Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Machine Refuelled
342 kommentarer
Tigarfi 20. aug. kl. 13:16 
my game crash if i play with :(
BlackShuck  [ophavsmand] 20. aug. kl. 1:50 
You've probably got your DI wheel set somewhere, that's what aims the coins. They lock on if you've got no DI set
nuroJOKER 19. aug. kl. 4:51 
idk why but the coins are kinda bugged. even tho i shoot them and they are closed to my enemy, they dont go for them. instead they lock on to some random place in the arena
Glichy769 18. aug. kl. 13:58 
whenever i choose this character, the entire game crashes for me and whoever i'm playing with. is there any way to fix this?
TM06 18. aug. kl. 12:23 
why my coins wont work online?
the toss is fine but when i shoot the coin it just goes random direcctions
Champion919 18. aug. kl. 12:12 
Move called Heavy Day? Holy shit...Guilty Gear reference?
Toasted_Waffle 17. aug. kl. 9:10 
just crashes the game every time I pick him
Shen 14. aug. kl. 19:45 
"MACHINE!"
"CREATURE OF STEEL!"
"CHILD OF MAN" 🗣🔥🔥
BlackShuck  [ophavsmand] 12. aug. kl. 0:40 
I don't normally like to just go "you're wrong" at points of critique @DMMM but there's a couple of things on your wishlist that are already there or I would like to address.

Firstly, you say "Make it so you can hustle to change weapons". You already can.
Secondly you say "Make it so you can slide towards the enemy". You already can, just not while dashing away from them.

As for "Make it easier to use rockets and lazer (I assume you mean Railgun" I made each variant a super for one of the three weapons to help with the absurd "bunch of buttons" character that the issue already has.

As for the movement stuff, Slamming already preserves momentum going into a jump or slide and bhopping doesn't exist in Ultrakill. A lot of the other movement tech doesn't really have much use or place in Ultrakill, like Slam Storage against a wall, so it's not really worth the dev time for me as a solo person making all of this to add really niche stuff that won't get used.
DMMM 11. aug. kl. 10:03 
my final rate for this mod as a ultrakill lover is a 6/10 cause its so good but it fells like there is a lot of room for improvement and i pray that this mod is kept in work
DMMM 11. aug. kl. 10:02 
also just kinda confusing you can use the marksman but the main mechanic that is the coins is just open to use. whats the actual use for it if the cons you can just use them
DMMM 11. aug. kl. 9:56 
make is so you can hustle to swap weapons and easier to use the variants to the rocket launcher and the lazer plus add the bhop mechanic and a way to do the store downslam tech plus being able to slide towards the enemy and also to go from slide to standing still easier, besides that this is the best mod i have seen on this game congrats and keep the good work
bitjoke 11. aug. kl. 5:36 
i have zero clue on how to swap weapons, can anyone help?
BlackShuck  [ophavsmand] 9. aug. kl. 13:23 
That's a new one lmao, I'll take a look but it doesn't seem that way on my build. I'll see if I can repro in any way
Pequod 9. aug. kl. 12:02 
Using the slide almost always sends him into the opposite direction, I don't know if this is intended, you cant flip the move either
BlackShuck  [ophavsmand] 9. aug. kl. 11:40 
Oh that's an oversight on the codex bit lmao, whoops - good catch

As for the prediction error, I'll take a look
RoyalFoolEXE 9. aug. kl. 8:22 
two things, one, PLEASE mention somewhere in the codex that hustle allows the change of stances, also the feedbacker sometimes says you still get damaged in predections
XenonTitan 6. aug. kl. 8:02 
Cap
xflame505 4. aug. kl. 22:56 
the coins just flat out dont work anymore
FloydDrzy 4. aug. kl. 9:40 
The mod is wonderful but my only questions are about the coins. In the old version, the coins were circular with a trail and now it's a line that spins (with probably the same trail). Will it be revised and changed or stay like that? I feel like the old coins felt more clear and nicer than the new one. Also I could just be ass but it feels like the coins are a bit less useful? They don't connect with the other coins very well at times.
As for a bug I noticed: Coins can target blood particles.
Amazing mod! I have so much fun playing it after looking forward to the remastered Machine for a a good few months. :)
Scarlet Fire 1. aug. kl. 16:42 
To answer some question in here. If your having a null error try clearing your character cache or grab the mod that does it automatically. You can swap your weapons using hustle. Both versions of feedbacker can parry projectiles but only the defensive can be aimed. Shooting the coin uses the DI wheel to determine where its bouncing.
0ct@via 1. aug. kl. 14:14 
when ever i try to play as them it says null. idk whats happening if anyone could help
RecruitRush0533 29. juli kl. 7:05 
hey, me again
i did a bit of testing and that replay desync bug seems to be specifically caused by the Whiplash special. in 5 games without using it and one game with, that one game was the only one to desync the replay.
Luna_Flowers 25. juli kl. 19:12 
Every time i try to play as the character it says null and i have the codex mod installed as well what is happening?
cricketboy01 21. juli kl. 16:22 
ok, so its broken but can feedbacker parry? It'll be funny, trust me.
fedegitto 17. juli kl. 23:10 
theres a bug that I dont understand but for no reason the ricoshots aren't working, I throw the coin I hit it with a bullet but then it just does nothing and disappears. I tried to see if it has a max range or smt but I do it super close and still dont work. hope you can fix it :)
a normal guy 17. juli kl. 0:29 
this mod is amazing, and the sprite is so cool-looking, but i have 2 issues.
1. How do I change weapons?
2. My game keeps crashing for no reason.
BlackShuck  [ophavsmand] 16. juli kl. 14:52 
Yeah there's 2 main ways: the hustle let's you swap freely and the follow up attacks such to the weapon shown on the button

