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Third reward: I like the idea of giving the 3-prod bonus to markets, since even newly-funded cities can benefit of it. It does not need to wait for a bank / stock exchange to get the full bonus.
Second reward: I am not interested in puppetting/annexing city-states.
Third reward: IMHO at the end of game some more gold is still welcome: If I go for Freedom, I can build spaceship parts, if I go for Order, my budget always runs short of gold. And I can always bribe city-states :-)
Third reward: make the production bonus stepped. This example grants +3 all in all:
+1 production in a city for each market/bank/stock exchange
Second reward: Merchant of Venice instead of a normal Merchant. By now it is time to integrate those fledging hovels.
The first reward: at this point in game you want to spend gold, not to gain more.
Suggestion: can buy Great Engineers with gold (normal pricing curve)
@ WTF OMG LOL BBQ: I found no way to make a resolution changing the yield of a building. I overcame the hurdle this way: The third reward gives a dummy building in the Capital, whose single effect is to update the production yield of the market.