Jagged Alliance 3

Jagged Alliance 3

Legion Variety Pack
118 Comments
Xcho 14 May @ 7:11pm 
Doesn't work
ro_stroh 21 May, 2024 @ 8:46am 
This mod is still bugged.
LionCat 24 Mar, 2024 @ 5:38am 
@all I upload an updated & fixed version for JA3 1.5.x. I know many cannot live without this amazing mod so please grab it for now :JA3dogtag::JA3medal:
zuofcali 15 Mar, 2024 @ 12:26pm 
Anyone know how to update this mod locally? Can stand murking the same old Legion, especially the one with the peg-leg
Schandi60 12 Mar, 2024 @ 1:22pm 
Can you please update the mod?
headshot シ 11 Feb, 2024 @ 4:28am 
galerinha alguem cria outro mod ae da certo
GryphonTrust 10 Feb, 2024 @ 7:57pm 
Please update or allow someone to update. Thanks
Talos 10 Feb, 2024 @ 8:24am 
Please update, one of the best mod
headshot シ 8 Feb, 2024 @ 4:52pm 
esse mod esta morto ja era:steamfacepalm:
Milano 8 Feb, 2024 @ 8:08am 
I hope you update this mod, it's great! I get tired of seeing the same goons over and over.
Lucjan 6 Feb, 2024 @ 8:53am 
With 1.5 mod started to throw `attempt to index a nil value (local 'defs')`

I also noticed before 1.5 that the guys seem not have different outfits
Simon12 11 Jan, 2024 @ 5:05pm 
mod doesn't seem to be working anymore...keep seeing the same guys, rarely see any of the models seen in the screenshots.
waSchtl 8 Jan, 2024 @ 5:00am 
Your mod shows an error in the mod manager

Error loading Mod/rb3FSAp/Code/LegionVarietyPackCode.lua: Mod/rb3FSAp/Code/LegionVarietyPackCode.lua:6: attempt to index a nil value (local 'defs')
TvpBs 4 Jan, 2024 @ 10:07am 
pls...fix this cool mod :steamsad:
xxx_420_Bad_Boy [Wizard_Cum]  [author] 21 Dec, 2023 @ 11:45pm 
@LionCat I thought that Tactical Enemy overwrote all the Legion soldier entries?

I'll fix this when I get a chance - thank you.
LionCat 21 Dec, 2023 @ 7:39pm 
@XXX_420_Bad_Boy I solve the issue with a simple but effective method:
1st- Please open yourself mod through the in-game "mod editor", then click the 'SAVE' button to allow the editor to complete an auto-optimisation

2nd- Please choose the 'LegionVarietyPackCode' at bottom of your mod through mod editor. then adjust the last line:

-- load changes
mod_Legion()

to

function OnMsg.OptionsApply()
mod_Legion()
end


3rd- Profit!!!

