps/workshop/content/573090/2879598544/playlist
Above is the stuff written on the left in orange.
Below is the actual message
47: Wrong number of args

A second message came up this time:
H:/SteamLibrary/steamapps/workshop/content/573090/2860307212/playlist
44: attempt to index a nil value (field 'vehicle')

The third and final message read:
H:/SteamLibrary/steamapps/workshop/content/573090/2879598544/playlist
156: wrong number of args

the server also said that i should type in ?reload_scripts but this didnt work and gave me another message identical the the third message written above.
Zizo  [author] 16 Oct, 2023 @ 3:57am 
Hello CaptainNutCase, I'm sorry you are having issues, can you please provide the full error message including title?
CaptainNutCase 16 Oct, 2023 @ 2:22am 
Keeps saying error - wrong number of args whenever i create a career with your mods on, are you sure we dont need to disable default missions zones aswell?
mymailmkk23 15 Oct, 2023 @ 6:35pm 
Thanks!:steamhappy:
Zizo  [author] 15 Oct, 2023 @ 8:37am 
Hello ROCK, no it shouldn't. You did something wrong installing it.

Hello mymailmkk23, all the new missions are listed in the linked google docs.
MagicTrashcan 15 Oct, 2023 @ 8:04am 
There are a ton of burning boats on the water with no mission markers. Is that supposed to be like that?
mymailmkk23 15 Oct, 2023 @ 3:33am 
I really want to know
mymailmkk23 15 Oct, 2023 @ 3:32am 
Hello Zizo, what is added in new version? Space missions?
Zizo  [author] 14 Oct, 2023 @ 6:55am 
Hello ROCK, your bus is going circles nowhere. This works just like and includes the default missions. New missions will spawn randomly with the same criteria. All you need to know is in the description so read that first.