I'll update the description later to make that more clear
Toast 16. juli kl. 9:56 
how do i switch weapons? is it follow up attacks?
Fleur 14. juli kl. 9:05 
blockstrings on this are downright atrocious, i love it
TheBrutalBeast 13. juli kl. 13:29 
eh, i feel as though you really increased his complexity, hes much more difficult then the first v1, also give him slide
gcoulson08 13. juli kl. 10:44 
This is such a great mod, I remember playing the older versions but this is genuinely my favorite mod of all time. From the speed to being able to properly propel yourself with explosions. You've really done your research, along with all the other whiplash type moves and the real power of the knuckle blaster this is one of the most character accurate mods when it comes to game play and the actual speed of the character. I simply can't express my gratitude to how well you did this in words. Thank you (but if there on thing I have to ask, is there supposed to be a projectile shot out when you parry? Maybe I haven't tested it enough)
BlackShuck  [ophavsmand] 12. juli kl. 14:04 
Okay for those of you crashing with the Feedbacker Parry,I've posted a small bugfix update, please keep me posted on if its crashing still. I can 't accommodate for every single method people use to make projectiles, but I can do my best.
BlackShuck  [ophavsmand] 10. juli kl. 2:38 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3515816395

For those of y'all who wanted the old jank barely functional machine link
I need to add it to the upload page so it doesn't get overwritten every time I do a patch
DMMM 9. juli kl. 6:13 
i like it and it is the best one of v1 i seen so far but there is room for improvement
E_MAN 8. juli kl. 21:50 
it might just be me but why is it i giant blob of glitchy squares? i figure it's due to an incompatibility but im fighting vanilla characters
CreeperDude0509 7. juli kl. 19:00 
Update, fighting against natasha there were several moves where hits did not hit machine rf in replay even though in match those where combo hits.
CreeperDude0509 7. juli kl. 18:31 
Hey Vermilingus, to help clarify what is bugging the replays I noticed that in a match where I did not use the counter projectile feedback ability the replay did not bug until the very end with a killing move. This was played against the Meta character
BlackShuck  [ophavsmand] 7. juli kl. 0:42 
Oh right yeah I changed the name internally, uh might need to grab Pix so we can fix that
Hazzy 6. juli kl. 20:03 
Archangel is missing his character specific stuff against this version of Machine.
just_jay_litterally 5. juli kl. 22:52 
idk why, but anytime v1 tries to parry a projectile from a character like for example bonehead it crashes my game. any help???
BlackShuck  [ophavsmand] 4. juli kl. 23:28 
Okay I'm pretty sure a lot of this is down to the projectiles (probably the coins they're normally the issue) from a clip I've been sent. I'll do some more digging
RecruitRush0533 4. juli kl. 8:25 
it's hard to discern but replay breaking seems to just be random? i would upload or send a clip but the YOMI Record mod can't record the clips.
BlackShuck  [ophavsmand] 3. juli kl. 2:36 
I've pushed a quick update with some tweaks to the "usual culprits" of prediction and replay errors to try to help some of them
BlackShuck  [ophavsmand] 3. juli kl. 2:03 
If you're gonna report replays breaking can you all please try to provide more detail as to where it diverges? I can't really fix replay errors without knowing what the error *is*
jack the bucket 3. juli kl. 0:02 
WE ARE SO BACK
RecruitRush0533 2. juli kl. 22:22 
for whatever reason using this character seriously messes up replays? they don't go anywhere how the actual battle goes
Zekanark 2. juli kl. 19:56 
theres something really screwy about the coins in the update, sometimes they just dont go where the prediction shows if you have no DI set
also in multiple circumstances this character entirely desyncs replays in online
H^nT3R17 2. juli kl. 19:26 
fun
Chosen_HuntDead 2. juli kl. 14:07 
Peak. No more words necessary