Note: As this code is based on mariolof's original coding script so this Legion Variety Pack Mod is Fully COMPATIBLE with Tactical Enemy \ AI & The Grand Chien Nightmare :) :praisesun::estusfull::JA3medal:
xxx_420_Bad_Boy [Wizard_Cum]  [author] 21 Dec, 2023 @ 12:58pm 
@afrorome tactical enemy is not compatible because it changes enemy defs-- though i don't know why it would be causing that specific bug, or if it is.
afrorome 21 Dec, 2023 @ 12:50pm 
Just wanted to chime in that the mod does not work properly, the game works for me but all legion look that same. I am playing with RATOs balancing mod and Tactical Enemy from mariolof though, so maybe that is why...
ozhh53 20 Dec, 2023 @ 5:08am 
it broke my game too. Cant play my savegame no more.
xxx_420_Bad_Boy [Wizard_Cum]  [author] 20 Dec, 2023 @ 12:49am 
I'm not sure how 1.4 could have broken this mod... if @mariolof has any idea how to fix he can DM me!
LionCat 19 Dec, 2023 @ 8:51pm 
@XXX_420_Bad_Boy 1.4 patch broke the mod unfortunately ...
I'll let you know whether Mariolof can fix it sooner or later :estusfull:
xxx_420_Bad_Boy [Wizard_Cum]  [author] 27 Nov, 2023 @ 8:49am 
@williamalvarez nope. it's as light as can be codewise
Simon12 27 Nov, 2023 @ 7:25am 
XXX_420_Bad_Boy hhmmm...Do I need to start a new game for this mod? maybe that's the issue?
MASAKARI 26 Nov, 2023 @ 10:48am 
Thank you so much for this!
xxx_420_Bad_Boy [Wizard_Cum]  [author] 25 Nov, 2023 @ 9:19pm 
@AlexSansNig unfortunately not at the moment. I am planning on getting back into JA3 modding a little bit soon, but i have older mods to update first. Also, I did do a little work on a test version of a militia mod, and I didn't really come up with any creative ideas. It was basically swapping heads and hats.
xxx_420_Bad_Boy [Wizard_Cum]  [author] 25 Nov, 2023 @ 9:13pm 
@williamalvarez80 my best guess would be lowering texture settings as this mod calls up like half or more of the character models in the game and that has to be sucking up a lot of ram. let me know if that helps. thanks for playing!
xxx_420_Bad_Boy [Wizard_Cum]  [author] 25 Nov, 2023 @ 9:11pm 
@williamalvarez80 no one else has reported this issue. if you have a lower spec PC, it's possible that loading a ton of assets is the reason, or it could be another mod. in the absence of other reports i can't do much.
Simon12 25 Nov, 2023 @ 8:52pm 
tried the mod, and it makes the game stutter a lot. it stopped once I disable the mod.
Simon12 23 Nov, 2023 @ 10:08pm 
I second AlexSansNig's question.
Morianthi 13 Nov, 2023 @ 11:22pm 
@ragnakore That would be great! Ah, I remember my heavily modded XCOM 2 game, and that's an understatement.
BurgerKing 10 Nov, 2023 @ 12:08am 
soon, modders would import assets from other games . . .
we'd be fighting sectoids, mutons and fortnight units.
AlexSansNig 4 Oct, 2023 @ 2:39pm 
Yo this is a cool mod. Do you have any plans on making some variations for militia garrisons?
sunmek 20 Sep, 2023 @ 7:50am 
nice!
Kommandantwolf 18 Sep, 2023 @ 9:11am 
loving the mods and community so far i been playing since 2005 JA 2 and yeh i really appreciate you modders thanks heaps for your work lads
xxx_420_Bad_Boy [Wizard_Cum]  [author] 11 Sep, 2023 @ 6:20am 
@LionCat I could look into it but for the most part I suspect Army and Adonis might be a bit less fun just because they're uniformed services. Still, there's probably room for creativity! Feel free to use any of fhese models for tactical enemy as a dependency or whatever
LionCat 11 Sep, 2023 @ 2:17am 
@XXX_420_Bad_Boy Hi mariolof's modding team here :) Really good job mate! I personally wish you could do some variants to those Army & Adonis then making them more pro-elite alike. As we are preparing a big update of 'Tactical Enemy', it is great to have more variety in all troops that'll be very fun for NG+ experience:praisesun:
xxx_420_Bad_Boy [Wizard_Cum]  [author] 9 Sep, 2023 @ 1:22pm 
thanks to @mariolof this should be compatible with basically everything now
DabHand 9 Sep, 2023 @ 10:02am 
skins only. Rato makes some changes to enemy loadout wrt to mods l think, MariOlof tactical enemy gives more variety, and randomised loot with Tons of Guns also
Rücklicht 9 Sep, 2023 @ 8:55am 
Hi, maybe I´m wrong but is this just a skin pack or do the Legionaires also come with different weapons which would throw off the balance of power especially at the start of a new campaign?
tcofgp 3 Sep, 2023 @ 5:07am 
Thank you !
Furin 3 Sep, 2023 @ 3:07am 
Thank you for your continued support.
xxx_420_Bad_Boy [Wizard_Cum]  [author] 3 Sep, 2023 @ 1:13am 
@tcofgp @Furin fixed
tcofgp 3 Sep, 2023 @ 12:08am 
Hello, just ran into an invisible type in G10. Only nades make damage to it. Mod update 31.08.23
Furin 1 Sep, 2023 @ 2:32am 
Hello again, got an invisible veteran sniper, part of a diamond shipment, peace out!
xxx_420_Bad_Boy [Wizard_Cum]  [author] 31 Aug, 2023 @ 11:40am 
This mod has been updated to be noninvasive. I have no idea how it might affect ongoing saves. Credits to @mariOlof for code
xxx_420_Bad_Boy [Wizard_Cum]  [author] 29 Aug, 2023 @ 10:53am 
@Dr. Cat -- you might have been playing while I was pushing a fix and it didn't update, but I looked again and made some other adjustments that should be good for now. Please keep reporting any missing enemies, there is 100+ variations now so errors may not be immediately visible.
Elladonna 29 Aug, 2023 @ 2:59am 
I'm getting invisible enemies, I have no other mods that alter enemies except for the amount
Furin 29 Aug, 2023 @ 12:11am 
Don't apologize! You are doing great and things like that always happen with code.
xxx_420_Bad_Boy [Wizard_Cum]  [author] 28 Aug, 2023 @ 11:13pm 
@Furin fixed. sorry I keep breaking this with typos.
xxx_420_Bad_Boy [Wizard_Cum]  [author] 28 Aug, 2023 @ 11:12pm 
@Furin thanks for flagging. I did just update this to have more gunner types, so I'll check to see if I made a mistake or something else is happening