RimWorld

RimWorld

Useful Filth
35 Comments
gunns22 15 Jul @ 8:51am 
Oh. Well, we really have no control over that. Hope it gets better soon!
Romyashi  [author] 15 Jul @ 6:17am 
@gunns22 It is on hold by automated content check system. Steam sometimes just holds workshop items for a few days for some reason when they are updated.
gunns22 15 Jul @ 5:44am 
Hey. Anyone else having trouble accessing @Romyashi’s Useful Parasites mod? Steam keeps telling me it’s hidden, and the only link I can find is on their Steam Workshop profile.
Romyashi  [author] 11 Jul @ 9:19am 
@超级宇宙无敌蛙蛙 Yes.
蛙蛙小王 11 Jul @ 7:49am 
will update 1.6?
gunns22 4 Sep, 2024 @ 2:38pm 
Update idea: Interacts with [TP] Blood (Continued) to make it so that edible Blood has a chance to drop when cleaning up Blood filth. I'll link it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2974969628&searchtext=Blood
ArtisticFumbles 14 Jul, 2024 @ 7:31pm 
Works just fine alongside "Filth Creates Trash".
ArtisticFumbles 14 Jul, 2024 @ 5:45am 
@AAA Currently testing this, was also my thought. I'll let you know.
thesoupiest 20 Jun, 2024 @ 11:45am 
Does this/could this work with Filth Creates Trash? Filth creating trash and occasionally useful stuff from this mod would be great, and I'd really like to use both. Thanks!
Romyashi  [author] 26 Apr, 2024 @ 11:54am 
@1kili2 I think it should be safe.
1kili2 26 Apr, 2024 @ 11:50am 
glad to see this updated to 1.5 about to throw it into my save, is it alright to add midsave though? im only asking because i know removing it midsave kind of breaks the game cause the pawns will try to clean the rubble that was made beforehand and just get stuck on the cleaning task
Romyashi  [author] 22 Apr, 2024 @ 4:56pm 
@catmanmlio Yes.
catmanmlio 22 Apr, 2024 @ 2:27pm 
1.5 Update planned?
dopefrancis420 5 Dec, 2023 @ 2:15pm 
I have a bug where the "do until have X" bill setting counts ALL brick types, not just rubble bricks. My modlist is pretty extensive so i dont know what the conflict is but the setting works just fine when this mod is loaded alone
kinngrimm 18 Nov, 2023 @ 1:00pm 
now it only also needs to collect animal filth to make composting and give us some small boost for our plants =)
Romyashi  [author] 26 Sep, 2023 @ 3:59am 
@Farbott You can edit the patch xml file.
Farbott 26 Sep, 2023 @ 3:08am 
It'd be nice to have a way to disable certain types, tried with cherry picker but there was no way to remove rock rubble itself
Sorcia 13 Sep, 2023 @ 3:00am 
Wheres the POO?
CrackaJack 1 Sep, 2023 @ 12:00am 
-in my defense, i was tired!
Romyashi  [author] 31 Aug, 2023 @ 11:28pm 
@CrackaJack Have you designated it to be hauled like chunks?
CrackaJack 31 Aug, 2023 @ 2:06pm 
cant haul scrap to storages o.O taking another look at that tmrw
Farbott 26 Aug, 2023 @ 10:05pm 
Oooh, it might be conflicting with tweaks galore since that has a custom stack size setter for chunks and they count, as chunks?
Romyashi  [author] 25 Aug, 2023 @ 11:35pm 
@Farbott It is stackable, pawns stack it correctly in my playthrough.
Farbott 25 Aug, 2023 @ 11:28pm 
Is rock rubble not stackable, or something? My pawns have them all neatly laid out rather than in a pile, but that might just be them being stupid
Serina 12 Aug, 2023 @ 9:19am 
description images kill
dracoix 🐉 11 Aug, 2023 @ 9:33am 
Genius.
Tory 7 Aug, 2023 @ 3:48pm 
What about, not so useful filth? Cleaning trash creates some new useless trash item that needs to be dumped/incinerated. Could do the same with blood, animal filth, corpse bile, vomit, spawning bio hazard trash having to safely dispose of it. So many fun things possible with this framework you made
Romyashi  [author] 7 Aug, 2023 @ 11:10am 
@catmanmlio Cat crime indeed.
catmanmlio 7 Aug, 2023 @ 11:03am 
oh my god i have been looking for a mod like this
also, nice pfp
cat crime
Romyashi  [author] 6 Aug, 2023 @ 2:08pm 
@Thranos From my testing I have not found any issues. The filth gets cleaned normally and there is still a chance for loot to drop.
Thranos 6 Aug, 2023 @ 1:38pm 
Would VE Furniture's garbage cans cause any issue with this, as they clean filth automatically in a radius?
Romyashi  [author] 6 Aug, 2023 @ 2:52am 
@Krazyfan1 I am not sure, but even if it is it's beyond the goal of this mod.
Romyashi  [author] 6 Aug, 2023 @ 2:51am 
@Robosium I don't quite get what exactly do you mean.
Krazyfan1 6 Aug, 2023 @ 2:45am 
Very nice.
I wonder if there is a way to make it so that repairing a structure with specific filth nearby can use up the filth to fix it faster?
CrackaJack 6 Aug, 2023 @ 12:26am 
interesting