Portal 2

Portal 2

Eclipse
31 Comments
Husky 25 Jan @ 1:41pm 
Really nice puzzle with some really neat subtleties :D
I spent a while overthinking about how to get the cube onto an upper platform... The piston move was clear enough where I don't think it's a bad thing though.

My only gripe is that I feel like the single use portal surface could have simply been replaced with stairs? The only problem is that a change like that may break something else. Other than that, faved!
mentallentil 16 Jan @ 10:06pm 
faved this is great
bullfrog 20 Oct, 2024 @ 2:36am 
Very simple looking and clean puzzle that's not difficult, but certainly requires think through. I worked out the required set up for the end sequence fairly quickly, but all the moves required to get to that point took quite a bit longer. I really like the way this puzzle played; everything ran smoothly and felt intended :steamthumbsup: intended solution ?
Riishuu 26 Sep, 2024 @ 8:25pm 
This one is tricky despite looking very simple. I like the last move a lot but actually had trouble in the middle getting the cube out of the center area . In the end I was just over complicating it xD
PDX 29 May, 2024 @ 4:55am 
Cool map. There is a state in the puzzle that has you almost at the exit that really stumped me. Had to come back after a couple of months and this time the solution was much clearer. Very nice puzzle :steamthumbsup:
hub 20 May, 2024 @ 11:51am 
:cupup:
(TEAM) do run and miss 11 Dec, 2023 @ 10:24pm 
its a good map as always I knew what I am supposed to do, but man that portal surface up there really was hard to notice like damn
Ascendance 8 Nov, 2023 @ 3:38pm 
very nice work and good puzzle byt SteamStream it took me longer than I'd like to admit to just look up at the ceiling
Mr.Unreliable 29 Oct, 2023 @ 7:20pm 
Decent Map, got me thinking, I liked the use of the Moving platform , however I didn't like the leaving the director next to lift to snatch out, just felt more unintended than puzzling , still a decent map, nice work, just my thoughts. :steamthumbsup:
莳韵 19 Aug, 2023 @ 6:01pm 
Nice map, good use of platform.
Probably John 18 Aug, 2023 @ 5:11pm 
Nice and challenging. I really liked the final move.
Leo 17 Aug, 2023 @ 12:32pm 
Very nice! I never get tired of those clever track platform setups. To be honest, at first I thought the platform blocking the laser briefly while moving surely wouldn't give enough time to get up the piston, but it turns out it works exceptionally well! Every move is implemented with great leniency and the design looks clear and clean, superb work!
Rooke 17 Aug, 2023 @ 11:21am 
Finally saw that last maneuver. Very good puzzle! :steamthumbsup:
Nobody No-One 15 Aug, 2023 @ 3:47pm 
Nice little map! I liked the ending setup with the platform blocking and unblocking the laser.
horse 14 Aug, 2023 @ 7:32pm 
Super cool!
mikatastrophe 14 Aug, 2023 @ 8:50am 
super fun concept and good execution. i like the relatively small number of portal surfaces compared to the amount of steps, and especially like the use of the track platform as a timing mechanism a lot. my fav of the competition entries i've played so far, great work! :p2cube:
Mikeastro 14 Aug, 2023 @ 8:49am 
Really great map, definitely took me around 15 minutes to work out. Beautiful stuff as usual from you, huge thumbs up :D
BehindPortal 14 Aug, 2023 @ 1:45am 
i solved this one of the fastest one by ur maps. clever idea. :steamthumbsup:fav:p2cube:
Mattchew 13 Aug, 2023 @ 2:24pm 
Huge sucker for track platforms, so how its used here makes me very happy. Easy and fun, Favorited :)
Sloi 13 Aug, 2023 @ 1:30pm 
Very nice, I especially liked the penultimate move. :)
jandlml 12 Aug, 2023 @ 7:29pm 
Great map! Took a few to see the way out! :steamhappy:
Denis [Rus] 12 Aug, 2023 @ 7:08pm 
Неплохо! :104:
Dark Rozen 12 Aug, 2023 @ 2:31pm 
The move with the cube and the lift felt a little bit obscured to me. Anyways good map
Teo 12 Aug, 2023 @ 12:11pm 
Really great puzzle :D
mark 12 Aug, 2023 @ 11:19am 
Clever and fun :steamthumbsup:
Narkodes 12 Aug, 2023 @ 10:58am 
Great map, enjoyed it A LOT!
Dolphiner 12 Aug, 2023 @ 8:22am 
Very clever and subtle :steamthumbsup:
Dark Rozen 12 Aug, 2023 @ 2:44am 
You can make a custom element to get rid of that fizzler
masaltzero 11 Aug, 2023 @ 7:15pm 
gg too hard (5/10)
DiDo Killer! 11 Aug, 2023 @ 6:51pm 
Noise :]
masaltzero 11 Aug, 2023 @ 6:15pm 
aight bet